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Titan Securing and Prize Issue.


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Poll: Which is the best method to safely reward securing Titans? (43 member(s) have cast votes)

Which is the best method to safely reward securing Titans?

  1. Voted Reward the player with the most kills (1 votes [2.33%])

    Percentage of vote: 2.33%

  2. Voted Auto-tag item in the Guild Mailbox (17 votes [39.53%])

    Percentage of vote: 39.53%

  3. Voted Add item to Founder's mailbox/Highest ranked active player (2 votes [4.65%])

    Percentage of vote: 4.65%

  4. Voted 'Guild Safe' method (2 votes [4.65%])

    Percentage of vote: 4.65%

  5. Voted Award the amount of TKP necessary to buy the Item (21 votes [48.84%])

    Percentage of vote: 48.84%

  6. It is safe enough already (0 votes [0.00%])

    Percentage of vote: 0.00%

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#1 johnagod

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Posted 27 July 2011 - 17:07

Okay, recently my guild, Legends of Amber secured the 'Skaldir the Chill (Titan)'. We only finished hunting with about 10 kills left in it, because we were so close to not securing it. When the titan was killed, we noticed that the item was immediately taken by a guild member and he left.

00:36 27/Jul/2011 Your guild obtained the item 'Skaldirs Frostbitten Steps' from your guild's contribution to the defeat of the titan 'Skaldir the Chill (Titan)'.


00:37 27/Jul/2011 ******** took the item 'Skaldirs Frostbitten Steps' from the Guild Store.

00:37 27/Jul/2011 ******** has left the guild.

The problem is, the epic item is added to the guild, allowing anyone to take it.

Yes, we reported the thief, we got our boots back and he was terminated.



What I am suggesting is any of the following methods to reward the guild safely:


- Add the Epic Item to the mailbox of the player who achieved the most kills.

- Add the Item to the guild Mailbox/Store but it is auto-tagged.

- Add the Item to the Guild Founder's mailbox (If he/she has been active in the last 24 hours). If not, it goes to the highest rank player who has been active in the last 24 hours.

- Implement something like a 'guild safe', to where the item goes, where only players with a certain ranking permission can take it from.

- (Suggested by LawDog26)... Instead of directly adding the item to the guild store/mailbox, award the amount of TKP necessary to buy the item.

I believe any of these methods would make it a lot safer to people who secure titans, so they can safely get rewarded, without the threat of thieves taking the items.

#2 sohail94

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Posted 27 July 2011 - 17:10

- Add the Item to the guild Mailbox/Store but it is auto-tagged.

This I believe is what needs to be implemented(should have been implemneted the last time this happened), afaik only certain member can take items from guild mailbox so auto tagging isn't much of an issue here.

#3 evilbry

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Posted 27 July 2011 - 17:10

- Add the Item to the guild Mailbox/Store but it is auto-tagged.

This I believe is what needs to be implemented(should have been implemneted the last time this happened), afaik only certain member can use take items from guild mailbox so auto tagging isn't much of an issue here.

anyone with guild store access can take from guild mailbox

#4 sohail94

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Posted 27 July 2011 - 17:11

- Add the Item to the guild Mailbox/Store but it is auto-tagged.

This I believe is what needs to be implemented(should have been implemneted the last time this happened), afaik only certain member can use take items from guild mailbox so auto tagging isn't much of an issue here.

anyone with guild store access can take from guild mailbox

meh i thought it was something that the guild founder can decide on - you know give privileges to only certain ranks?

#5 fs_jr624

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Posted 27 July 2011 - 17:12

think they should be auto guild tagged when they get awarded to guild

#6 evilbry

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Posted 27 July 2011 - 17:12


This I believe is what needs to be implemented(should have been implemneted the last time this happened), afaik only certain member can use take items from guild mailbox so auto tagging isn't much of an issue here.

anyone with guild store access can take from guild mailbox

meh i thoguht it was something that the guild founder can decide on - you know give privileges to only certain ranks?

nope, not on the list

#7 fs_debski

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Posted 27 July 2011 - 17:35

heres what i think. i think that if it was one player who was killing the titan then he should get it in his personal mailbox and be able to do whatever he wishes to do with them. if its more than 1 player it should go to the mailbox for the guild and should automatically be tagged.theres no way to steal them with a system like that.

