So, you work hard for your rating.
You think the level 1000 player should have a reward equal to yours, if only one or two other players in his or her range are even interested in PVP?
The amount of effort that would be required would be vastly different. Either once again, high level players would have a massive advantage in that they would be far less vulnerable than someone like you, or they wouldn't have any ability to access the same level of reward you do. It cannot work as a pure level system.
As for the 3 days straight battle, that's a great example of pvp at work.
So, true or false: Are members of your guild currently engaged in trading rating for this ladder?
If true, why do you espouse both a hardcore pvp mindset and allow that sort of behavior?
If false, we'll talk via PM.
High Level players would have an advantage true but it would better reflect PvP as it would be PVP.
At one time I Donated PvP after I was gloated and 100 stammed from level 248 to 221 by high level levelers posing as bounty hunters for Tokens. I did that with honorable intentions, keeping it PVP so that a player could only lose his rating through PvP.. A protest. I even posted my intentions in the form and in my bio and FS Shout. Its no secret. The ONLY reason I stopped was due to Maehdros and the ranking we took from the SINGLE actual PvP player in the top 10 at the time. I could run the top of the ladder if I wanted its easy and BORING and weak. I got lucky on this last Reset to battle a PvP player who doesn't bounty he just HIT back and hit back hard.
I've played this game for awhile now bro... and there still seems to be confusion as to what PvP is when you click the Attack Button?

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