IN GAME RELIC CONTROL ISSUE.
#141
Posted 25 January 2011 - 05:27
#142
fs_zweil
Posted 25 January 2011 - 05:27
Yeah but havent you noticed your are crying over the game your crying over you guilds relics if they fix this your poor old guild wont have its nice relics so if your going to say something dont be a hippicruit(sorry dont know how to spell that) and oh yeah REMEMBER ITS JUST A GAME
it may just be a game, but tell me this, if ppl stop playing at the rate thay are, how will it feel for you (if you put money into the game) for thim to just shut it down? it my just be a game to you, but to HCS its there baby and there nest egg. i know, im creating my own game, and the one thing i fear, is for ppl to stop playing as i lose money and will have to cut my loses. every group that makes games from blizzered to gameswork-shop all want feed back on the game and know what players want changed. its all about appesssing the players that pay the bills, and if more thin 75% of thim want a change, guess what, it gets changed. like i said befor, you all need to o your homework befor posting something stupid. chezos got a good point and i agrea with it as a way to incorage more ppl to play. and keep thim playing as i have donated over 500$ to hcs, id hate to see my small investmint ruined becus of a lack of players and thus a lack of funds going to hcs.
know what else is sad, you dont know any thing about runing game. its a risk to creat a game and thin run it, it cost money to make, upgrade and run it, and if the game isnt drawing in new players, well thin guess what, there profit drops, and whin there profit drops, thouse of you happy with the wait is lose as the game gets shut down, it happend to joymax with darkeden, thay stoped profiting from hosting the game so thay roped it. whos to say it wont happen to this game? befor you post something, i sugest you do your home work so you dont say something stupid.
I suggest that YOU do your homework, and learn how to spell.
The highest donating players, statistically, are the people at EOC, those who are the "big, strong, high leveled players". It make SENSE that HCS is trying to please these guys, me included, by giving us benefits, such as relics, and their defense.
Low leveled players in weak guilds already have the potential to make loads of fsp off of GvG conflicts, which shouldn't be allowed, imo. But it is, and I'm not gonna argue. The point is, there are benefits to both. Allow me to make a comparison here:
All of the people who say that high levels are looked after too much are basically saying that we should look after new players, with little/no addiction to the game, rather than cater to the needs of PROVEN donators. That's just like getting out of college, and immediately expecting to become the CEO of microsoft or something. It doesn't happen, to get somewhere, to get something, you need to work for it. All of the high levels have gotten here by WORKING for it, whether it be in RL or virtually. What makes you any different?
know what else is sad, you dont know any thing about runing game. its a risk to creat a game and thin run it, it cost money to make, upgrade and run it, and if the game isnt drawing in new players, well thin guess what, there profit drops, and whin there profit drops, thouse of you happy with the wait is lose as the game gets shut down, it happend to joymax with darkeden, thay stoped profiting from hosting the game so thay roped it. whos to say it wont happen to this game? befor you post something, i sugest you do your home work so you dont say something stupid.
I suggest that YOU do your homework, and learn how to spell.
The highest donating players, statistically, are the people at EOC, those who are the "big, strong, high leveled players". It make SENSE that HCS is trying to please these guys, me included, by giving us benefits, such as relics, and their defense.
Low leveled players in weak guilds already have the potential to make loads of fsp off of GvG conflicts, which shouldn't be allowed, imo. But it is, and I'm not gonna argue. The point is, there are benefits to both. Allow me to make a comparison here:
All of the people who say that high levels are looked after too much are basically saying that we should look after new players, with little/no addiction to the game, rather than cater to the needs of PROVEN donators. That's just like getting out of college, and immediately expecting to become the CEO of microsoft or something. It doesn't happen, to get somewhere, to get something, you need to work for it. All of the high levels have gotten here by WORKING for it, whether it be in RL or virtually. What makes you any different?
