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Game Update v1.67


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#41 abhorrence

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Posted 10 December 2010 - 15:44

Hi all,

In this latest update we have made the following changes...

PvP Bands

We have reduced the level ranges for the higher up PvP Bands. The new bands are now...

25 - 49
50 - 99
100 - 149
150 - 199
etc.

Reducing the level bands is fine until it starts to severely reduce your potential targets. I still,, as I have in the past, request that as you get higher level the range increases. Some function of your level so that your range grows.


PvP Ladder Tokens

Due to there now being more PvP Bands, we have reduced the PvP Tokens awarded when the PvP Ladder is reset. The new PvP Tokens allocated are 5, 2 and 1 for 1st, 2nd and 3rd respectively.

Placing 3rd is no small feat.. but now it is rewarded like it is. 1st 2nd and 3rd 4th 5th, should receive 5 4 3 2 and 1 tokens in reverse order at least. For most brackets it's a major commitment to place. I and many others have burned through all their stam and purchased some just to remain on the board.


PvP Changes

For normal (ie. not bounties) PvP attacks, gold will now only be stolen if the target player is within 10 levels of the attacker. I assume you mean +-10 levels?

Please PLEASE reconsider this, I found the new ranges fun and exciting. You cut them in half that's fine but don't also then cut the gold portion again. It's a double whammy. Reducing the ranges in half is enough.

PvP Rating Transfer Limit

We have increased the PvP Rating transfer limit from 25 to 50.

Thank you for this. the 25 was a bit low to make 100 stams viable


~ The Fallen Sword Team


Over all I like these changes I just wish small tweeks to them to keep the excitement into this aspect of the game.

#42 paingwin

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Posted 10 December 2010 - 15:46

Can the ladders only include those that have 'opted in' to the ladder ie by making an attack (win or lose) and not by being a victim of an attack (win or lose). This will not prevent being able to hit those in the +/- range but will show who is playing this aspect of the game and are therefore a more fitting target for those that want rating.


uh no matter what the level difference of the brackets is, if you have rating that i want, your a good target. no matter if your at base rating or not. that wont stop anyone from hitting you.


That isn't what I'm asking. I think the ladder should only show the names of those that are attacking, not those that lost an attack and never actually did any pvp. It's a pvp ladder not a got hit and lost ladder. There is no reason for someone not partaking of pvp themselves to show up on the ladder at all.


but getting hit and losing means that you did participate in pvp. it may have been involuntary but it was still participation.

#43 kingtyrin

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Posted 10 December 2010 - 15:48

Placing 3rd is no small feat.. but now it is rewarded like it is. 1st 2nd and 3rd 4th 5th, should receive 5 4 3 2 and 1 tokens in reverse order at least. For most brackets it's a major commitment to place. I am many others have burned through all their stam and purchased some just to remain on the board.

+1

And for those who are worried about flooding of tokens, more tokens means less corruption=good for the game, not to mention no matter how many tokens are released, certain items will maintainvalue as they are dependent on certain LE items :idea:

#44 abhorrence

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Posted 10 December 2010 - 15:51

So players can attack me and steal 20% of my gold with a 10 stamina hit? No wonder there have been alot of complaining in my guild chat lately


Typical misunderstanding of the PvP aspect of the game.

100 stam will give you 10-50%
10 stam will give you 1-5%

If you lost 20% gold it was a 100 stam. It is not possible to take more then 5% with a 10 stam attack unless Master Thief kicks in.

#45 fs_liuskoj

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Posted 10 December 2010 - 15:52

Seems a bit unfair, on lvl 350 I can only steal gold from 350-360, as 340-350 is out of my range. Why can't the gold transfer be on the whole range?

#46 Anemie

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Posted 10 December 2010 - 15:54

I'd also agree that more tokens should be given in each ladder-top 5...

