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Severe Condition,Fortitude and the effects of Wither


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Poll: Do you Think Wither Should Effect Severe Condition and Fortitude? (95 member(s) have cast votes)

Do you Think Wither Should Effect Severe Condition and Fortitude?

  1. Voted Yes (73 votes [76.84%])

    Percentage of vote: 76.84%

  2. Voted No (13 votes [13.68%])

    Percentage of vote: 13.68%

  3. Voted Don't care (9 votes [9.47%])

    Percentage of vote: 9.47%

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#41 livingsin

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Posted 30 August 2011 - 04:14

This should be fixed. I Would love to even just get some feedback from the cows.


Hoof come on we need this changed

#42 Removed22342

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Posted 30 August 2011 - 15:42

SC needs a countermeasure, hope they'll fix it.

Example: I can't get enough dam to 1-hit people in my ladder bracket when they're wearing certain setups with certain levels of SC. Now that's just messed up to start with but at least with wither I would increase my chances of getting through their HP and hopefully deal a winning blow.

#43 shindrak

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Posted 30 August 2011 - 15:47

Smashing hammer ? no way cant get enough damage with this

#44 Removed22342

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Posted 30 August 2011 - 15:48

Smashing hammer ? no way cant get enough damage with this


I had maximum damage I can achieve at my level (not counting LUPs). Was 4k damage short to have a shot at 1-hitting.

#45 shindrak

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Posted 30 August 2011 - 15:50

Smashing hammer ? no way cant get enough damage with this


I had maximum damage I can achieve at my level (not counting LUPs). Was 4k damage short to have a shot at 1-hitting.

yea but its not fun to win by first hit... now with smashing hammer you can manage to beat those who using full attack with 175SC... now with smashing hammer i dont see anymroe long combats just first hit or second hit then its done

#46 Removed22342

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Posted 30 August 2011 - 15:52

Smashing hammer ? no way cant get enough damage with this


I had maximum damage I can achieve at my level (not counting LUPs). Was 4k damage short to have a shot at 1-hitting.

yea but its not fun to win by first hit... now with smashing hammer you can manage to beat those who using full attack with 175SC... now with smashing hammer i dont see anymroe long combats just first hit or second hit then its done


What I mean is that I can't even kamikaze hit them, i.e not prioritizing surviving in favor of being able to hit a stronger opponent. I know it's no fun but if you can't pass their attack or survive in armor you kinda have to kill them on the first blow or rely on luck :)

#47 shindrak

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Posted 30 August 2011 - 15:59

[quote name="mickeus"]

I had maximum damage I can achieve at my level (not counting LUPs). Was 4k damage short to have a shot at 1-hitting.[/quote]
yea but its not fun to win by first hit... now with smashing hammer you can manage to beat those who using full attack with 175SC... now with smashing hammer i dont see anymroe long combats just first hit or second hit then its done[/quote]

What I mean is that I can't even kamikaze hit them, i.e not prioritizing surviving in favor of being able to hit a stronger opponent. I know it's no fun but if you can't pass their attack or survive in armor you kinda have to kill them on the first blow or rely on luck :)[/quote]
Its all about luck from long time :) when opponent forceshield 175 work before your pot lvl 300 ,savergy work and not work....etc ...i think all buffs like that need remake IMO if we have to look for removing luck :)

#48 shindrak

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Posted 30 August 2011 - 16:00



I had maximum damage I can achieve at my level (not counting LUPs). Was 4k damage short to have a shot at 1-hitting.

yea but its not fun to win by first hit... now with smashing hammer you can manage to beat those who using full attack with 175SC... now with smashing hammer i dont see anymroe long combats just first hit or second hit then its done


What I mean is that I can't even kamikaze hit them, i.e not prioritizing surviving in favor of being able to hit a stronger opponent. I know it's no fun but if you can't pass their attack or survive in armor you kinda have to kill them on the first blow or rely on luck :)

Its all about luck from long time :) when opponent forceshield 175 work before your pot lvl 300 ,savergy work and not work....etc
I think all buffs like that need remake IMO if we have to look for removing luck :)

#49 Maehdros

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Posted 30 August 2011 - 16:56

buffs should work as described. Wither reduces HP. No reason why it shouldnt effect SC or fortitude.

#50 Removed22342

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Posted 30 August 2011 - 18:26

buffs should work as described. Wither reduces HP. No reason why it shouldnt effect SC or fortitude.


That's why I sent in a ticket asking if it's supposed to work like that, no response as usual (i.e a copy-paste & I've informed the coders message).

#51 Chazz224

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Posted 31 August 2011 - 12:06

How about YES?

IF one or two buffs(SC and Fort) can raise my HP, surely there should be a buff(Wither) that counters that/those buffs WHEN it kicks.


+ 1

One might say this should be common sense, but than again I've also been told that common sense is not all so common... :roll:

This is another good idea, that should have been this way since the beginning Severe Condition was introduced into the community... Thank God, the admins have us to help point theses things out that were obviously over looked.

Regards,

Chazz

#52 Maehdros

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Posted 07 September 2011 - 18:22

another bump for feedback and ...*waves to the moo moos*

#53 Windbattle

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Posted 09 September 2011 - 18:38

Ok, so let me get this straight.... "at the start of combat" Severe Condition takes a percentage of all your stats and transfers them in to HP....just for fun let's say it takes it from 100 to 500 HP. And at the same time "at the start of combat" your opponent's Wither buff activates and reduces your HP in half. Since they both happen at exactly the same time wouldn't it make sense that your new HP would be 250 now, "at the start of combat"?? Seems to me the two things happen simultaneously and therefore should not act independently. Seems to me it would be something like you turning on a light in your living room at the exact same time that someone flipped the dimmer switch.


Dale, doesn't Dark Curse and Constitution work the same way. Someone decreases your defense at the start of combat and at the same time it increases with constitution. Your point is invalid since it already exists.

There needs to be balance and that is the point of the original poster. I recently experienced this first hand and was unable to get enough damage to overcome their armor and HP, regardless of gear and buffs. Where is the fun in that?

#54 livingsin

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Posted 10 September 2011 - 00:50

oh hoof...I see you answering posts...any comment?

#55 fs_penfold83

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Posted 10 September 2011 - 01:15

Right frist im a nub/noob with pvp but i love it.

My question is if wither did effect these buffs would it make set ups unbeatable to a extent at different lvls ?

#56 Maehdros

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Posted 10 September 2011 - 01:19

Right frist im a nub/noob with pvp but i love it.

My question is if wither did effect these buffs would it make set ups unbeatable to a extent at different lvls ?



Wither would make SC less over powered. Thats a good thing ;)

#57 fs_penfold83

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Posted 10 September 2011 - 01:29

Right frist im a nub/noob with pvp but i love it.

My question is if wither did effect these buffs would it make set ups unbeatable to a extent at different lvls ?



Wither would make SC less over powered. Thats a good thing ;)


Right get yas n thankies i understand a little bit more now :)

#58 livingsin

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Posted 10 September 2011 - 01:32

without wither effecting SC then sets are unbeatable(or close enough). Wither effecting SC would bring some chance back to beating a PROPER SC set

#59 Maehdros

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Posted 16 September 2011 - 12:40

bumpity bump

#60 Dulcharn

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Posted 16 September 2011 - 13:04

yeah, I think it would be great to be able to cut the uber HP in half for PvP purposes.. and, as Mae said, it's a chance buff. It'll activate when it wants to.

I vote yes


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