obiusly you dont get what im saying. a game loses players, it loses money and i dont care what you think, 100 ppl donateing money every mounth wont keep a game runing. you need to understand this. the ppl that leve this game, only 1% might return. so you have to try to get more ppl playing and that means new lvl 1 players, you deprive thim of benifites guess what, thay get bored and quite, and thay tell there friends not to play, so you lose futer profites, at a point a some one finely decides to cut there loses, and ques what, the game dies, i did my home work, you didnt. but what can i say? you never tryed to make a game, so you cant even begin to grasp the consept. but its ok, maybe some one can teach it to you? and since whin dose spelling count? never stoped me. and i run a company much like HCS. think be for you say something stupid next time
#143
Posted 25 January 2011 - 05:29
all i was able to read is zweil is a noobYeah but havent you noticed your are crying over the game your crying over you guilds relics if they fix this your poor old guild wont have its nice relics so if your going to say something dont be a hippicruit(sorry dont know how to spell that) and oh yeah REMEMBER ITS JUST A GAME
it may just be a game, but tell me this, if ppl stop playing at the rate thay are, how will it feel for you (if you put money into the game) for thim to just shut it down? it my just be a game to you, but to HCS its there baby and there nest egg. i know, im creating my own game, and the one thing i fear, is for ppl to stop playing as i lose money and will have to cut my loses. every group that makes games from blizzered to gameswork-shop all want feed back on the game and know what players want changed. its all about appesssing the players that pay the bills, and if more thin 75% of thim want a change, guess what, it gets changed. like i said befor, you all need to o your homework befor posting something stupid. chezos got a good point and i agrea with it as a way to incorage more ppl to play. and keep thim playing as i have donated over 500$ to hcs, id hate to see my small investmint ruined becus of a lack of players and thus a lack of funds going to hcs.know what else is sad, you dont know any thing about runing game. its a risk to creat a game and thin run it, it cost money to make, upgrade and run it, and if the game isnt drawing in new players, well thin guess what, there profit drops, and whin there profit drops, thouse of you happy with the wait is lose as the game gets shut down, it happend to joymax with darkeden, thay stoped profiting from hosting the game so thay roped it. whos to say it wont happen to this game? befor you post something, i sugest you do your home work so you dont say something stupid.
I suggest that YOU do your homework, and learn how to spell.
The highest donating players, statistically, are the people at EOC, those who are the "big, strong, high leveled players". It make SENSE that HCS is trying to please these guys, me included, by giving us benefits, such as relics, and their defense.
Low leveled players in weak guilds already have the potential to make loads of fsp off of GvG conflicts, which shouldn't be allowed, imo. But it is, and I'm not gonna argue. The point is, there are benefits to both. Allow me to make a comparison here:
All of the people who say that high levels are looked after too much are basically saying that we should look after new players, with little/no addiction to the game, rather than cater to the needs of PROVEN donators. That's just like getting out of college, and immediately expecting to become the CEO of microsoft or something. It doesn't happen, to get somewhere, to get something, you need to work for it. All of the high levels have gotten here by WORKING for it, whether it be in RL or virtually. What makes you any different?know what else is sad, you dont know any thing about runing game. its a risk to creat a game and thin run it, it cost money to make, upgrade and run it, and if the game isnt drawing in new players, well thin guess what, there profit drops, and whin there profit drops, thouse of you happy with the wait is lose as the game gets shut down, it happend to joymax with darkeden, thay stoped profiting from hosting the game so thay roped it. whos to say it wont happen to this game? befor you post something, i sugest you do your home work so you dont say something stupid.
I suggest that YOU do your homework, and learn how to spell.
The highest donating players, statistically, are the people at EOC, those who are the "big, strong, high leveled players". It make SENSE that HCS is trying to please these guys, me included, by giving us benefits, such as relics, and their defense.
