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Relic Defence


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#201 fs_gravely

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Posted 27 November 2010 - 18:17

Then this is what should be being discusses. IMO


All well and good, but in the meantime, there's still no resolution. And you still haven't described to me why anyone should expect to have an opt out of pvp simply by virtue of the fact that their guild is having an issue with another.

Does this mean that in the future, if someone takes a relic my guild controls, that they can claim I hit them because of that and have me punished, even though I probably hit them for an entirely different reason?

#202 fs_gravely

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Posted 27 November 2010 - 18:18

but that smack is relying on luck, if you cant build the stats to succesufully overcome their defence(defence or armor) then your relying on chance, right?

similar to pvp, if you have 10k def and i only have 1k attack, both of us are unbuffed, i shouldnt be able to break through your defence, the only way it will happen is due to a 2% which is luck, wouldnt you agree?


You're not understanding him. It's not relying on luck.

#203 Mister Doom

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Posted 27 November 2010 - 18:20

Then this is what should be being discusses. IMO


All well and good, but in the meantime, there's still no resolution. And you still haven't described to me why anyone should expect to have an opt out of pvp simply by virtue of the fact that their guild is having an issue with another.

Does this mean that in the future, if someone takes a relic my guild controls, that they can claim I hit them because of that and have me punished, even though I probably hit them for an entirely different reason?


And this is generally the way of things in FS..

As for your other question, like I said, I'm pretty sure as long as your attacks aren't in the frequency that can be seen as harassment, I don't think you'll have a problem. ;)

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#204 fs_gravely

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Posted 27 November 2010 - 18:21

And this is generally the way of things in FS..

As for your other question, like I said, I'm pretty sure as long as your attacks aren't in the frequency that can be seen as harassment, I don't think you'll have a problem. ;)


If someone logs off with 5 million gold, or does something else equally silly, I DO hourly them. :P

#205 sohail94

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Posted 27 November 2010 - 18:21

but that smack is relying on luck, if you cant build the stats to succesufully overcome their defence(defence or armor) then your relying on chance, right?

similar to pvp, if you have 10k def and i only have 1k attack, both of us are unbuffed, i shouldnt be able to break through your defence, the only way it will happen is due to a 2% which is luck, wouldnt you agree?


You're not understanding him. It's not relying on luck.

then what is it relying on? the way i undertsand it is that if you stack defenders onto a relic you will generally have high stats , and mae says he can take it with a small group of 5, i dont see how its possible by 5 people to build stats big enough to actually take the relic first time, any time..

#206 Mister Doom

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Posted 27 November 2010 - 18:22

And this is generally the way of things in FS..

As for your other question, like I said, I'm pretty sure as long as your attacks aren't in the frequency that can be seen as harassment, I don't think you'll have a problem. ;)


If someone logs off with 5 million gold, or does something else equally silly, I DO hourly them. :P


Then you'd have proof to back up the reasoning behind your hits. ;)

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#207 fs_regnier7

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Posted 27 November 2010 - 18:23

but that smack is relying on luck, if you cant build the stats to succesufully overcome their defence(defence or armor) then your relying on chance, right?

similar to pvp, if you have 10k def and i only have 1k attack, both of us are unbuffed, i shouldnt be able to break through your defence, the only way it will happen is due to a 2% which is luck, wouldnt you agree?


You're not understanding him. It's not relying on luck.

then what is it relying on? the way i undertsand it is that if you stack defenders onto a relic you will generally have high stats , and mae says he can take it with a small group of 5, i dont see how its possible by 5 people to build stats big enough to actually take the relic first time, any time..

Proper buffs and going all attack. I've seen it done.

#208 fs_gravely

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Posted 27 November 2010 - 18:24

Then you'd have proof to back up the reasoning behind your hits. ;)


That doesn't reassure me, given some of the content of messages that have been displayed. Claiming that writing a line in your bio is "abusing the bounty board" for example.

#209 Maehdros

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Posted 27 November 2010 - 18:24

similar to pvp, if you have 10k def and i only have 1k attack, both of us are unbuffed, i shouldnt be able to break through your defence, the only way it will happen is due to a 2% which is luck, wouldnt you agree?



Ive cleared level 1000's on the board via 2% and it didnt take a long time... relics are no different..I can hit or i can 2% relics..either way if i can reach it i can take it.. THATS what we are discussing..how easy they are to take... empowerment and if it should actually be in the game...and how a guild defends relics when taken.


a 2% with defense vs defense is relatively easy... same as me going max armor and 2% defense.. etc.. its not luck..its a % it will happen... and a coin flip if you would call ;)and when both parties are unable to hit one another,it becomes a coin flip.. 50% chance... I like those odds..

#210 fs_gravely

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Posted 27 November 2010 - 18:25

SOHAIL, with the right five players I can have over 30000 attack. Amped up with DC236, and if the guild in question has more than one relic - which results in a penalty to the lead defender - I can take most relics with ease, and I'm not even capable of generating some of the stupidly amazing attack scores that a player level 900+ can.

