Guy Fawkes Night Content!
#141
fs_deadi
Posted 05 November 2010 - 19:44
With regards to the small guild/big guild debate, it's very much like the US economy/government. Let the market play itself out. Guilds will come and go. Big guilds will enjoy success that small guilds will not. It is a reward for their time and sacrifice for becoming the best. Small guilds will have more intimate friendships. The end result of this "I'm a small guild, give me the things that big guilds have" is socialism. Everyone has the same everything. And then the game dies because their is nothing left to work for. If you don't like the restrictions of being in a small guild, JOIN A LARGER GUILD or contribute to make your guild larger. Quit demanding handouts.
#143
fs_dinado
Posted 05 November 2010 - 19:48
#144
fs_scrogger
Posted 05 November 2010 - 19:49
http://wiki.fallensword.com/index.php/Bonfires%2C_Celebrations_and_Explosions!
i put that in the wiki enjoy
Link does not work for me, I get this:
Bonfires, Celebrations and Explosions
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#145
fs_scrogger
Posted 05 November 2010 - 19:50
You were defeated by Harvester of Lost Souls (Legendary). about 5 times and i used arm/dmg/atk setup. so its no good idea for 265+ lvls to try kill it.
Well did you really expect to be able to kill a lvl 850 creature?
#146
Posted 05 November 2010 - 19:50
Perhaps a solution would be to have this titan out for every event?
With regards to the small guild/big guild debate, it's very much like the US economy/government. Let the market play itself out. Guilds will come and go. Big guilds will enjoy success that small guilds will not. It is a reward for their time and sacrifice for becoming the best. Small guilds will have more intimate friendships. The end result of this "I'm a small guild, give me the things that big guilds have" is socialism. Everyone has the same everything. And then the game dies because their is nothing left to work for. If you don't like the restrictions of being in a small guild, JOIN A LARGER GUILD or contribute to make your guild larger. Quit demanding handouts.
Lol When did socialism come into play here? And I've seen small guilds that work harder than larger ones (who i'm sure buy most of there fsp to get there) who try harder at something and fail because they are outnumbered by the bigger guilds who have WAY more stamina by the way.
#147
fs_dinado
Posted 05 November 2010 - 19:51
how could i know it was 850lvl?You were defeated by Harvester of Lost Souls (Legendary). about 5 times and i used arm/dmg/atk setup. so its no good idea for 265+ lvls to try kill it.
Well did you really expect to be able to kill a lvl 850 creature?
#148
fs_scrogger
Posted 05 November 2010 - 19:52
#149
fs_scrogger
Posted 05 November 2010 - 19:53
how could i know it was 850lvl?You were defeated by Harvester of Lost Souls (Legendary). about 5 times and i used arm/dmg/atk setup. so its no good idea for 265+ lvls to try kill it.
Well did you really expect to be able to kill a lvl 850 creature?
I don't know, I spent about 3 seconds on the forum and knew that with little effort.
#150
fs_dinado
Posted 05 November 2010 - 19:56
gz you gain +1 searching skills.I don't know, I spent about 3 seconds on the forum and knew that with little effort.
#151
Posted 05 November 2010 - 20:00
#152
Posted 05 November 2010 - 20:01
sooooo....... IS the Titan already out, or will we be notified via a news update?
We will be notified.
#153
Posted 05 November 2010 - 20:02
#154
Posted 05 November 2010 - 20:09
#155
fs_johe71
Posted 05 November 2010 - 20:10
Nice droprate
12,5m spent and got 1 drop
right cave 29K/ea
And yes I won'd all of them.
don't know the droprate for that legendary, but if we look at some others
Argus 5 items 0.1% each
Xind Imperial Demon 4 items 0.13% each
Vorik Hydra 3 items 0.17% each
so for those three legendaries the total droprate are around 0.5% (and that seems to be the case for a few others that i checked as well)... so we guess that hold true for this one as well
Find item 1000 doubles that chance, gives you around 1% to get a drop (depending on how the game calculates the drop that can be a little different but 1% is near enough)
1% chance for a drop gives that you need to kill 100 of them to (according to the math
12,5m 29k each gives me that you scavenged around 430 times
how many of those 430 scavenges gave the correct monster?
#156
Posted 05 November 2010 - 20:11
C) well i dont have a c lol but lets just pretend i do
#157
Posted 05 November 2010 - 20:14
I may or may not get flamed for saying this but really come on. A) for small guilds sitting there on there hands saying "i cant!! i cant!!" ... how do you even know if you spend the whole time sitting on your hands not trying. you have to get out and do it. if you fail the first time then do it again. learn HOW people do it faster. there are (legit) tricks that people use to get it done. like was said. planning strategy and Effort.
i really dont think making this item bound would be a good idea. there is going to be what, 1 maybe 2 i would the most 3 in the game for the next year. you make it bound and the people that want it and are willing to pay to have it cant. while i dont agree one bit with the level of it it is only fair that it not be bound.
C) well i dont have a c lol but lets just pretend i do
dont make it bound but instead bring out a really long quest that will give u four different items like (helm, weapon, armor, shield) that you need to kill the titan, and the quest will be there for one week only but the titan will be there forever and instead of releasing the quest next year release it again after 2-3 months
#158
Posted 05 November 2010 - 20:15
I may or may not get flamed for saying this but really come on. A) for small guilds sitting there on there hands saying "i cant!! i cant!!" ... how do you even know if you spend the whole time sitting on your hands not trying. you have to get out and do it. if you fail the first time then do it again. learn HOW people do it faster. there are (legit) tricks that people use to get it done. like was said. planning strategy and Effort.
i really dont think making this item bound would be a good idea. there is going to be what, 1 maybe 2 i would the most 3 in the game for the next year. you make it bound and the people that want it and are willing to pay to have it cant. while i dont agree one bit with the level of it it is only fair that it not be bound.
C) well i dont have a c lol but lets just pretend i do
dont make it bound but instead realize a really long quest that will give u four different items like (helm, weapon, armor, shield) that you need to kill the titan, and the quest will be there for one week only but the titan will be there forever and instead of releasing the quest next year release it again after 2-3 months
An epic set?? can it be level oriented?? that would be aesome! a set that the stats increase with your level
#159
Posted 05 November 2010 - 20:18
#160
Posted 05 November 2010 - 20:19
I may or may not get flamed for saying this but really come on. A) for small guilds sitting there on there hands saying "i cant!! i cant!!" ... how do you even know if you spend the whole time sitting on your hands not trying. you have to get out and do it. if you fail the first time then do it again. learn HOW people do it faster. there are (legit) tricks that people use to get it done. like was said. planning strategy and Effort.
i really dont think making this item bound would be a good idea. there is going to be what, 1 maybe 2 i would the most 3 in the game for the next year. you make it bound and the people that want it and are willing to pay to have it cant. while i dont agree one bit with the level of it it is only fair that it not be bound.
C) well i dont have a c lol but lets just pretend i do
dont make it bound but instead realize a really long quest that will give u four different items like (helm, weapon, armor, shield) that you need to kill the titan, and the quest will be there for one week only but the titan will be there forever and instead of releasing the quest next year release it again after 2-3 months
An epic set?? can it be level oriented?? that would be aesome! a set that the stats increase with your level
yeah basically dont over power it, and dont put exp gain on it or stamina gain but make it so that stats increase as your level increases and in the quest make it so u choose what kind of set u want damage base, armor base, attack base that way only attack will increase as ur level increase so its not overpowered
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