Game Update v1.8
#1
Posted 02 April 2011 - 00:28
In this game update, we have fixed the following issues:
Creature Drop Rates
We have been listening to all your feedback on the forum and have reviewed the creature drop rates. We have now improved the drop rates for many creatures (including the Champions, Elites and Super Elites).
Skill Fixed: Extrator 2
Fixed a bug with the Extrator 2 skill which allowed level 1,000+ players to allocate skill points to it. Points allocated to this skill have been removed and can be re-allocated.
Quest Book
Fixed sorting issue.
PvP Ladder Fixes
XP loss and gold theft is now applied anywhere within a PvP Band. Gold stolen, xp loss and PvP Rating transfers will be reduced based on the level difference (whether higher or lower).
PvP Rating is now no longer transferred unless the target player has been active within the last 48 hours.
Players under level 25 can no longer attack or be attacked by other players (Excludes Bounties and Guild Conflicts).
JavaScript Fixes
Fixed several JavaScript issues which caused problems while playing the game in Internet Explorer.
Improved readability of Combat Set tooltips.
Updated jQuery, jQueryUI and Tipped frameworks.
Game Content
Next week, the team will be focused on releasing the latest game content. Also we'll be taking a look at how to improve the PvP Arena.
~ The Fallen Sword Team
#2
Posted 02 April 2011 - 00:29
Next week, the team will be focused on releasing the latest game content. Also we'll be taking a look at how to improve the PvP Arena.
hooray!
#3
fs_anaflaxya
Posted 02 April 2011 - 00:30
#4
Posted 02 April 2011 - 00:31
#5
Posted 02 April 2011 - 00:32
PvP Ladder Fixes
XP loss and gold theft is now applied anywhere within a PvP Band. A reduction is applied when the target is lower level than the attacker.
PvP Rating is now no longer transferred unless the target player has been active within the last 48 hours.
Players under level 25 can no longer attack or be attacked by other players (Excludes Bounties and Guild Conflicts).
Thank you,just in time when I got to new ladder-
#6
fs_amonkfish
Posted 02 April 2011 - 00:33
PvP Ladder Fixes
XP loss and gold theft is now applied anywhere within a PvP Band. A reduction is applied when the target is lower level than the attacker.
PvP Rating is now no longer transferred unless the target player has been active within the last 48 hours.
Players under level 25 can no longer attack or be attacked by other players (Excludes Bounties and Guild Conflicts).
Thank you,just in time when I got to new ladder-
Same here! I've got 45+ levels above me to PvP now!
#7
Posted 02 April 2011 - 00:34
Thanks for the beyond the call of duty updates tonight - I hope they are all as good after a few hours rest as they seem to me to be now.
It'll be great to see how the new drop rates help out
Appreciatively,
RJEM
#8
Posted 02 April 2011 - 00:39
#9
fs_amonkfish
Posted 02 April 2011 - 00:41
#10
fs_jt
Posted 02 April 2011 - 00:43
Thanks for the beyond the call of duty updates tonight
Please send 1x [Friday Night] to JT, Hunted Cow Studios, Scotland.
#11
Posted 02 April 2011 - 00:47
Come on now JT, we all know coders don't have social lifesThanks for the beyond the call of duty updates tonight
Please send 1x [Friday Night] to JT, Hunted Cow Studios, Scotland.
#12
Posted 02 April 2011 - 00:50
Also there are many threads in forum trying to explain how much players are targeted for the ladder, open the bands as much as you want, but stop resetting rating for those who are not interested in the ladder... its something the doesnt add anything to those who run for the ladder and make things worse for everyone else
#13
Posted 02 April 2011 - 00:51
PvP Ladder Fixes
XP loss and gold theft is now applied anywhere within a PvP Band. A reduction is applied when the target is lower level than the attacker.
So all that achieves is pvpers will now sit at the bottom of brackets . after all we enjoy taking xp.
#14
Posted 02 April 2011 - 00:51
#15
Posted 02 April 2011 - 00:55
Thank you. Everything sounds perfect, except for the bold sentence, which makes no sense at all.XP loss and gold theft is now applied anywhere within a PvP Band. A reduction is applied when the target is lower level than the attacker.
PvP Rating is now no longer transferred unless the target player has been active within the last 48 hours.
Players under level 25 can no longer attack or be attacked by other players (Excludes Bounties and Guild Conflicts).
#16
Posted 02 April 2011 - 00:59
Thank you. Everything sounds perfect, except for the bold sentence, which makes no sense at all.
XP loss and gold theft is now applied anywhere within a PvP Band. A reduction is applied when the target is lower level than the attacker.
PvP Rating is now no longer transferred unless the target player has been active within the last 48 hours.
Players under level 25 can no longer attack or be attacked by other players (Excludes Bounties and Guild Conflicts).
Someone 750 hits a level 799 and take 10% xp.. they hit back... and take a lower %? oO negative modifier should work based on a 10 level range Above AND below ones VL. ( but kept inside the brackets 50 level range) ie:a level 751 takes the full xp rating from anyone 750 - 761.. and everything else is modified.
#17
Posted 02 April 2011 - 01:00
Thank you. Everything sounds perfect, except for the bold sentence, which makes no sense at all.
XP loss and gold theft is now applied anywhere within a PvP Band. A reduction is applied when the target is lower level than the attacker.
PvP Rating is now no longer transferred unless the target player has been active within the last 48 hours.
Players under level 25 can no longer attack or be attacked by other players (Excludes Bounties and Guild Conflicts).
Someone 750 hits a level 799 and take 10% xp.. they hit back... and take a lower %? oO negative modifier should work based on a 10 level gap Above AND below ones VL.
The reduction is relative to the difference in level, so the less of a difference, the less of a reduction.
Please give it a try and give us your feedback
#18
fs_andypearce
Posted 02 April 2011 - 01:01
#19
Posted 02 April 2011 - 01:02
The reduction is relative to the difference in level, so the less of a difference, the less of a reduction.
Please give it a try and give us your feedback
okies.
#20
Posted 02 April 2011 - 01:03
I actually think that this is fair-Both higher and lower level players on every ladder would be able to compete equally-with equal loss for everyone on the ladder most of PvP-ers would be at top levels in their brackets...(note:I wouldn't complain if xp,rating,gold loss is the same for everyone-I just think that this is better..)Thank you. Everything sounds perfect, except for the bold sentence, which makes no sense at all.
They should add the possibility to take your rating back after someone hits you...
And remove the possibility for someone that has 1000 rating to take rating from someone that has 1300+
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