PvP Update Tweaks (PvP Bands)
#1
Posted 02 December 2010 - 21:42
#2
Posted 02 December 2010 - 21:47
I cant see why you can just revert the lvl range to how it previously was, the bands are a good idea to make it easier for players to get rewards but you will find everyone will end up sitting at the top of their band and just crucifing the competition.
#3
Posted 02 December 2010 - 21:48
#4
fs_xvxevilxvx
Posted 02 December 2010 - 21:48
I've just come back online after 2hrs and been hit by 3 players. Usually I dont have a problem with it but to be hit by a lvl 256 when im only at 200 is completely unfair. Majority of the time I hit them back and thats the end of it but when I can't even get close to their stats how am I suppost to compete. It's like putting every player at the lower end of their bands in a constant bounty board. I'm now forced to putting players on the bounty board which I usually try to avoid but theres no other option.
I cant see why you can just revert the lvl range to how it previously was, the bands are a good idea to make it easier for players to get rewards but you will find everyone will end up sitting at the top of their band and just crucifing the competition.
Im the competition. Currently on top (not for long maybe lmao) of that bracket. Im level 210. Defending against level 290+
If i can do it, so can you....
#5
fs_versux
Posted 02 December 2010 - 21:48
#6
fs_versux
Posted 02 December 2010 - 21:50
I've just come back online after 2hrs and been hit by 3 players. Usually I dont have a problem with it but to be hit by a lvl 256 when im only at 200 is completely unfair. Majority of the time I hit them back and thats the end of it but when I can't even get close to their stats how am I suppost to compete. It's like putting every player at the lower end of their bands in a constant bounty board. I'm now forced to putting players on the bounty board which I usually try to avoid but theres no other option.
I cant see why you can just revert the lvl range to how it previously was, the bands are a good idea to make it easier for players to get rewards but you will find everyone will end up sitting at the top of their band and just crucifing the competition.
Im the competition. Currently on top (not for long maybe lmao) of that bracket. Defending against level 290+
If i can do it, so can you....
you will stay for not too long, cause a lot of players 100 level raange can attack you, imagine you get attacked by a player pvp rating 1000, you will loose like 75% of what you gain, in only a single 100 stam shot, also thininking that a lot of players are bettwtwen each gap of 100 levels
#7
Posted 02 December 2010 - 21:51
Worst idea ever... The majority of players aren't forum trolls, and aren't pvp players.
Way to ostracize the average player and bow down to those that cry out the loudest. (sarcasm)
Watch as the number of online players continue to drop...
I for one miss the days when HCS did NOT listen to us and mostly did their own thing. (<-not sarcasm)
I love the game, and I love the players, but as long as pvp is read the same as figuring out how to kill a creature that has MUCH higher stats then we do, then where is the skill in that?
#8
Posted 02 December 2010 - 21:52
#9
fs_livereater
Posted 02 December 2010 - 21:52
about to lose another thousand dollar spender right here....
#10
Posted 02 December 2010 - 21:52
I've just come back online after 2hrs and been hit by 3 players. Usually I dont have a problem with it but to be hit by a lvl 256 when im only at 200 is completely unfair. Majority of the time I hit them back and thats the end of it but when I can't even get close to their stats how am I suppost to compete. It's like putting every player at the lower end of their bands in a constant bounty board. I'm now forced to putting players on the bounty board which I usually try to avoid but theres no other option.
I cant see why you can just revert the lvl range to how it previously was, the bands are a good idea to make it easier for players to get rewards but you will find everyone will end up sitting at the top of their band and just crucifing the competition.
Im the competition. Currently on top (not for long maybe lmao) of that bracket. Im level 210. Defending against level 290+
If i can do it, so can you....
To be fair your not defending yor just sitting there with cloak on so no one can see your stats, but fair play and good luck.
#11
fs_buggy
Posted 02 December 2010 - 21:53
#12
fs_phyrstormz
Posted 02 December 2010 - 21:53
#13
Posted 02 December 2010 - 21:54
#14
Posted 02 December 2010 - 21:55
#15
fs_livereater
Posted 02 December 2010 - 21:56
#16
Posted 02 December 2010 - 21:56
Revert the lvl range back to how it was.
#17
Posted 02 December 2010 - 21:57
What are your thoughts on the current PvP Bands? Do you feel we should add in more at the lower levels?
With the best defense, armor or any other set. A level 800 is not going to stand a chance while offline against a level 899.
For that matter any player offline is going to get smoked by players who are on line. And know what they are doing.
#18
Posted 02 December 2010 - 21:57
#19
Posted 02 December 2010 - 21:58
brackets should be different on and off the bounty board.
Agreed with this. Expand for 1-2 brackets above and below the people. Right now there isn't much incentive to defend on the bounty board unless someone is clearing within your range, if you even care.
I haven't voted on the bands because I don't agree with either option.
On the subject of the leveling bands, overall I'm not impressed. I think there is more to it than just every 100 levels, and I don't think that lower levels should have more bands "because there are more of them". Who cares about the number of people. It makes it more difficult at lower levels to stay up top because there are more people to hit you. Deal with it.
In all honesty, I'm more concerned about the top/lower end ranges with relic bonuses included. Top end of a level bad -99 with 20% relic bonuses can be considered almost untouchable to those who are in the lower level ranges, or even the same level without the relic bonuses. I know they are part of the game, but it should be something that HCS should consider when thinking about the level ranges as well as the sets available at levels.
#20
Posted 02 December 2010 - 21:59
Im not voting because there is 1 option missing which should be listed:
Revert the lvl range back to how it was.
If we did that, what do you think should happen if a player power levels above the +/-10 range once they have attained a high rating?
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