Jump to content

Photo

making tagged gear breakable


  • Please log in to reply
396 replies to this topic

Poll: MAKING TAGGED GEAR BREAKABLE (138 member(s) have cast votes)

MAKING TAGGED GEAR BREAKABLE

  1. Voted YES (51 votes [36.96%])

    Percentage of vote: 36.96%

  2. Voted NO (87 votes [63.04%])

    Percentage of vote: 63.04%

Vote Guests cannot vote

#101 Perryp

Perryp

    Member

  • Members
  • PipPip
  • 83 posts

Posted 26 July 2011 - 12:56

Another good point. You are looking at it from the Chompers point of view....what about the longterm Volkers set folks will need to use?

Very pricey....Volkers is sort of like the Destroyer set of the L700ish range....you wear it forever.

Do you have a replacement set in Chompers for it if this goes threw? Even at that, most people have a Volkers set and have FFed it....they will not be too happy on the rules changing too fast.

Like it was mentioned before, just have Distel not work and, items will still last a longtime.....kill the UB200 pot altogether and, that will save everyone.

Just put new Legendary creatures (or something like the Quango event) back into play.


This is true, some items are very expensive to replace. think about how to fix this before doing anything, or like he said, just take UB 200 off completely.

#102 boeffie

boeffie

    Veteran

  • Members
  • PipPipPip
  • 977 posts

Posted 26 July 2011 - 12:57

I think most of these points will have been made before, but:


4 - Please do not introduce this change right away - have another spine event just before it is introduced and make sure that people know that it is coming. Otherwise you will be practically robbing the poor to pay the rich. I say this because you will now have people who were unable to hoard spine gear will have to buy the gear from the hoarders. Sorry to point the finger at the OP. The suggestion is a good one, but the timing of the suggestion reeks of profiteering.


that's not a bad idea, and add to that to make sure Volkers is somewhere around too, maybe scavenging even :)

#103 douglasj

douglasj

    Veteran

  • Members
  • PipPipPip
  • 888 posts

Posted 26 July 2011 - 12:58

Ahhh didnt no that Volkers wasnt a chomper then yes it needs to be either a creature drop or just around in the scavenging caves for special events.

#104 hades8840

hades8840

    Veteran

  • Members
  • PipPipPip
  • 2,429 posts

Posted 26 July 2011 - 13:04

I think most of these points will have been made before, but:


4 - Please do not introduce this change right away - have another spine event just before it is introduced and make sure that people know that it is coming. Otherwise you will be practically robbing the poor to pay the rich. I say this because you will now have people who were unable to hoard spine gear will have to buy the gear from the hoarders. Sorry to point the finger at the OP. The suggestion is a good one, but the timing of the suggestion reeks of profiteering.


that's not a bad idea, and add to that to make sure Volkers is somewhere around too, maybe scavenging even :)



no offence taken i agree let em lose again maybe not the ones we just had cause is tons at very low costs but the likes of volker def needs something doing and i say not the ones we have just had not cause of profit but cause i think 1000 sets of anything is more then enough when the player base isnt much more then that

#105 Tazarian

Tazarian

    Member

  • Members
  • PipPip
  • 182 posts
  • Canada

Posted 26 July 2011 - 13:05

Okay, what I notice is somepeople only think Chompers are the only crystalline gear worn for leveling.

Volkers is an arena won set and, therefore needs to have a Chomper replacement if you go threw with the idea of crystalline items taking damage.

A great idea is to have another Chomper event (all the lovely little critters roaming around acting cute and....not so cuddley). Before you put this idea threw. That way, it can avoid a horder of gear (great point).

So.....

Get a Chomper replacement for the Volkers set that is won in the arena. Might make the mind change a bit easier.

However, like I said before, I haven't use Crystalline gear for over 121 levels (and counting). You can still 1-hit (and without CA or low CA to boot). So, either way, I see no immediate impact for me on this. Heck, I've evenn drawn up setups without crystalline gear up to L880 for 1-hitting so I can avoid the stuff like the plague.

So, you can change things up, just change it slowly or....make sure they have a big enough warning in advance. Give them a chance to grab gear (an event before any change) and, people will come around to it.

#106 douglasj

douglasj

    Veteran

  • Members
  • PipPipPip
  • 888 posts

Posted 26 July 2011 - 13:06

Also a lot of people have regreted there vote in the poll after thinking about it so players should be able to change vote like on the forums.

