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Game Update v1.8


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#1 Hoofmaster

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Posted 02 April 2011 - 00:28

Hi all,

In this game update, we have fixed the following issues:

Creature Drop Rates

We have been listening to all your feedback on the forum and have reviewed the creature drop rates. We have now improved the drop rates for many creatures (including the Champions, Elites and Super Elites).

Skill Fixed: Extrator 2

Fixed a bug with the Extrator 2 skill which allowed level 1,000+ players to allocate skill points to it. Points allocated to this skill have been removed and can be re-allocated.

Quest Book

Fixed sorting issue.

PvP Ladder Fixes

XP loss and gold theft is now applied anywhere within a PvP Band. Gold stolen, xp loss and PvP Rating transfers will be reduced based on the level difference (whether higher or lower).

PvP Rating is now no longer transferred unless the target player has been active within the last 48 hours.

Players under level 25 can no longer attack or be attacked by other players (Excludes Bounties and Guild Conflicts).

JavaScript Fixes

Fixed several JavaScript issues which caused problems while playing the game in Internet Explorer.

Improved readability of Combat Set tooltips.

Updated jQuery, jQueryUI and Tipped frameworks.

Game Content

Next week, the team will be focused on releasing the latest game content. Also we'll be taking a look at how to improve the PvP Arena.

~ The Fallen Sword Team

#2 Kae1712

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Posted 02 April 2011 - 00:29

Next week, the team will be focused on releasing the latest game content. Also we'll be taking a look at how to improve the PvP Arena.



hooray!

#3 fs_anaflaxya

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Posted 02 April 2011 - 00:30

Nice work, Cows! Thanks for listening and implementing. :-)

#4 Maehdros

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Posted 02 April 2011 - 00:31

8) great job hoof and company. thank you

#5 Anemie

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Posted 02 April 2011 - 00:32

PvP Ladder Fixes

XP loss and gold theft is now applied anywhere within a PvP Band. A reduction is applied when the target is lower level than the attacker.

PvP Rating is now no longer transferred unless the target player has been active within the last 48 hours.

Players under level 25 can no longer attack or be attacked by other players (Excludes Bounties and Guild Conflicts).




Thank you,just in time when I got to new ladder- :)

#6 fs_amonkfish

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Posted 02 April 2011 - 00:33


PvP Ladder Fixes

XP loss and gold theft is now applied anywhere within a PvP Band. A reduction is applied when the target is lower level than the attacker.

PvP Rating is now no longer transferred unless the target player has been active within the last 48 hours.

Players under level 25 can no longer attack or be attacked by other players (Excludes Bounties and Guild Conflicts).




Thank you,just in time when I got to new ladder- :)


Same here! I've got 45+ levels above me to PvP now!

#7 RJEM

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Posted 02 April 2011 - 00:34

Hoof and Co,

Thanks for the beyond the call of duty updates tonight - I hope they are all as good after a few hours rest as they seem to me to be now.

It'll be great to see how the new drop rates help out :)

Appreciatively,

RJEM

#8 Maehdros

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Posted 02 April 2011 - 00:39

Any chance of tweaking the reset times for the ladder hoof? To make them truly "random"not always on the 030? Would make many players work alot harder..and add alot more fun to the ladder.( sorry if its a bit off topic.. but since the ladder is being updated.. i mentioned it)

#9 fs_amonkfish

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Posted 02 April 2011 - 00:41

Also wondering if the PvP rating transfer will be changed in line with XP as well? (That is, will a level 53 take the same PvP rating off a level 90?)

#10 fs_jt

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Posted 02 April 2011 - 00:43

Thanks for the beyond the call of duty updates tonight


Please send 1x [Friday Night] to JT, Hunted Cow Studios, Scotland.

#11 evilbry

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Posted 02 April 2011 - 00:47

Thanks for the beyond the call of duty updates tonight


Please send 1x [Friday Night] to JT, Hunted Cow Studios, Scotland.