Low leveled players in weak guilds already have the potential to make loads of fsp off of GvG conflicts, which shouldn't be allowed, imo. But it is, and I'm not gonna argue. The point is, there are benefits to both. Allow me to make a comparison here:
All of the people who say that high levels are looked after too much are basically saying that we should look after new players, with little/no addiction to the game, rather than cater to the needs of PROVEN donators. That's just like getting out of college, and immediately expecting to become the CEO of microsoft or something. It doesn't happen, to get somewhere, to get something, you need to work for it. All of the high levels have gotten here by WORKING for it, whether it be in RL or virtually. What makes you any different?
obiusly you dont get what im saying. a game loses players, it loses money and i dont care what you think, 100 ppl donateing money every mounth wont keep a game runing. you need to understand this. the ppl that leve this game, only 1% might return. so you have to try to get more ppl playing and that means new lvl 1 players, you deprive thim of benifites guess what, thay get bored and quite, and thay tell there friends not to play, so you lose futer profites, at a point a some one finely decides to cut there loses, and ques what, the game dies, i did my home work, you didnt. but what can i say? you never tryed to make a game, so you cant even begin to grasp the consept. but its ok, maybe some one can teach it to you? and since whin dose spelling count? never stoped me. and i run a company much like HCS. think be for you say something stupid next time
#144
fs_bigburly07
Posted 25 January 2011 - 05:31
#145
Posted 25 January 2011 - 05:32
Yeah but havent you noticed your are crying over the game your crying over you guilds relics if they fix this your poor old guild wont have its nice relics so if your going to say something dont be a hippicruit(sorry dont know how to spell that) and oh yeah REMEMBER ITS JUST A GAME
it may just be a game, but tell me this, if ppl stop playing at the rate thay are, how will it feel for you (if you put money into the game) for thim to just shut it down? it my just be a game to you, but to HCS its there baby and there nest egg. i know, im creating my own game, and the one thing i fear, is for ppl to stop playing as i lose money and will have to cut my loses. every group that makes games from blizzered to gameswork-shop all want feed back on the game and know what players want changed. its all about appesssing the players that pay the bills, and if more thin 75% of thim want a change, guess what, it gets changed. like i said befor, you all need to o your homework befor posting something stupid. chezos got a good point and i agrea with it as a way to incorage more ppl to play. and keep thim playing as i have donated over 500$ to hcs, id hate to see my small investmint ruined becus of a lack of players and thus a lack of funds going to hcs.know what else is sad, you dont know any thing about runing game. its a risk to creat a game and thin run it, it cost money to make, upgrade and run it, and if the game isnt drawing in new players, well thin guess what, there profit drops, and whin there profit drops, thouse of you happy with the wait is lose as the game gets shut down, it happend to joymax with darkeden, thay stoped profiting from hosting the game so thay roped it. whos to say it wont happen to this game? befor you post something, i sugest you do your home work so you dont say something stupid.
I suggest that YOU do your homework, and learn how to spell.
The highest donating players, statistically, are the people at EOC, those who are the "big, strong, high leveled players". It make SENSE that HCS is trying to please these guys, me included, by giving us benefits, such as relics, and their defense.
Low leveled players in weak guilds already have the potential to make loads of fsp off of GvG conflicts, which shouldn't be allowed, imo. But it is, and I'm not gonna argue. The point is, there are benefits to both. Allow me to make a comparison here:
All of the people who say that high levels are looked after too much are basically saying that we should look after new players, with little/no addiction to the game, rather than cater to the needs of PROVEN donators. That's just like getting out of college, and immediately expecting to become the CEO of microsoft or something. It doesn't happen, to get somewhere, to get something, you need to work for it. All of the high levels have gotten here by WORKING for it, whether it be in RL or virtually. What makes you any different?
