Now, I realise I am going to get flamed for this, but what did people expect when HCS started to turn FS into a more pvp oriented game? I'm sure some people will deny the correlation but in truth, I stopped my arguments a while ago, I figured I'd let the numbers speak for themselves.
Look at what has become of the game, what did people honestly expect? Did they truly think that all the people who had no interest in pvp would suddenly get into it? Because of a few rewards??
during times i've been a leveler my reserve of free fsp steadily rises - say 5 to 10 fsp per hunt
the times i've dabbled in PvP my reserve likely will decline - as i'm not using treasure hunter or merchant earning gold to buy fsp in marketplace, instead using/selling fsp to buy PvP buffs and pots
and i'm not using my stam rushing to EOC
meaning - a more PvP oriented game...maybe, idk...means more income for HCS even though there are less players, and less work coming up with new content?
the higher numbers may just have been the casual players, playing for free, and not "donating"