#211 sohail94

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Posted 27 November 2010 - 18:26

SOHAIL, with the right five players I can have over 30000 attack. Amped up with DC236, and if the guild in question has more than one relic - which results in a penalty to the lead defender - I can take most relics with ease, and I'm not even capable of generating some of the stupidly amazing attack scores that a player level 900+ can.

yep i agree with you there, but not everyone has a bunch of 900's and whatnot to muster high attacks

#212 Mister Doom

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Posted 27 November 2010 - 18:27

Then you'd have proof to back up the reasoning behind your hits. ;)


That doesn't reassure me, given some of the content of messages that have been displayed. Claiming that writing a line in your bio is "abusing the bounty board" for example.


A simple explanation often resolves these kinds of problems, unless of course you have been multiple hourly stamming for days on end with an obvious reason behind your actions lol.

Like I said, HCS are quite stern on disruptive behaviour these days, prove that you hit for gold and you won't have an issue. The person attempting to report is the one likely to be in trouble in that scenario.

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#213 fs_gravely

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Posted 27 November 2010 - 18:28

SOHAIL, with the right five players I can have over 30000 attack. Amped up with DC236, and if the guild in question has more than one relic - which results in a penalty to the lead defender - I can take most relics with ease, and I'm not even capable of generating some of the stupidly amazing attack scores that a player level 900+ can.

yep i agree with you there, but not everyone has a bunch of 900's and whatnot to muster high attacks


You do realize that a level 425 player can get to 11k attack before relics, right? Attack is by far the easiest stat to generate in the game.

#214 fs_regnier7

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Posted 27 November 2010 - 18:28

SOHAIL, with the right five players I can have over 30000 attack. Amped up with DC236, and if the guild in question has more than one relic - which results in a penalty to the lead defender - I can take most relics with ease, and I'm not even capable of generating some of the stupidly amazing attack scores that a player level 900+ can.

yep i agree with you there, but not everyone has a bunch of 900's and whatnot to muster high attacks

You don't need 900+ players.... level 400+ players can generate enough attack in the right gear.

#215 fs_gravely

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Posted 27 November 2010 - 18:29

Like I said, HCS are quite stern on disruptive behaviour these days, prove that you hit for gold and you won't have an issue. The person attempting to report is the one likely to be in trouble in that scenario.


So how does taking a guild relic 30 times or more inside a week for no purpose other than "just because" not count as disruptive? :lol:

#216 Mister Doom

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Posted 27 November 2010 - 18:32

Like I said, HCS are quite stern on disruptive behaviour these days, prove that you hit for gold and you won't have an issue. The person attempting to report is the one likely to be in trouble in that scenario.


So how does taking a guild relic 30 times or more inside a week for no purpose other than "just because" not count as disruptive? :lol:


Look at it another way, if a guild 'takes' a relic 30 times in a week then the other guild must have done the same, right? Seeing as relics don't actually belong to anyone which side would you call disruptive?

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#217 fs_deadlystrk

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Posted 27 November 2010 - 18:33

Like I said, HCS are quite stern on disruptive behaviour these days, prove that you hit for gold and you won't have an issue. The person attempting to report is the one likely to be in trouble in that scenario.


So how does taking a guild relic 30 times or more inside a week for no purpose other than "just because" not count as disruptive? :lol:


Look at it another way, if a guild 'takes' a relic 30 times in a week then the other guild must have done the same, right? Seeing as relics don't actually belong to anyone which side would you call disruptive?


lol this was FTW :)

#218 fs_gravely

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Posted 27 November 2010 - 18:36

Look at it another way, if a guild 'takes' a relic 30 times in a week then the other guild must have done the same, right? Seeing as relics don't actually belong to anyone which side would you call disruptive?


Who was there first? Is one guild attempting to use the resource, or are both? Is there some expectation to a "right" to the resource, and are both sides willing to let play continue until one side or the other reaches their own limit?

In the present case, one party was there first, the other side was not attempting to actually benefit from the resource, neither party felt a "right" to the resource as far as can be told, and only the side that was being agressed was willing to play until the whistle blew, so to speak.

That's a pretty clear cut case of one side being, well, a Crow, for lack of a better term.

#219 fs_deadlystrk

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Posted 27 November 2010 - 18:39

In the present case, one party was there first


"i was there first" has no part in the gaming world.. so if some1 takes a new relic we are not allowed to take it just because they took it first? seriously..

#220 fs_gravely

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Posted 27 November 2010 - 18:40


In the present case, one party was there first


"i was there first" has no part in the gaming world.. so if some1 takes a new relic we are not allowed to take it just because they took it first? seriously..


......That was made to point out that one guild had been on the relic for a reasonable amount of time, had invested in it and was willing to defend it.

Had WaL tried to take a relic the other party was currently in possession of, this conversation would not be happening.


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