I see you tweaked the cost. Now its at 625g/H for each member. In our case 50X625= 31250/HX24 = 750K for 24H. Have to remember that cost gets added on the other upkeep costs we have. Will be like 2,8 - 3 Mill daily. No way we can cover this cost daily. Still need to be tweaked more.
For the lower lvl players that see this as a good update clearly have no idea how it is to level up as higher lvl players. Maybe will find out soon or later but higher lvl players need those relic bonusess to have a good hunt. Not talking about 20% but for 1 relic it should be at least 5% or i don't see many guild empowering relics anymore. Gold sink will be even whorse then its allready is cause we will be saving more as we don't see any use in empowering relics anymore.
I must say Spons that I know I haven't hit the newer content just yet, but I can agree to a first relic at 5% and possibly have a 2nd relic for 3% max and a third relic at 2% for the complete 10% bonus. Costs should be dependent on how many relics are held. The more relics a guild holds or is willing to hold, the more expensive it should get.
Even though 20%'s won't be around, I think people will be able to adapt to the game. Maybe they won't be able to 1-hit (would be an advantage then for those at EoC who had the 20% relics when they were around), but I honestly feel that this is a step for the betterment of the game.
I will agree that upkeep costs do seem a bit high, but even for a 50 member guild, a 10-15k/hr for 3-5% bonus to multiple stats I don't think is asking too much. Cost should be a little lower for the first relic empowered, but it should still make people debate whether that relic is really necessary, and if it is, then make them have to pay something for it.