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This gold sink really should be commented...


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#21 zzephyr

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Posted 12 September 2011 - 17:58

Sounds like it would create some more specialization to our characters, instead of same-ol' same-ol'... could be fun :)
Would need to be balanced properly, of course, so everyone doesn't go for the same thing

#22 goolsby7

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Posted 15 September 2011 - 14:16

well, alchemis could have potions/buffs, illuminaters have chest find/bonus base gold, and hunters would have increased item drop/bounus levels when gold gain buffs are applied ^_^

Gold / Kill peaks at about Level 310 or so - and then drops again twice - once at 1601 (from average 300g / kill with no doubler/mer/th to 250g / kill) and then again at at 1626 (down another 50g / kill to an average of 200g / kill)

 


#23 goolsby7

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Posted 23 September 2011 - 06:57

(((bump))) any more ideas/opinions/arguments anyone???

Gold / Kill peaks at about Level 310 or so - and then drops again twice - once at 1601 (from average 300g / kill with no doubler/mer/th to 250g / kill) and then again at at 1626 (down another 50g / kill to an average of 200g / kill)

 



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