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PvP Update Tweaks (PvP Protection)


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Poll: Should we tweak the PvP Protection? (201 member(s) have cast votes)

Should we tweak the PvP Protection?

  1. Voted Its perfect as it is (95 votes [47.26%])

    Percentage of vote: 47.26%

  2. Voted Change it to allow gold loss (106 votes [52.74%])

    Percentage of vote: 52.74%

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#81 fs_ogrvity

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Posted 03 December 2010 - 01:09

I voted to allow gold loss, for reasons already stated 394485192341 times.


Maybe so, but it was the same 20 players saying it 19,724,259,617 times each...

#82 fs_nthnclls

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Posted 03 December 2010 - 01:11

I voted to allow gold loss, for reasons already stated 394485192341 times.


Maybe so, but it was the same 20 players saying it 19,724,259,617 times each...


Which doesn't make the reasons any less valid.

#83 naysayer

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Posted 03 December 2010 - 01:20

I don't participate in PVP but I really don't think a opt out feature was necessary. Like it or not PVP is part of the game. I say GET RID OF IT, using opt out is a sissy way of playing the game. If you carry large amounts of gold you take your chances, it has always been that way and it makes you play smarter knowing someone might hit you if you don't move your gold. I'm pretty much a leveler but I will never ever use this feature, put the risk back in the game.

#84 aa0007

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Posted 03 December 2010 - 01:23

When I joined FS, I joined a PvP, hardcore game. Over the years, i've seen the PvP become less risky, with the addition of deflect and stuffs like that. Now, a freaking opt out? What ever happened to all the times that the dev team said "there will never be an opt out"? I did not sign up to a medieval version of Hello Kitty ...

#85 fs_ogrvity

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Posted 03 December 2010 - 01:26

I voted to allow gold loss, for reasons already stated 394485192341 times.


Maybe so, but it was the same 20 players saying it 19,724,259,617 times each...


Which doesn't make the reasons any less valid.


For those 20 or the entire FS community? Because they post more on the forum their opinion should count more?

Like I said, the only way to get a true read on what everyone thinks is to announce the Poll in game for everyone to see. If not it serves no purpose but to open up another thread that mirrors those that they have already locked.

#86 fs_nthnclls

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Posted 03 December 2010 - 01:29

For those 20 or the entire FS community? Because they post more on the forum their opinion should count more?

Like I said, the only way to get a true read on what everyone thinks is to announce the Poll in game for everyone to see. If not it serves no purpose but to open up another thread that mirrors those that they have already locked.


wow. :roll:

Go ahead and post it on the homepage, the poll's going to be pointless no matter what you do.

#87 fs_ogrvity

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Posted 03 December 2010 - 01:46


For those 20 or the entire FS community? Because they post more on the forum their opinion should count more?

Like I said, the only way to get a true read on what everyone thinks is to announce the Poll in game for everyone to see. If not it serves no purpose but to open up another thread that mirrors those that they have already locked.


wow. :roll:

Go ahead and post it on the homepage, the poll's going to be pointless no matter what you do.


Flamie wrote: it is sad that HCS doesnt seem to care about the sheer amount of negative player feedback to this.. we have about 9 pages of it so far, with one page of people who like it or are just unsure about it. If it is REALLY about the game, how about listening to the players?

Hoofmaster answered: Please remember the forum isn't the majority of the players. Many players play without even looking at the game forum. We are planning to implement an 'in-game' poll system soon so we can gain feedback from all our players :)


c00k13puss wrote: Why give people a voice if they do not care enough to read the forums? Isn't it like getting people who don't read news or do research to vote for a president they have no idea about???

Hoofmaster answered: Because the opinion of all players matter to us :wink:

#88 fs_lordfungi

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Posted 03 December 2010 - 02:03

Works for the levelers or the "talkers" as long as usage eleminates them from the PvP ladder for that duration I dont see a problem.

*but people will abuse it if you give them a loophole.
** you need more than 2 choices at the top.

#89 shylocke

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Posted 03 December 2010 - 02:13

let me get this straight. I can now pay ridiculous amounts of fsp in order to avoid (for far too brief a period of time for the amounts charged) an aspect of this game that I strongly dislike (if you like PvP, more power to you. I don't and so we will likely not see eye to eye). Seems to me I can avoid the PvP aspect for free by taking my money elsewhere and letting my account like so many others in FS go inactive.

#90 evilbry

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Posted 03 December 2010 - 02:14

let me get this straight. I can now pay ridiculous amounts of fsp in order to avoid (for far too brief a period of time for the amounts charged) an aspect of this game that I strongly dislike (if you like PvP, more power to you. I don't and so we will likely not see eye to eye). Seems to me I can avoid the PvP aspect for free by taking my money elsewhere and letting my account like so many others in FS go inactive.

yet you played for this long in a pvp game without an opt out? Now they give you one, you complain?

#91 shylocke

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Posted 03 December 2010 - 02:28

+1 on the protect XP only, and lower the cost...

Or better yet, why not just disallow the taking of XP unless on the bounty board? The bounty board is supposed to be the punishment, yes? Then perhaps that is the simple answer to this entire mess. The PvPer who attacks doesn't (apparently...correct me if I am wrong) get the XP from whom she or he attacks, but they get the gold and rating. So why have XP loss at all outside of the bounty board?? This has never made sense, since no one seems to gain from the XP loss.


+111111

#92 fs_ogrvity

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Posted 03 December 2010 - 02:30

let me get this straight. I can now pay ridiculous amounts of fsp in order to avoid (for far too brief a period of time for the amounts charged) an aspect of this game that I strongly dislike (if you like PvP, more power to you. I don't and so we will likely not see eye to eye). Seems to me I can avoid the PvP aspect for free by taking my money elsewhere and letting my account like so many others in FS go inactive.

yet you played for this long in a pvp game without an opt out? Now they give you one, you complain?


