The Epics will not be changed.
Like I said, we might tweak the duration of cats eye.
Yeah, that makes sense: since no players knew the stats of the new Epics before the Titan was defeated, (and still don't except for the one that was made) the Epics cannot be the reason it took so long to defeat it.
What the reason its took long time to defeat it then...?
I would guess a combination of:
1. Most people knowing they didn't have a chance against the well established guilds, so waiting for the initial rush to die down in order to maximise the TKPs they can earn.
2. Limited number of players in range.
3. Usual number of players not that interested - for example, all those from 800-900 (like me) who aren't in a big guild helping out would essentially be draining stamina for no reason!
4. Small-ish market for the final item.
Point 4 is a big one - whilst a choker has a potential market of thousands of players and a real market of hundreds, this new item has a potential market of hundreds and a real market of *maybe* tens. Releasing high level stuff is necessarily going to limit how desirable it is, simply by virtue of the lower number of players up there.
Having said all that then I think we need to accept that the higher level titans will never be defeated as quickly as the low-mid level ones, because the saturation point is much lower.