Update itself is good,,,

#47 Hoofmaster

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Posted 10 December 2010 - 15:55

there are 2 100-149 ladders--


Looks like a display issue - fixing this now :)

#48 abhorrence

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Posted 10 December 2010 - 15:56


That isn't what I'm asking. I think the ladder should only show the names of those that are attacking, not those that lost an attack and never actually did any pvp. It's a pvp ladder not a got hit and lost ladder. There is no reason for someone not partaking of pvp themselves to show up on the ladder at all.


but getting hit and losing means that you did participate in pvp. it may have been involuntary but it was still participation.


LOL technically it means you had pvp performed upon you, I think you are arguing semantics when it's clear what he is asking. He only wants people to show up on the list if they initiated an attack on another player. Maybe he doesn't realize he shows up on the find player list and thinks that not showing up on the pvp ladder will make him a smaller visible target?

#49 Lahona

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Posted 10 December 2010 - 15:57

Can the ladders only include those that have 'opted in' to the ladder ie by making an attack (win or lose) and not by being a victim of an attack (win or lose). This will not prevent being able to hit those in the +/- range but will show who is playing this aspect of the game and are therefore a more fitting target for those that want rating.


uh no matter what the level difference of the brackets is, if you have rating that i want, your a good target. no matter if your at base rating or not. that wont stop anyone from hitting you.


That isn't what I'm asking. I think the ladder should only show the names of those that are attacking, not those that lost an attack and never actually did any pvp. It's a pvp ladder not a got hit and lost ladder. There is no reason for someone not partaking of pvp themselves to show up on the ladder at all.


but getting hit and losing means that you did participate in pvp. it may have been involuntary but it was still participation.


Umm - no, the attacked did nothing - that isn't participating. I'm sure you don't use the ladder to find your targets so it doesn't make any difference to you. The only change is the targets for rating above 1k will be easily visible on the ladder while those under 1k won't clutter the page or be receiving unwarranted attention. At each reset you will still go to the find player page to look for targets and everyone in your band will still be a target.

#50 fs_steveram5

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Posted 10 December 2010 - 15:57

Gold should be able to be taken from the whole bracket.

#51 Removed22342

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Posted 10 December 2010 - 15:58

Haven't read all but what happened with opt-out and gold?

#52 Lahona

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Posted 10 December 2010 - 15:59


That isn't what I'm asking. I think the ladder should only show the names of those that are attacking, not those that lost an attack and never actually did any pvp. It's a pvp ladder not a got hit and lost ladder. There is no reason for someone not partaking of pvp themselves to show up on the ladder at all.


but getting hit and losing means that you did participate in pvp. it may have been involuntary but it was still participation.


LOL technically it means you had pvp performed upon you, I think you are arguing semantics when it's clear what he is asking. He only wants people to show up on the list if they initiated an attack on another player. Maybe he doesn't realize he shows up on the find player list and thinks that not showing up on the pvp ladder will make him a smaller visible target?


I'm a female Abhorrence. Yes I do realise how to find targets on find player. I just don't see the need for those that aren't ACTIVELY 'opted in' to the pvp ladder to be listed in it.

#53 abhorrence

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Posted 10 December 2010 - 15:59

Gold should be able to be taken from the whole bracket.


+1

#54 kingtyrin

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Posted 10 December 2010 - 16:02

Umm - no, the attacked did nothing - that isn't participating. I'm sure you don't use the ladder to find your targets so it doesn't make any difference to you. The only change is the targets for rating above 1k will be easily visible on the ladder while those under 1k won't clutter the page or be receiving unwarranted attention. At each reset you will still go to the find player page to look for targets and everyone in your band will still be a target.

It takes two to pvp, plain and simple.