#8 martrand

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Posted 27 July 2011 - 18:02

best way might be to put a new option to allow founder to chose a person in the guild that will receive it in is mailbox ,most of the guild have a titan leader so founder can allow this player to get it

#9 livingsin

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Posted 27 July 2011 - 18:09

Titans were meant to be a guild activity so I don't see ANY problems with the item being auto-tagged before being added to the guild store/mailbox. This would prevent any problems from people without proper permissions from taking the secured drop.

#10 douglasj

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Posted 27 July 2011 - 18:13

Add item to Founder's mailbox/Highest ranked active player. This is a bad idea because the highest ranked player online could be a low level.

#11 johnagod

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Posted 27 July 2011 - 18:15

best way might be to put a new option to allow founder to chose a person in the guild that will receive it in is mailbox ,most of the guild have a titan leader so founder can allow this player to get it



This could cause a couple of problems:

- The chosen player may become inactive and therefore the item will be lost.
- The chosen player could turn out to be untrustworthy, and could also steal the item and leave.

#12 martrand

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Posted 27 July 2011 - 18:17

yeah that can happen johna so last option is to auto-tag item

#13 fs_ragingwave

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Posted 27 July 2011 - 18:38

But then, if you wished to sell the item, you'd still have to stick it in the GS to untag it, which is equally insecure. Why is it not allowed to tag/untag items from players' backpacks, anyways?

#14 johnagod

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Posted 27 July 2011 - 18:41

But then, if you wished to sell the item, you'd still have to stick it in the GS to untag it, which is equally insecure. Why is it not allowed to tag/untag items from players' backpacks, anyways?



It is still a much safer method to auto-tag the item because as you saw, the thief in my guild sat and waited for the hunt to finish, so he could immediately take the epic from the mailbox/store. When the founder/player is untagging the item, nobody else knows exactly when the item will be stored, so it more than likely won't be stolen.

#15 martrand

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Posted 27 July 2011 - 18:42

yeah but at least you got control on it so you can wait to untag it when the timming is good .

#16 martrand

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Posted 27 July 2011 - 18:50

its already a problem whit lower titan that people kill in 4hour and less,imagine for the higher lvl titan that sit there for week ,people never know when they will get their reward so its even worst for higher one ,really need to do something to prevent that

#17 johnagod

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Posted 27 July 2011 - 18:50

Add item to Founder's mailbox/Highest ranked active player. This is a bad idea because the highest ranked player online could be a low level.




It says the highest ranked player who is active within the last 24 hours.

#18 fs_regnier7

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Posted 27 July 2011 - 19:57

Add item to Founder's mailbox/Highest ranked active player. This is a bad idea because the highest ranked player online could be a low level.




It says the highest ranked player who is active within the last 24 hours.

Just over-complicating things.

Auto-tag,

that is all.

#19 douglasj

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Posted 27 July 2011 - 19:59

Add item to Founder's mailbox/Highest ranked active player. This is a bad idea because the highest ranked player online could be a low level.




It says the highest ranked player who is active within the last 24 hours.

Just over-complicating things.

Auto-tag,

that is all.

+1

#20 Savanc

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Posted 27 July 2011 - 20:08

Add item to Founder's mailbox/Highest ranked active player. This is a bad idea because the highest ranked player online could be a low level.




It says the highest ranked player who is active within the last 24 hours.

Just over-complicating things.

Auto-tag,

that is all.

Titan hunting is a guild activity, so the auto-tagging the drop makes good sense. 8)


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