1000 minimun level required
Items: 3: a weapon, a rune and a note.
Creatures: 0 (There is one in the quest, but you don't get to attack it)
Start: Gothador (6,33)
You find a Black door. You don't remember finding it.
Enter? (Yes/Maybe Later)
(If maybe later) You decide to wait until you regain your strength.
(If yes) You decide to enter. Big Mistake! Darkness swallows you up! For a moment, you think you blacked out. But a note shimmers in an eerie purple aura.
Take the note? (Yes/No)
(If No) A voice shout "Fool!" and attacks! You die because you cannot retaliate while blacked out. You arrive back at the door.
(If Yes) You pick up the note.
Note of Darkness:
Not Translated: hertbwqepto
Translated: ((You will find me in front of you))
After reading the note: What is your decision (Fool's Errand/Sounds like a challenge)
(If Fool's Errand) The creature attacks but you can't retaliate! You die! You go back to the door.
(If Sounds like a challenge) The creature hisses at you. You finally awake, and stare right into the creature's eyes.
Creature: "You made a wise decision, friend. Here, take these artifacts of Darkness. A Blade and Rune might help you. Now be gone!"
He teleports you to the door. Perhaps one day, You'll meet again!
Items:
Blade of Darkness:
Attack +500
DMG: +100-100
Skills:
Darkness: Attack and Defence are cut from enemy by 250 points
Level needed: 1000
Rune of Darkness:
MP: +600
Mining: +15
Smelting: +15
Orb Level: +20
Skills:
Darkness Armor: Defence increases by 250 when attacked.
Level needed: 1000
Sidenotes: You get the whole set of darkness equipment. The Darkness Armor is just a skill the rune has.