Come on now JT, we all know coders don't have social lifes ;) It's but a myth!

#12 dowuones

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Posted 02 April 2011 - 00:50

Hoof the problem of under level 25 is still that they get targeted in GvG, this update doesnt fix their condition.

Also there are many threads in forum trying to explain how much players are targeted for the ladder, open the bands as much as you want, but stop resetting rating for those who are not interested in the ladder... its something the doesnt add anything to those who run for the ladder and make things worse for everyone else

#13 Filletminion

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Posted 02 April 2011 - 00:51

[quote name="Hoofmaster"]Hi all,



PvP Ladder Fixes

XP loss and gold theft is now applied anywhere within a PvP Band. A reduction is applied when the target is lower level than the attacker.


So all that achieves is pvpers will now sit at the bottom of brackets . after all we enjoy taking xp.

#14 Maehdros

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Posted 02 April 2011 - 00:51

With regards to the new xp loss/ pvp rating transfer... will it be effected by xp lock?

#15 Kontiki

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Posted 02 April 2011 - 00:55

XP loss and gold theft is now applied anywhere within a PvP Band. A reduction is applied when the target is lower level than the attacker.

PvP Rating is now no longer transferred unless the target player has been active within the last 48 hours.

Players under level 25 can no longer attack or be attacked by other players (Excludes Bounties and Guild Conflicts).

Thank you. Everything sounds perfect, except for the bold sentence, which makes no sense at all.

#16 Maehdros

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Posted 02 April 2011 - 00:59



XP loss and gold theft is now applied anywhere within a PvP Band. A reduction is applied when the target is lower level than the attacker.

PvP Rating is now no longer transferred unless the target player has been active within the last 48 hours.

Players under level 25 can no longer attack or be attacked by other players (Excludes Bounties and Guild Conflicts).

Thank you. Everything sounds perfect, except for the bold sentence, which makes no sense at all.




Someone 750 hits a level 799 and take 10% xp.. they hit back... and take a lower %? oO negative modifier should work based on a 10 level range Above AND below ones VL. ( but kept inside the brackets 50 level range) ie:a level 751 takes the full xp rating from anyone 750 - 761.. and everything else is modified.

#17 Hoofmaster

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Posted 02 April 2011 - 01:00



XP loss and gold theft is now applied anywhere within a PvP Band. A reduction is applied when the target is lower level than the attacker.

PvP Rating is now no longer transferred unless the target player has been active within the last 48 hours.

Players under level 25 can no longer attack or be attacked by other players (Excludes Bounties and Guild Conflicts).

Thank you. Everything sounds perfect, except for the bold sentence, which makes no sense at all.


Someone 750 hits a level 799 and take 10% xp.. they hit back... and take a lower %? oO negative modifier should work based on a 10 level gap Above AND below ones VL.


The reduction is relative to the difference in level, so the less of a difference, the less of a reduction.

Please give it a try and give us your feedback :)

#18 fs_andypearce

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Posted 02 April 2011 - 01:01

Guys, why have you raised the Super Elite drop rates? Please change this back, no one wanted this raising, some life was put back into Super Elite hunting when the drop rate was lower.

#19 Maehdros

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Posted 02 April 2011 - 01:02

The reduction is relative to the difference in level, so the less of a difference, the less of a reduction.

Please give it a try and give us your feedback :)


okies. :)

#20 Anemie

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Posted 02 April 2011 - 01:03

Thank you. Everything sounds perfect, except for the bold sentence, which makes no sense at all.

I actually think that this is fair-Both higher and lower level players on every ladder would be able to compete equally-with equal loss for everyone on the ladder most of PvP-ers would be at top levels in their brackets...(note:I wouldn't complain if xp,rating,gold loss is the same for everyone-I just think that this is better..)
They should add the possibility to take your rating back after someone hits you...
And remove the possibility for someone that has 1000 rating to take rating from someone that has 1300+


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