Think about it though, doug. This relies on screen refreshes. The slower hunter will see the old kill link, unless he refreshed the page and got the fresh link. Faster hunter one kills it and makes the first link invalid, slower hunter gets that message. second fast hunter already got the message and goes again and kills it, slower hunters second link is invalid and he gets the message.
Get what I'm saying now?
perhaps it is I who am mistaken and if so, I would gladly like to see something from HCS on it but if player 1 swings and player 2 swings simultaneously, each will register a kill regardless of player 1's landing a have second before the 2nd swing from player 2 does it's thing. The delay is player specific, the same player cannot kill it within the delay window. This does not prevent a different player, fast or slow from making a kill within the window that has yet to expire on player 1.


