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The Fallen Sword Fight Club


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#61 Necra

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Posted 16 August 2011 - 16:26

umm...... REALLY!!! another one!!! * sigh * Fist Fight - +0.1% per point chance that both players will lose the benefit of ALL skills at the start of combat. This skill takes effect before Sealed. (PvP Only)

#62 KitiaraLi

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Posted 16 August 2011 - 16:26

The fact that u think I use fist fight to win a battle shows ur ignorance about the buff. Did I ever lose when it did not activate? Not when attacking.


I don't care if you won or not my dear. I could ask you the exact same question and I did not rely on fist fight to do the job for me, but what would be the point in that?

I am in no way ignorant about the buff, and will work my rear off to get the moo moos to see what a big win button they implemented in the game here.. kinda resembles ppl who did suicide setups for the arena, and just tossed Spin Attack on the 3 first slots to get the win :wink:

When they have fixed the buff so it will kick for the defender as well, and checked up upon the activation rate since that is clearly bugged, I will maybe be more appeased with the existence of that particular buff.

No one can deny that we changed this game and influenced it in such a way that NO ONE could compete with us.. so much so that they changed the rules. ~Abhorrence, chosen founder of Cerulean Sins


#63 Necra

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Posted 16 August 2011 - 16:28

+1 KitiaraLi

#64 Snowy900

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Posted 16 August 2011 - 16:32

still think all high level buffs should be disqualified,, or perhaps only buffs up to your level range

#65 Leos3000

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Posted 16 August 2011 - 16:36

The fact that u think I use fist fight to win a battle shows ur ignorance about the buff. Did I ever lose when it did not activate? Not when attacking.


I don't care if you won or not my dear. I could ask you the exact same question and I did not rely on fist fight to do the job for me, but what would be the point in that?

I am in no way ignorant about the buff, and will work my rear off to get the moo moos to see what a big win button they implemented in the game here.. kinda resembles ppl who did suicide setups for the arena, and just tossed Spin Attack on the 3 first slots to get the win :wink:

When they have fixed the buff so it will kick for the defender as well, and checked up upon the activation rate since that is clearly bugged, I will maybe be more appeased with the existence of that particular buff.


Ok since I have not hit anyone since last week b.c of lack of time at home I will ask does fist fight now work while defending with proof? As my posts defending it have stated it only worked while attacking. If it finallywe does work both ways then o can agree it brings a lot more luck into play and can be excluded.

#66 shindrak

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Posted 16 August 2011 - 16:55

Now i think most of players who call themselves (pro pvpers) just stack stats with buffs without having any idea what amount of stats needed to beat their opponent... strange how they didn't say anything about many based on luck skills that double damage or def,armor by chance...
same for Enhancements when PS kicks in at first hit or every hit then win the combat..oh Im skilled pvper!..??
All this lucky lucky chances during combat fight and just talk about fist fight with 17% chance to work for both players ..which its not increase any stats so no way its overpowered ...

#67 Leos3000

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Posted 16 August 2011 - 17:19

still think all high level buffs should be disqualified,, or perhaps only buffs up to your level range


I have an interesting idea for this, will see how others feel.

Maybe make it for the fights you can only use the buffs you can cast yourself. And any potions are allowed as well.

#68 livingsin

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Posted 16 August 2011 - 17:20

fist fight...no buffs...doesn't matter to me....I'll figure a way to beat my opponent....But buffs that remove or break the opponents buffs should not be used. Especially when you talk about bumping classes up. If I bump up to a higher class(from my class to the 300-500 class lets say) I would be at a HUGE disadvantage without buffs.


*edit* about only buffs you can cast?.....How would this be fair? especially when your talking between 300-500 is a HUGE difference in available buffs to be cast on yourself

#69 Maehdros

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Posted 16 August 2011 - 17:21

still think all high level buffs should be disqualified,, or perhaps only buffs up to your level range


I have an interesting idea for this, will see how others feel.

Maybe make it for the fights you can only use the buffs you can cast yourself. And any potions are allowed as well.



Buff levels limited to the level range of the lower opponent? ie: me against shin.. 1000 buffs or lower... a level 400 vs 500 would be 400 buffs or lower? Like that?

#70 Necra

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Posted 16 August 2011 - 17:22

Now i think most of players who call themselves (pro pvpers) just stack stats with buffs without having any idea what amount of stats needed to beat their opponent... strange how they didn't say anything about many based on luck skills that double damage or def,armor by chance...
same for Enhancements when PS kicks in at first hit or every hit then win the combat..oh Im skilled pvper!..??
All this lucky lucky chances during combat fight and just talk about fist fight with 17% chance to work for both players ..which its not increase any stats so no way its overpowered ...



i am curious to know who calls the selves a " Pro PVP'er" ( sounds very arrogant ) its one thing to know your stuff and how to calculate and utilize items/sets and buffs, and to be proud ( skilled and knowledgeable). As the saying goes "with arrogance, come ignorance".

now... if there is a problem/glitch/error in a game feature, if it benefits you you say nothing but if it works against you, all hell breaks loose, seriously !! you have the lvl'r who complain about pvp glitches and pvp'er who complaining about the lvl'ers glitches where is the happy medium !!!