#107 fs_dougmines

fs_dougmines
  • Guests

Posted 26 July 2011 - 13:13

I would have had no problem with this proposal if it had been put forth prior to this past weekends events, but to do so as an afterthought, after seeing how many of these sets came into the game and the harm doing it caused, thats in essense punishing the players for the developers shortsightedness, no way can I get behind that mentality. also I have a few polar spine sets to spare, nothing fantastic, but if your guild needs the items, and I have any remaining, ask and I shall send your founder 1 set for your guilds use. thanks

#108 Tazarian

Tazarian

    Member

  • Members
  • PipPip
  • 182 posts
  • Canada

Posted 26 July 2011 - 13:13

A pole on stuff like this should be taken with a grain of salt.

Viewing a pole on this matter is sort of like going to a rockstar for political advice. Not a wise idea and, if you do so....heaven help you for listening to them.

A great deal of people should be able to vote in the pole (yes) but, like it was said before, can they think past their own nose?

As for changing the vote in the pole....a good idea. That could reflect better on decisions made while taking the pole into consideration.

Educate the voters and, since it's not governmental...allow them to change their vote to reflect the change of mind.

#109 Tarnos

Tarnos

    Member

  • Members
  • PipPip
  • 243 posts
  • Poland

Posted 26 July 2011 - 13:14

Someone mentioned it before ... idk what hcs decided about it cuz i didnt read all posts but i think it would be better to make UB work for all gear except crystalline...after all its suppossed to by "Crystalline" that means easy breakable and cant be repaired so it would be better i think but peoples use them for leveling so if it wont be possible anymore idk what use crystalline would have =.= except pvp or area maybe in some cases.

#110 fs_epicness

fs_epicness
  • Guests

Posted 26 July 2011 - 13:15

Who cares just bring out the UB 200 and then reduce the crystalline damage rate slightly. For those who have them, too bad, just give them back the loyalty. Anyways with the spine event, make more of these, the reborn dragon ring is getting too rare.

#111 fs_hecate

fs_hecate
  • Guests

Posted 26 July 2011 - 13:18

It may just be me, but it seems that the new "improved changes" are just one epic facepalm after another....

Do we really need another? :roll:

#112 Filletminion

Filletminion

    Veteran

  • Members
  • PipPipPip
  • 1,326 posts

Posted 26 July 2011 - 13:25

i voted yes to this , but now with smashing hammer and the uber stats crystal has i wont need to ff it now will i :) after all were seeing setups with 45 k dam now at eoc .. So why would the cows make them break if its going to cost them income in the form of people using fsps to ff gear in the first place ?

#113 fs_auronxx

fs_auronxx
  • Guests

Posted 26 July 2011 - 13:26

Also a lot of people have regreted there vote in the poll after thinking about it so players should be able to change vote like on the forums.

Agreed. I voted "no", but then I read what BG has said in the thread, and I agree that more broken Spine gear means more frequent Spine Events, and that's a good thing.

However, Spine gear is not the only Crystalline gear, and not all Crystalline gear is achieved so easily. For example (and these are not the only examples), there are the Crystalline gear won from the Temple. Those are damned hard to get. Making those break more easily doesn't create a gold sink, or increase activity, or anything...it just makes people mad.

Perhaps the solution is two-fold:

A) Reduce the level of the UB190 potion to UB180, so that, even with Distil, its level rises to 190 and damage is still taken. (Math may not be right.)

B) Significantly reduce the durability of Spine gear.

#114 sumomo251

sumomo251

    New Member

  • New Members
  • Pip
  • 8 posts

Posted 26 July 2011 - 13:28

make crystaline items repairable if their tagged then i could see it plausable but putting out 50+ FSPs for a non-repairable set that unbreakable didnt affect would be a waste

#115 hades8840

hades8840

    Veteran

  • Members
  • PipPipPip
  • 2,429 posts

Posted 26 July 2011 - 13:30

Also a lot of people have regreted there vote in the poll after thinking about it so players should be able to change vote like on the forums.

Agreed. I voted "no", but then I read what BG has said in the thread, and I agree that more broken Spine gear means more frequent Spine Events, and that's a good thing.

However, Spine gear is not the only Crystalline gear, and not all Crystalline gear is achieved so easily. For example (and these are not the only examples), there are the Crystalline gear won from the Temple. Those are damned hard to get. Making those break more easily doesn't create a gold sink, or increase activity, or anything...it just makes people mad.

