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#1 Trecar

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Posted 19 February 2011 - 13:13

Rather than HCS just either
1: Implementing things they think might work.
2: Implementing things they have seen others suggest on the forum.

Why not form a quorum, or council, or whatever you want to call it. Get a smallish group of people from diverse areas of the game and let them thrash out the solutions to all the problems that seem to be caused by "updates" before they get released.

How to choose? Ok, here's a suggestion.
Guild founder or nominated representative from a random selection of 5 of top 50 guilds.
Guild founder or nominated representative from a random selection of 5 of top 200-250 guilds (any level grouping will do, but you need people with a voice/opinion outside the top rung)
Guild founder or nominated representative from a random selection of 5 of top 50 GvG guilds.
Guild founder or nominated representative from a random selection of 5 of top 200-250 GvG guilds.
3 randomly selected players from top 50 ACTIVE bounty hunters
3 randomly selected players from top 50 ACTIVE SE hunters
3 randomly selected players from top 50 ACTIVE arena winners

Ok, that is a diverse group of nearly 30 people from across the game. Mix it up, add different groups, numbers, whatever, but ensure a fairly wide range of levels, interests and specialities. Make sure only a maximum one person from each guild has a voice (It would be biased to have a top guild member, top bounty hunter, top arena winner all from same guild) Once a month sit them in a chatroom and thrash out pro's and con's of anticipated "improvements" so those niggly problems that HCS don't see would be thrashed out long before anyone has to suffer for real.....

Is this possible?....sure. Is it practical?.....if we prefer solutions to constant arguments, sure. Will it get done?....hmm, that's a tricky one....

#2 fs_abhishek11

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Posted 19 February 2011 - 13:14

umm how about... No ? This is my game too and I want a say in it :)

#3 johnagod

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Posted 19 February 2011 - 13:15

umm how about... No ? This is my game too and I want a say in it :)



+1

#4 Trecar

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Posted 19 February 2011 - 13:21

Which is entirely the problem, isn't it?
This is my country too, but i don't get to go down to parliament and suggest something along with 100,000 other people.....
All there is now is chaos. 1,000 people all having their say on this thing, the cows listen to a few of the loudest, and hey presto, another right royal mess.....so carry on, have your say til everyone gets fed up with the constant messing around and leaves.
Switch the light off if you're last out......

#5 LLAP

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Posted 19 February 2011 - 13:24

I like thsi idea..
Can see it going both ways if im honest, a chaotic mess or a smoother sail for us all.

Having players voice there opinions with eachother to them forward to HCS themselves in a place where all ideas will more then likely be read and not only some, or the loudest.
But the games choice of whos going to be in thie council..- If it goes as its going in my head those randonly selected players will too be voted on/off before they are there. lol.


#6 fs_abhishek11

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Posted 19 February 2011 - 13:25

What you are trying do is like making a similar government here in Fs. Elect 50 people and they seal your decisions wOw ~ Ftw !?

#7 aa0007

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Posted 19 February 2011 - 13:25

you're forgetting scavenging ;)

Also, have some players with "general knowledge" to even get this idea off the ground. people need to know what will happen to the game overall, rather than just their one specific area.

That being said, if the correct people are chosen, I think this idea has some potential. but knowing HCS, the correct people WON'T be chosen, so I am not in favor of this.

#8 Trecar

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Posted 19 February 2011 - 13:29

I'm not suggesting anything of the sort. What i am suggesting is that if a group of people who play different areas of the game look at proposed updates, they will be able to provide reasons for either implementing them, or not, or tweaking them a bit or a lot.
Whether the cows choose any of the proposals would up to them, but they then wouldn't just throw something in like this GvG fiasco.
But right now, things are being brought in, and 1,000 people are voicing an opinion, and most are not happy. You'd probably have made 900 of them happier if actual game players had looked at the pro's and cons for a few hours first.....

#9 fs_abhishek11

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Posted 19 February 2011 - 13:42

Well then you will have to include as AA said scavenging too and most of all Pvper's .
And they must be "intelligent" players not "top" players". people who think about the community not themselves.. If we take 5 founder of top 50 guilds maybe their decision will tend to make their own guilds (i.e. the already top guilds) benefit more. If we are talking about PvP changes and we take the top 3 of the ladder I tell you pvp will be doomed.
Would be different if the community elects the leaders but well that won't happen :)

#10 LLAP

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Posted 19 February 2011 - 13:56

Well then you will have to include as AA said scavenging too and most of all Pvper's .
And they must be "intelligent" players not "top" players". people who think about the community not themselves.. If we take 5 founder of top 50 guilds maybe their decision will tend to make their own guilds (i.e. the already top guilds) benefit more. If we are talking about PvP changes and we take the top 3 of the ladder I tell you pvp will be doomed.
Would be different if the community elects the leaders but well that won't happen :)


Guild founder or nominated representative from a random selection of 5 of top 50 GvG guilds.
Guild founder or nominated representative from a random selection of 5 of top 200-250 GvG guilds.