I would guess that for the majority of the players in FS that they don't have $400 laying around to "opt out" of PvP for a year. I know I don't.

#93 shylocke

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Posted 03 December 2010 - 02:32

Is there an option that says you hate any type of PvP protection? Seems like neither of these options are acceptable to me.

I think that the answer is this: When you are PvPing you should be forced to choose an option.

Attack for?
Gold
PvP
XP

You can pick ONLY one option and the other items CAN'T be lost. So gold thieves steal ONLY gold not XP or PvP points. PvP Farmers steal ONLY PvP points and not gold or XP. And when revenge is needed, XP is taken and nothing else.

Gold thieves don't WANT to take your gold AND XP. They want the gold (and would actually like you to keep your XP). The FS Police Departments (I call "Sherriff" first) want your XP. It is how we keep bio's semi-civil and some order in a game of internet tough guys.

This poll is a extrememly biased. It's like asking which way you'd prefer to die and not giving an "I'd like to live" option.

Maxwell

+11

#94 evilbry

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Posted 03 December 2010 - 02:33

let me get this straight. I can now pay ridiculous amounts of fsp in order to avoid (for far too brief a period of time for the amounts charged) an aspect of this game that I strongly dislike (if you like PvP, more power to you. I don't and so we will likely not see eye to eye). Seems to me I can avoid the PvP aspect for free by taking my money elsewhere and letting my account like so many others in FS go inactive.

yet you played for this long in a pvp game without an opt out? Now they give you one, you complain?


I would guess that for the majority of the players in FS that they don't have $400 laying around to "opt out" of PvP for a year. I know I don't.

point missed. The option was never available previously. It now is.

'levelers' approach it with doom and gloom, when it's something in their favour. and they don't need to spend $400 a year. They can spend much less if they are smart ;)

Easier to bemoan change than come in with constructive criticism :P

#95 fs_gravely

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Posted 03 December 2010 - 02:34

I would guess that for the majority of the players in FS that they don't have $400 laying around to "opt out" of PvP for a year. I know I don't.


A player level 700+ gets attacked for EXP loss exactly how often to begin with?

If you want to be completely immune, yes, it costs 400$. In practice, you MIGHT be hit for exp loss a half dozen times in a year at that level of population, even with the new update.

The entire fact that an opt out exists is completely against the spirit of the game. Of course, it panders to exactly what some people want, so we'll ignore what it does to the general game and risk dynamics. I guess it's time to edit my sig.

#96 evilbry

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Posted 03 December 2010 - 02:38

Ironically, point to consider.

I have not been 'hit' (yet) this update. I do have a bit of a fearless approach to things though. However those in my band, know that if they want to make a run for the "ladder" they will lose a lot more than they will gain, by hitting me, as I will make sure I return the favour. By returning the favour, because they have a large amount more rating that I would at the time of hitting them, I undo a lot of time and hard work for that person.

this in mind. a 'PvP' farmer will think twice about hitting a person who has hit back and taken rating from them, while they are trying to place on the ladder. Especially up high.

#97 shylocke

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Posted 03 December 2010 - 02:44

let me get this straight. I can now pay ridiculous amounts of fsp in order to avoid (for far too brief a period of time for the amounts charged) an aspect of this game that I strongly dislike (if you like PvP, more power to you. I don't and so we will likely not see eye to eye). Seems to me I can avoid the PvP aspect for free by taking my money elsewhere and letting my account like so many others in FS go inactive.

yet you played for this long in a pvp game without an opt out? Now they give you one, you complain?


I was never a target of pvp after level 34 or so. therefore I really didn't give a rat's behind what they did with PvP. I never hold more than a small amount gold after a hunt so gold farmers aren't clammering after me. I don't complain that an opt out has been given, I merely did a spit take when I saw the price

#98 evilbry

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Posted 03 December 2010 - 02:46

let me get this straight. I can now pay ridiculous amounts of fsp in order to avoid (for far too brief a period of time for the amounts charged) an aspect of this game that I strongly dislike (if you like PvP, more power to you. I don't and so we will likely not see eye to eye). Seems to me I can avoid the PvP aspect for free by taking my money elsewhere and letting my account like so many others in FS go inactive.

yet you played for this long in a pvp game without an opt out? Now they give you one, you complain?


I was never a target of pvp after level 34 or so. therefore I really didn't give a rat's behind what they did with PvP. I never hold more than a small amount gold after a hunt so gold farmers aren't clammering after me. I don't complain that an opt out has been given, I merely did a spit take when I saw the price

Given then that you know how not to be a target, it's even cheaper to keep doing what you always have. Many people do, and will continue to. It's nice to have an option there, should someone want to use it. Though improvements can still be made to it.

#99 shylocke

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Posted 03 December 2010 - 02:47

I would guess that for the majority of the players in FS that they don't have $400 laying around to "opt out" of PvP for a year. I know I don't.


A player level 700+ gets attacked for EXP loss exactly how often to begin with?

If you want to be completely immune, yes, it costs 400$. In practice, you MIGHT be hit for exp loss a half dozen times in a year at that level of population, even with the new update.

The entire fact that an opt out exists is completely against the spirit of the game. Of course, it panders to exactly what some people want, so we'll ignore what it does to the general game and risk dynamics. I guess it's time to edit my sig.

wow then I got half a years worth this week alone

#100 fs_gravely

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Posted 03 December 2010 - 02:51

wow then I got half a years worth this week alone


How much of that was immediately after this update?


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