obiusly you dont get what im saying. a game loses players, it loses money and i dont care what you think, 100 ppl donateing money every mounth wont keep a game runing. you need to understand this. the ppl that leve this game, only 1% might return. so you have to try to get more ppl playing and that means new lvl 1 players, you deprive thim of benifites guess what, thay get bored and quite, and thay tell there friends not to play, so you lose futer profites, at a point a some one finely decides to cut there loses, and ques what, the game dies, i did my home work, you didnt. but what can i say? you never tryed to make a game, so you cant even begin to grasp the consept. but its ok, maybe some one can teach it to you? and since whin dose spelling count? never stoped me. and i run a company much like HCS. think be for you say something stupid next time
And what makes you assume that I have never owned/run a game before? For your information, I was in the process of developing my own game 2 years ago, yet I decided to abandon the project when I found FS
And there ARE ways that HCS is trying to improve the low level experience. GvGs as an easy way to make profit, pvp ladder, SUPER OP gear that is easily accessible, tons of buffs at low costs, hell, PvP protection for a whole damn 2 weeks! You can't give them everything, right? There are certain things that high levels work for, and this is one of them. The system is fine as it is, there are no needs for changes.
#146
Posted 25 January 2011 - 05:32
+1lol i like it when people say how will a low lvl or new guild ever be a contender lol look at the creation date of the guilds!!!! years have been put into those guilds. you cant just become a #1 guild over night it takes years of getting the right and loyal people people not being inactive people hunting all that crap its all the new generaton that wants results now and doesnt want to work for anything they just want it given to them
#147
Posted 25 January 2011 - 05:33
#148
fs_joeday
Posted 25 January 2011 - 05:33
obiusly you dont get what im saying. a game loses players, it loses money and i dont care what you think, 100 ppl donateing money every mounth wont keep a game runing. you need to understand this. the ppl that leve this game, only 1% might return. so you have to try to get more ppl playing and that means new lvl 1 players, you deprive thim of benifites guess what, thay get bored and quite, and thay tell there friends not to play, so you lose futer profites, at a point a some one finely decides to cut there loses, and ques what, the game dies, i did my home work, you didnt. but what can i say? you never tryed to make a game, so you cant even begin to grasp the consept. but its ok, maybe some one can teach it to you? and since whin dose spelling count? never stoped me. and i run a company much like HCS. think be for you say something stupid next time
yes this does make sense but you have to consider my situation where i still find this game fun and i plan on playing and possibly even spending my money here one day there is always and exception and out of the like 3 million that have signed up for this game only like 50k actualy play so statisticly most do quit
#149
fs_zweil
Posted 25 January 2011 - 05:34
I think people in this forum have missed the point...
It is not about taking away what high level player/guilds have acomplished; it is clear they've invested and worked hard for it. It's about making it that interesting for lower level player as well.
If low level players have to compete for relics since the beginning it will only make them better trained, loyal to their guild, learn to be real team mates and more committed to this game in all aspects, from the very first levels.
Why does team work have to be limited to top players? You guys have said so yourself, it takes alot of work and sacrifice to keep a relic. Asking for relics with level limits is not asking for a free pass or getting things to fall on your lap; it is asking for that type of hard work and commitment from the beginning. It will make it more competitive since the very start and working your way up will actually be harder. Getting "free rides" for lower levels would absolutely decrease, they would have to work their butts off and compete against each other instead of just hiding behind their guilds.
I totally understand if you guys think "but we worked ourselves up without those benefits"... Yes, absolutely true, but isn't it all about making the game better structured?
i agree 100% with that. limiting the relics to levels whuld mean that it whuld be harder to hold, and whuld be fair play for all, is it fair for a guild to get all there high level players to just relic sit? it whuld also make the game more fun for not just high levels but low level players as well. like some of you posted it is a game, and games ARE MENT TO BE FUN not just for high levels, but for every one, from low level to high level and every level inbetween. like i said, do your homework
#150
Posted 25 January 2011 - 05:36
#151
Posted 25 January 2011 - 05:37
that still wont work bec then all the guilds will adopt a low lvl player and players of those lvl relms and it will be bak to the same place againI think people in this forum have missed the point...
It is not about taking away what high level player/guilds have acomplished; it is clear they've invested and worked hard for it. It's about making it that interesting for lower level player as well.
If low level players have to compete for relics since the beginning it will only make them better trained, loyal to their guild, learn to be real team mates and more committed to this game in all aspects, from the very first levels.
Why does team work have to be limited to top players? You guys have said so yourself, it takes alot of work and sacrifice to keep a relic. Asking for relics with level limits is not asking for a free pass or getting things to fall on your lap; it is asking for that type of hard work and commitment from the beginning. It will make it more competitive since the very start and working your way up will actually be harder. Getting "free rides" for lower levels would absolutely decrease, they would have to work their butts off and compete against each other instead of just hiding behind their guilds.
I totally understand if you guys think "but we worked ourselves up without those benefits"... Yes, absolutely true, but isn't it all about making the game better structured?
i agree 100% with that. limiting the relics to levels whuld mean that it whuld be harder to hold, and whuld be fair play for all, is it fair for a guild to get all there high level players to just relic sit? it whuld also make the game more fun for not just high levels but low level players as well. like some of you posted it is a game, and games ARE MENT TO BE FUN not just for high levels, but for every one, from low level to high level and every level inbetween. like i said, do your homework
#152
fs_chad1
Posted 25 January 2011 - 05:41
+1lol i like it when people say how will a low lvl or new guild ever be a contender lol look at the creation date of the guilds!!!! years have been put into those guilds. you cant just become a #1 guild over night it takes years of getting the right and loyal people people not being inactive people hunting all that crap its all the new generaton that wants results now and doesnt want to work for anything they just want it given to them
Big words with no knowledge, Order of the Blue Rose was founded in May 2007 not long after FS began.
#153
fs_zweil
Posted 25 January 2011 - 05:41
obiusly you dont get what im saying. a game loses players, it loses money and i dont care what you think, 100 ppl donateing money every mounth wont keep a game runing. you need to understand this. the ppl that leve this game, only 1% might return. so you have to try to get more ppl playing and that means new lvl 1 players, you deprive thim of benifites guess what, thay get bored and quite, and thay tell there friends not to play, so you lose futer profites, at a point a some one finely decides to cut there loses, and ques what, the game dies, i did my home work, you didnt. but what can i say? you never tryed to make a game, so you cant even begin to grasp the consept. but its ok, maybe some one can teach it to you? and since whin dose spelling count? never stoped me. and i run a company much like HCS. think be for you say something stupid next time
yes this does make sense but you have to consider my situation where i still find this game fun and i plan on playing and possibly even spending my money here one day there is always and exception and out of the like 3 million that have signed up for this game only like 50k actualy play so statisticly most do quit
but if you look at it, most quite do to finding it boreing, and lets face it, i did quite, for over a ear, 484 days to be exact, i quite becus it was boreing, and i was leveling way to fast. ontop of that there where issues i had with the game, one witch thy havent fixed, and thats the fact that in order to find how to get to the best lvling areas, you have to have wiki open, witch lagged the crap out of my enternt. i came back and found a way to level and cntibute exp to my guild with out training, and that was to max out my exp per hour. but the limiting relics to set levels for exampel the relic in the very first realm you begin in, if its set to a max level of 10 needed to beabil to attempt to capture it, it whuld be harder to hold it, one year there where 10 players well over level 700 holding it for there guild. and its not very fun to get back to your taining groundsif you lose the relic. so why not just do away with relics being open to al levels. and alow low levels the chance to learn how to take a relic, as itrequiers a lot of math to plan a succsessfull relic takeing. its just better fr all
#154
fs_chad1
Posted 25 January 2011 - 05:44
that still wont work bec then all the guilds will adopt a low lvl player and players of those lvl relms and it will be bak to the same place again
No because they wouldn't be able to defend it with well with only 1 low level player, it would get taken from them
#155
Posted 25 January 2011 - 05:44
really hmm i guess yall havent had the luck to come across dedicated players to be number one+1lol i like it when people say how will a low lvl or new guild ever be a contender lol look at the creation date of the guilds!!!! years have been put into those guilds. you cant just become a #1 guild over night it takes years of getting the right and loyal people people not being inactive people hunting all that crap its all the new generaton that wants results now and doesnt want to work for anything they just want it given to them
Big words with no knowledge, Order of the Blue Rose was founded in May 2007 not long after FS began.