Perhaps the solution is two-fold:

A) Reduce the level of the UB190 potion to UB180, so that, even with Distil, its level rises to 190 and damage is still taken. (Math may not be right.)

B) Significantly reduce the durability of Spine gear.


u didnt really think about what you was saying did you the only reason i ask is the suggestion you put forward A) Reduce the level of the UB190 potion to UB180, so that, even with Distil, its level rises to 190 and damage is still taken. (Math may not be right.)
..
well isnt that what i suggested by making distil not work on ub190 so it stayed at 190 and tagged only gear took damage if you have personal gear then you could still protect it

#116 hades8840

hades8840

    Veteran

  • Members
  • PipPipPip
  • 2,429 posts

Posted 26 July 2011 - 13:31

make crystaline items repairable if their tagged then i could see it plausable but putting out 50+ FSPs for a non-repairable set that unbreakable didnt affect would be a waste

buy ur own set of a item then ub would work normally

#117 SaveMeGrim

SaveMeGrim

    Member

  • Members
  • PipPip
  • 206 posts

Posted 26 July 2011 - 13:34

well isnt that what i suggested by making distil not work on ub190 so it stayed at 190 and tagged only gear took damage if you have personal gear then you could still protect it

buy ur own set of a item then ub would work normally

And this is why it looks like pure profiteering - reading this, it seems like you just want people to buy their own sets instead of guild sets so you can sell off what is in your BP, whilst the one in your own BP doesn't take damage. Same durability loss should apply to all gear ... tagged or no.

#118 blueblah

blueblah

    New Member

  • New Members
  • Pip
  • 37 posts

Posted 26 July 2011 - 13:38

First I would like to thank Hades for putting so much effort in trying to better the game for all of us.

I remember, when I first started to play, always being driven by the thought of the next beautiful set I would get. I would try to play all my gameplay so that when i finally got to a certain level, I could get the best set possible (usually elite set for me lol).

My first LE almost made me blow my top. It was the first time I could make allot of FSPs and get myself an amazing set. Those were great times in this game.

Now, not only do all the guilds have every set imaginable, but they keep getting more and more plentiful. All that is left to do for levelers is wait for stam to regen and then got 1 hit creeps with supercharged guild gear that cost them no time or energy to get (aka no fun)

Now, there is an overwhelming approval in this poll in favor of making items breakable. Even people who are against it are not against making items breakable, but against some other aspect of the suggestion (ex: poor timing right after the event).


Unfortunately, it goes against human nature and common sense to say “please make things harder” so a lot of people are voting “NO” only because they want the game easier. This is killing the game; it is ridiculous to make a game easier and easier. The difficulty level should constantly increase to keep people interested.


Please HCS, forget the poll and just make the items breakable for the good of the game.

#119 Tazarian

Tazarian

    Member

  • Members
  • PipPip
  • 182 posts
  • Canada

Posted 26 July 2011 - 13:39

Hades, UB should work (to a lesser degree) regardless of tagged or not tagged (my opinion).

I believe that getting rid of the UB200 (kick it to Siberia for all I care) and, a replacement for the Volkers set (in Spine form) and, things will go over well.

As for repairing crystalline gear.....have you ever tried to put crystal (of any sort...glass, vase or whatever) back together? Impossible.

The idea that it won't last forever is why it was made. So, axe the UB200 (FOREVER....remove it from the code and flush it) and, put forth that UB190 is not effected by Distel.

Even the idea of lowering the durability of the gear to say 50 or 75 would be good. Having gear that is 150 (or higher) durability is crazy for crystalline. It wasn't made to last forever.:)

As for the temple stuff...if you won it, it costs you nothing. If you bought it....like I tell my wife with something breakable and valuable...wear it or use it on special occasions only. LOL

#120 douglasj

douglasj

    Veteran

  • Members
  • PipPipPip
  • 888 posts

Posted 26 July 2011 - 13:39

Might start a new topic suggesting to be able to change vote in game when a poll is happening. Should I???

Remove UB 200 from loyaltys replace with 4 leaf400 (any reasonable potion besides UB)
Make volkers a chomper drop
Votes should be able to be changed ingame whn a poll is on
Wait for a while until Spine items decrease as its unfair as its right after a spine event
Guild tagged items cannot have UB 200 /UB190 + Dist50

Think i hit the nail on the head with this one.


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: