Coming Soon...
#41
Posted 17 January 2011 - 23:57
#42
Posted 18 January 2011 - 00:05
I do have concerns about its affect in titan hunting, as some have mentioned. Personally, I would like to see Light Walk, Kill Code Pasters, and any other automation taken OUT of Titan Hunting. I feel it is NOT in the spirit of titan hunting and is an ABUSE of the system.
Can't wait to try it soon, Hoof.
#43
Posted 18 January 2011 - 00:06
This update is a long time coming and will be much appreciated by the community.
I do have concerns about its affect in titan hunting, as some have mentioned. Personally, I would like to see Light Walk, Kill Code Pasters, and any other automation taken OUT of Titan Hunting. I feel it is NOT in the spirit of titan hunting and is an ABUSE of the system.
Can't wait to try it soon, Hoof.
nah, lightwalk is fine.
I agree though, the kill code is cheating and should be removed.
#44
Posted 18 January 2011 - 00:09
edit:as far as i'm concerned i personally wouldn't mind the game reverting back to the way it was once played, having to click separately on each creature to kill it without benefit of just hitting numbers..removing lightwalk and fs helper wouldnt cause me to cry either
#45
Posted 18 January 2011 - 00:23
#46
fs_theggold
Posted 18 January 2011 - 00:32
I'm hoping that even after the beta stage that this will remain as an optional item to be turned on and off as one sees fit
edit:as far as i'm concerned i personally wouldn't mind the game reverting back to the way it was once played, having to click separately on each creature to kill it without benefit of just hitting numbers..removing lightwalk and fs helper wouldnt cause me to cry either
If you want over 75% of the game to quit, just saying this game is full of whimps.
#47
Posted 18 January 2011 - 01:44
Hi all,
We've been working hard on a new improved map interface for the game.
The new version of the map (movement/action page) will be far superior in that you will no longer need to refresh the page while moving around and attacking creatures. Also we're implementing an advanced mode, whereby the combat results will be summarized and shown in-place of where the creature used to be listed.
This is a major improvement to the game and as such, we will first be releasing this update as a 'beta' which you can enable and disable in your preferences. This will allows us to iron out any final issues that weren't found during our in-house testing.
We'll post more news on this as we get closer to release
~ The Fallen Sword Team
+1 I am excited!!
#48
Posted 18 January 2011 - 02:09
edit:as far as i'm concerned i personally wouldn't mind the game reverting back to the way it was once played, having to click separately on each creature to kill it without benefit of just hitting numbers..removing lightwalk and fs helper wouldnt cause me to cry either
And then people with 20k+ stam would have a hunt that last 6 hours or more
#50
Posted 18 January 2011 - 03:47
#51
Posted 18 January 2011 - 04:58
#52
Posted 18 January 2011 - 05:26
#53
Posted 18 January 2011 - 06:23
edit:as far as i'm concerned i personally wouldn't mind the game reverting back to the way it was once played, having to click separately on each creature to kill it without benefit of just hitting numbers..removing lightwalk and fs helper wouldnt cause me to cry either
And then people with 20k+ stam would have a hunt that last 6 hours or more
as one player with 20k stamina, i wouldnt mind..with all the overpowered potions in the game right now the hunts would still go fast..maybe a bit overboard regarding the killing but lightwalk and fs helper don't need to be in the game
#54
fs_theggold
Posted 18 January 2011 - 06:26
You can't take an addicts stuff away without them freaking out on you.
#55
Posted 18 January 2011 - 06:40
#56
Posted 18 January 2011 - 07:10
#57
Posted 18 January 2011 - 08:09
Anyway, any speed up is great!
#58
Posted 18 January 2011 - 09:11
as one player with 20k stamina, i wouldnt mind..with all the overpowered potions in the game right now the hunts would still go fast..maybe a bit overboard regarding the killing but lightwalk and fs helper don't need to be in the game
As a player with over 34k stam and living in northern Europe quite away from the servers I would probable start considering if I wanted to continue playing if there was no fs helper. You may not need it but it serves others of us.
I think this is a great development of the game, thank you for that.
Virtually yours,
Zennaro
#59
fs_t1mm1ns
Posted 18 January 2011 - 13:47
#60
fs_sqwert
Posted 18 January 2011 - 13:55
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users