#11 fs_abhishek11

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Posted 19 February 2011 - 14:01

I read that . that is why I said. Top -- won't work.. Nominated -- won't happen.

and there are guilds outside the top 250 too ;)

#12 RJEM

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Posted 19 February 2011 - 14:19

It's an old idea - here's (viewtopic.php?f=1&t=86290) a thread from over a year ago along similar lines. I still think it has some merit if worked through carefully. This was my post from the very same thread, and I still stand by most of the principles behind it:

Ok, I like the idea of more focussed feedback, and wanted to propose a mechanism which aims to eliminate favouritism - and also the criticism that money buys rankings.

Here's how I think it should work, on a tri-monthly basis:

1st Day of Month - General News Post in Game asking everyone to vote for 3 players they would like representing them on the Elected Council that month, subject to these restrictions:

1. No voting for yourself or another guild member.
2. NO campaigning via FSBox or shoutbox for votes - messages to be reported and player excluded from the election. Same applies to PM offers of FSP, gold, buffs, or any other favour.
3. A maximum of 1 player per guild will be elected, so it makes sense to vote for people from different guilds.

5th Day of Month - Voting ends, and the results published by HCS in the same way that Titan results are published - the elected players are informed and a note made of who they are for that month.

N.B. - A player can CHOOSE to opt out of the system if they feel they would be bombarded with messages - this way we get only those who people feel CAN contribute, and who WANT to contribute. If this happens, the next viable representative is chosen.

Thereafter: HCS creates a forum where only that month's elected representatives can post and read the responses. Things get discussed, implemented etc.

Last Day of the Quarter - the threads from that period are released for public viewing so we all get to see who said what, what the HCS response was, and whether anyone was acting in a self interested manner.

Hopefully this will allow refinement of choices for the next elected representative and get the game moving again.

(Flame away if you want to...)



#13 iron300

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Posted 19 February 2011 - 14:23

NO Good Idea.

#14 yotekiller

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Posted 19 February 2011 - 15:23

This has been suggested many times with many variations before and the cows have always said NO and usually locked the post so I don't see it happening now.

#15 LLAP

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Posted 19 February 2011 - 15:26

Have they ever explained a reason for a no to an idea..
A reason or explination for things might help out a few people with there questions, I would like to know why they do most of what they do around here..

I honestly havent payed attention to most game changes to notie weather they have or havent.


#16 fs_regnier7

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Posted 19 February 2011 - 16:28

Well, first problem is who the cows seem to listen to. Looks as if it's those who whine the loudest at times, which are usually the people lobbying for their own interests. Many of the moderates are gone or have given up trying.

Another problem is the possible backlash from the community, if they were to pick people from certain guilds, no matter how well versed in game mechanics they are. People will cry out favoritism and that's what got rid of player forum mods, as far as I know. Despite that, we all know how they cave under enough forum pressure on some subjects.

My cynical two.

#17 Davros81

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Posted 19 February 2011 - 17:42

Lock this thread please it is pointless everyone should be able to have a say, although kinda wish there was a filter to stop idiot posts.

#18 fs_regnier7

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Posted 19 February 2011 - 18:16

Then explain why the idea is not so great, mkay? Instead of screaming "Noob! lock thread!!!1!"

and I will agree on the filter idea of yours. I wouldn't have to've read your posts then.

Although I don't agree with the idea, this players intention was to contribute, so just screaming idiot and asking for a thread lock just seems like you wanting attention or to belittle someone, Dav. He's entitled to his opinion and to give his feedback.

#19 Trecar

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Posted 20 February 2011 - 09:59

My apologies, Davros. Clearly everyone should have their say....umm, except me, because i'm an idiot.

Clearly the idea that a small group of actual gamers could brainstorm to iron out the majority of potential flaws in new updates before releasing them is a really stupid idea. I'm sorry i brought it up.

Clearly, the best way is for 1000 people to scream all weekend about it after it's been introduced.

What was i thinking..... :roll:

#20 elmo2lars

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Posted 20 February 2011 - 10:31

Interesting how people get all worked up about the "right to be heard". Nowhere in the suggestion did I see "And then post a ban on people's opinion on the forum"... The idea, as I see it has merrit, as the goal is NOT to have a "player government" that decides anything, but having a focused group that HCS could spar with, when it comes to implementing new stuff in the game... Every time there's an update or tweak of some sorts, people flames HCS, because they themselves don't play (or only on a limited basis) the game they are tweaking. A system like this, in whatever shape might be practical and unbiased, could help avoid some of the more obvious mistakes that are being made. Will it be perfect? Nope. Will it be excempt from critiscism? Nope. Will it be impossible to change things if hcs after discussion in this group made a mistake and implemented a bad/overpowered/underpowered feature? Nope. Does it mean people shouldn't comment on their feelings on changes? Nope.

You might even think that this group could be responsible for collecting some of the feedback after implementation, in order to help out hcs... It's really hard for e to see, where a system like this would be worse then the situation at present, and heck it might even improve some things...


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