Posted 11 March 2011 - 03:44
Posted 11 March 2011 - 04:00

^ SAHARDY ^
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Posted 11 March 2011 - 04:03
Light should be coming from in front of him (right side of the sig, looking at it), and the splatters arent really doing anything for me. Either use less or move around the clipping mask to make it look more interesting. Colors dont really seem to fit the render.
Posted 11 March 2011 - 04:04

^ SAHARDY ^
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Posted 11 March 2011 - 04:55
Posted 12 March 2011 - 01:25
Lightings not too bad actually, it extends out so pretty much covers it.
Really nice piece this, well done.
If your familiar with the patch tool in ps you could easily remedy the bit of light on his mouth and the bit to the right.
Usually takes a patch and a litle erasing but gets the job done and is most times better than cloning for the blend.
Posted 12 March 2011 - 01:32
Posted 12 March 2011 - 01:34
Well, it may be just my opnion, or my eye is wrong, but
the only effect I see on your sig is the splatter. and it doesnt matchs with the piece.
There's no detail on bg aa, maybe the topaz killed that.
And the lightning effects are wrong placed
Posted 12 March 2011 - 01:36
Posted 12 March 2011 - 01:41
Oh, why don't you try some textures? I think it fits greatly with soldier theme and will give you amazing details for your piece
Posted 12 March 2011 - 01:42
Posted 12 March 2011 - 02:01

Posted 12 March 2011 - 04:52
Posted 12 March 2011 - 04:54
Posted 12 March 2011 - 05:08
Honestly V2 is FAR better... I like the grunge kind looks . Remove that bright dot to the extreme top left . and maybe make the light around his eye a bit more .... Brown ?
Posted 12 March 2011 - 05:16
Posted 13 March 2011 - 00:44
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