#156
Posted 25 January 2011 - 05:44
#157
Posted 25 January 2011 - 05:45
noth when there are alot of low lvls lol then people would cry and make it so you can have more than 100 sumthign people in a guild lol see thats were some are getting it the game will never be good for everyone bec theres always someone who goes out of the way and mash things upp
that still wont work bec then all the guilds will adopt a low lvl player and players of those lvl relms and it will be bak to the same place again
No because they wouldn't be able to defend it with well with only 1 low level player, it would get taken from them
#158
fs_ladymm
Posted 25 January 2011 - 05:46
that still wont work bec then all the guilds will adopt a low lvl player and players of those lvl relms and it will be bak to the same place againI think people in this forum have missed the point...
It is not about taking away what high level player/guilds have acomplished; it is clear they've invested and worked hard for it. It's about making it that interesting for lower level player as well.
If low level players have to compete for relics since the beginning it will only make them better trained, loyal to their guild, learn to be real team mates and more committed to this game in all aspects, from the very first levels.
Why does team work have to be limited to top players? You guys have said so yourself, it takes alot of work and sacrifice to keep a relic. Asking for relics with level limits is not asking for a free pass or getting things to fall on your lap; it is asking for that type of hard work and commitment from the beginning. It will make it more competitive since the very start and working your way up will actually be harder. Getting "free rides" for lower levels would absolutely decrease, they would have to work their butts off and compete against each other instead of just hiding behind their guilds.
I totally understand if you guys think "but we worked ourselves up without those benefits"... Yes, absolutely true, but isn't it all about making the game better structured?
i agree 100% with that. limiting the relics to levels whuld mean that it whuld be harder to hold, and whuld be fair play for all, is it fair for a guild to get all there high level players to just relic sit? it whuld also make the game more fun for not just high levels but low level players as well. like some of you posted it is a game, and games ARE MENT TO BE FUN not just for high levels, but for every one, from low level to high level and every level inbetween. like i said, do your homework
Not necessarily, guilds would have to adopt to many low level players to be able to properly defend those relics. Besides, the benefits wouldn´t be that high, making those relics unatractive for top guilds and making them focus on the high level one´s, with better benefits. Think about it, would you fill your guild with 25 level 40 players, just to defend a relic with low bonuses?
#159
fs_zweil
Posted 25 January 2011 - 05:47
+1lol i like it when people say how will a low lvl or new guild ever be a contender lol look at the creation date of the guilds!!!! years have been put into those guilds. you cant just become a #1 guild over night it takes years of getting the right and loyal people people not being inactive people hunting all that crap its all the new generaton that wants results now and doesnt want to work for anything they just want it given to them
Big words with no knowledge, Order of the Blue Rose was founded in May 2007 not long after FS began.
and second, the new generation isnt like that, i for one am only 1 yers old, its been 1 year since i started work on the game im develiping, and only in the last 3 mounths have i even begain to talk to programmers about programming it for me, yes it may seem fast, but thats becus i worked my tail off. and every one in OBR works just as hard as i do on my game in RL. im proud to be an officer in obr and iv never been in a guild with guild mates that work as hard as this guys and ladys do. you got a problame with thinking obr is for of slakers that want instant results, thin you clearly are just an old fool not even worthy of being listend to. id give my life for obr (well at lest my money) thay work hard and i whuldnt have it any other way
#160
Posted 25 January 2011 - 05:52
Ok this is a seriouse post i think i know a way to fix this for one thing what i stated early make it were relics do not involve in pvp or gvg and another is when you first get the relic its just that 1percent stuff but when you empower it make it were better the bonuses of the relic the more gold per hour you have to pay for that relic for example Charnel Pit if its fully empowered and its really good make it 1mill every 24 hours that comes out of guild bank and Mists of Concelment make that like 300k every 24hours since its not as good but the price is hypthetically i cant really think of good prices?Will someone please put there oppinion on this?
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