Having the attacked display does them no harm, as if they are under 1k, chances are no one is going to target them for rating. What it does do though, is show who is farming whom which is a good thing if youre for less farming, as groups more against that will seek out ways to make this not so profitable for those whom are doing it ;)

Not to mention its really fun at the beginning of the ladder to see whom is getting hit, but thats just a personal quirk :lol:

#55 fs_cobra7781

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Posted 10 December 2010 - 16:03

maybe we can get some arena love now hoof to get it going again

#56 paingwin

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Posted 10 December 2010 - 16:03


That isn't what I'm asking. I think the ladder should only show the names of those that are attacking, not those that lost an attack and never actually did any pvp. It's a pvp ladder not a got hit and lost ladder. There is no reason for someone not partaking of pvp themselves to show up on the ladder at all.


but getting hit and losing means that you did participate in pvp. it may have been involuntary but it was still participation.


LOL technically it means you had pvp performed upon you, I think you are arguing semantics when it's clear what he is asking. He only wants people to show up on the list if they initiated an attack on another player. Maybe he doesn't realize he shows up on the find player list and thinks that not showing up on the pvp ladder will make him a smaller visible target?


but semantics can mean everything between a good update and something that pisses people off. ok so only put people on the ladder that initiate smacks. but i only look at the ladder if im looking for my name or a name to smack off of it. FIND PLAYER IS THE ULTIMATE TARGET ACQUISITION MEDIUM

#57 abhorrence

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Posted 10 December 2010 - 16:04

I think the top 50 list should remain as it is. It displays the top 50 rated players. That's it's intent.

#58 boeffie

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Posted 10 December 2010 - 16:07

[quote name="Wiivja"][quote name="Wiivja"][quote name="boeffie"]

That's been for a while now, I'm sure you should have noticed if you'd been hit.[/quote]

Yes, last hit I didnt lose XP, but when it first started with bands I lost. However the gold loss was huge, about 20% for something I guess was a 10 stamina hit[/quote]

All the changes regarding xp-loss have been posted, so I suppose you missed that. 20% goldloss, looks like a 100stam hit, though.[/quote]

So players can attack me and steal 20% of my gold with a 10 stamina hit? No wonder there have been alot of complaining in my guild chat lately[/quote]

Please read what i said: taking 20% gold looks like a 100 stam hit.

Hitting for gold in itself has never been a problem, irritating of course, but part of original pvp.
The side-effect of these rating farmings was continuous loss of smaller amounts of gold, which due to buffing I nearly always carry, so that side has been reduced with this update, luckily.

I suppose one effect is I can't hit back now on people that hit me before these changes, and are now out of my band? So only bountying them an option now?

#59 Lahona

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Posted 10 December 2010 - 16:10


Umm - no, the attacked did nothing - that isn't participating. I'm sure you don't use the ladder to find your targets so it doesn't make any difference to you. The only change is the targets for rating above 1k will be easily visible on the ladder while those under 1k won't clutter the page or be receiving unwarranted attention. At each reset you will still go to the find player page to look for targets and everyone in your band will still be a target.

It takes to to pvp, plain and simple.

Having the attacked display does them no harm, as if they are under 1k, chances are no one is going to target them for rating. What it does do though, is show who is farming whom which is a good thing if youre for less farming, as groups more against that will seek out ways to make this not so profitable for those whom are doing it ;)

Not to mention its really fun at the beginning of the ladder to see whom is getting hit, but thats just a personal quirk :lol:



I can see you'll be able to see who is getting farmed but that won't tell you who is doing the farming after the first few minutes of any ladder. I still think it's unwarranted attention to be listed in a part of the game you don't actively partake in. The ladder is supposed to show who is pvping - not who is getting hit.

There is still a problem for pvpers that want to hit just for gold as before these ladders. They now have thier potential target range halved at the top and bottom of the ladder. Maybe the idea of selecting the type of attack should apply. If attacking only for gold (potentially only for xp as well) then the full +/- 10 or 5 range should be available. Rating only attacks should be limited to the actual ladder range.

#60 EvilTrace

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Posted 10 December 2010 - 16:11

The new bands for higher levels are not so great. There are just too few players here to really pvp. As for your new system...Now hitting someone outside of the 10 levels only steals rating...so people are getting posted for attacking for nothing but rating. Just seems to make pvp pointless!


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