#71 Leos3000

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Posted 16 August 2011 - 17:32

still think all high level buffs should be disqualified,, or perhaps only buffs up to your level range


I have an interesting idea for this, will see how others feel.

Maybe make it for the fights you can only use the buffs you can cast yourself. And any potions are allowed as well.



Buff levels limited to the level range of the lower opponent? ie: me against shin.. 1000 buffs or lower... a level 400 vs 500 would be 400 buffs or lower? Like that?


I was saying no outside help on buffs, what ever you can cast you can use. Was just a thought tho. It may make some large gaps in classes tho. So I would say no. Just thought I would throw it out n see what u all thought.

#72 fs_dominac

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Posted 16 August 2011 - 17:38

I think that the buff ordeal should just be completely nulled, if someone can't afford the buffs then just do Surveys or farm to get the FSP(there are hundreds of ways to make FSP in the game), otherwise don't buy those buffs!

As for the different buff classes I think that is a destructive idea. A lot of peoples PvP set-ups are bases off of higher level buffs which is part of PvP, so the removal of them would remove some of the point of PvP

EDIT: Also saying that higher level buffs should be prohibited in different classes is like saying that only gear that the poorest person in the weight class can afford is allowed!

#73 fs_dominac

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Posted 16 August 2011 - 17:39

Dominac-Level 227-Lightweight for now.

#74 Leos3000

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Posted 16 August 2011 - 17:46

Once everything seems ironed out I will edit the original postwith the thingsoriginal discussed. And link a better sign up area.

#75 shindrak

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Posted 16 August 2011 - 17:48

Now i think most of players who call themselves (pro pvpers) just stack stats with buffs without having any idea what amount of stats needed to beat their opponent... strange how they didn't say anything about many based on luck skills that double damage or def,armor by chance...
same for Enhancements when PS kicks in at first hit or every hit then win the combat..oh Im skilled pvper!..??
All this lucky lucky chances during combat fight and just talk about fist fight with 17% chance to work for both players ..which its not increase any stats so no way its overpowered ...



i am curious to know who calls the selves a " Pro PVP'er" ( sounds very arrogant ) its one thing to know your stuff and how to calculate and utilize items/sets and buffs, and to be proud ( skilled and knowledgeable). As the saying goes "with arrogance, come ignorance".

now... if there is a problem/glitch/error in a game feature, if it benefits you you say nothing but if it works against you, all hell breaks loose, seriously !! you have the lvl'r who complain about pvp glitches and pvp'er who complaining about the lvl'ers glitches where is the happy medium !!!

They know who they are and yes this is arrogant type of player... but i didn't understand what do you talking about glitches and leveling

#76 Necra

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Posted 16 August 2011 - 17:51

for example the the 1100 LE

#77 fs_dominac

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Posted 16 August 2011 - 17:52

Now i think most of players who call themselves (pro pvpers) just stack stats with buffs without having any idea what amount of stats needed to beat their opponent... strange how they didn't say anything about many based on luck skills that double damage or def,armor by chance...
same for Enhancements when PS kicks in at first hit or every hit then win the combat..oh Im skilled pvper!..??
All this lucky lucky chances during combat fight and just talk about fist fight with 17% chance to work for both players ..which its not increase any stats so no way its overpowered ...



i am curious to know who calls the selves a " Pro PVP'er" ( sounds very arrogant ) its one thing to know your stuff and how to calculate and utilize items/sets and buffs, and to be proud ( skilled and knowledgeable). As the saying goes "with arrogance, come ignorance".

now... if there is a problem/glitch/error in a game feature, if it benefits you you say nothing but if it works against you, all hell breaks loose, seriously !! you have the lvl'r who complain about pvp glitches and pvp'er who complaining about the lvl'ers glitches where is the happy medium !!!

They know who they are and yes this is arrogant type of player... but i didn't understand what do you talking about glitches and leveling



Instead of limiting the level of buffs, is there a chance that we could put a limit on HOW MANY buffs are used at one time instead? Just an idea feel free to shoot it down :)

#78 Necra

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Posted 16 August 2011 - 17:56

i almost forgot - and the thievery take is still not right.

#79 BadPenny

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Posted 16 August 2011 - 18:12

i like this idea.

BadPenny VL 398 probably for a long while

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#80 fs_redline5

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Posted 16 August 2011 - 19:14

My 5 cents for buffs NOT to have allowed in this :

1. Sealed
2. Fist Fight


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