Content Update. 1201 - 1210
#1
Posted 17 August 2011 - 14:27
This is a major content update, we have just added the following to the game...
- New World Area 'Dyseki'.
- New Area 'Zendell Mire (Bog)'.
- New Area 'Zendell Mire (Wallow)'.
- New Area 'Zendell Mire (Orchard)'.
- New Area 'Zendell Mire (Edge)'.
- New Area 'Atrum Farmland (Labor Homes)'.
- New Area 'Atrum Farmland (Milking Barns)'.
- New Area 'Atrum Farmland (Farmers Holdings)'.
- New Area 'Dyseki Town (Outskirts)'.
- New Area 'Dyseki Town (Suburbs)'.
- New Area 'Dyseki Town (Center)'.
- New Area 'Dyseki Town (Mayors Quarters)'.
- 10 New Creatures.
- 2 New 'Champion' Creatures.
- 1 New 'Elite' Creature.
- 12 New 'Common' Items.
- 4 New 'Rare' Items.
- 13 New 'Unique' Items.
- 3 New Item Sets.
- 1 New Portal.
- 1 New Relic.
- 2 New Shop Locations.
- New Quest 'Mired in Trouble'.
- New Quest 'Rotten Havest'.
- New Quest 'The Necromancer Revealed!'.
It is rumored that a new portal to the Zendell Mire (Bog) has been discovered in the Zendell Swamp (Sump).
A new Feedback thread is open for all who wish to comment!
Enjoy
~The Fallen Sword Team
#2
Posted 17 August 2011 - 14:29
#3
fs_zam911
Posted 17 August 2011 - 14:30
#4
Posted 17 August 2011 - 14:30
the highest dood is 1217 o_O
& the second highest doesnt need this updat every much, either. lol
#5
Posted 17 August 2011 - 14:31
#6
Posted 17 August 2011 - 14:36
#7
Posted 17 August 2011 - 14:51
Is the story book just around, or will it be some hours?
The Story Book Forest will not be ready for some time yet. Lots of new Quests yet to write.
#8
Posted 17 August 2011 - 14:58
Since the Storybook realms will also have new content, that is a big plus.
The new updates done to the game (server wise) is great! Smooth as a cold one on a hot, summer's day.
Can't wait for the Storybook realm and, maybe Quango Islands again in the future (hint, hint LOL).
#9
Posted 17 August 2011 - 15:08
#10
Posted 17 August 2011 - 15:13
#11
Posted 17 August 2011 - 15:17
New Area 'Zendell Mire (Sump)'. Should say Bog :-)
Oops. :oops:
Changed it in game coz I didn't want the Sump attaching to the Sump. Musta forgot it in the news post.
*Edit*
Hmmm. Relic is not displaying the image correctly. Will have to sort that out.
#12
Posted 17 August 2011 - 15:19
#13
fs_ogrvity
Posted 17 August 2011 - 16:36
Any input here Grim? 3 responses in this thread already and once again the topic was just skipped over...just curious but was the creature formula for xp ever fixed remember while back thought it was gonna be looked into
#14
Posted 17 August 2011 - 16:44
Any input here Grim? 3 responses in this thread already and once again the topic was just skipped over...just curious but was the creature formula for xp ever fixed remember while back thought it was gonna be looked into
Haven't mentioned it because in all honesty, I have no idea. I don't know if it was mentioned here or if it's forum scuttlebut or anything. I can ask after it but I wouldn't expect any answers for a while as Hoofmaster and co are working on servers, stability and bug fixes. That has a much higher priority.
#15
Posted 17 August 2011 - 16:52
Any input here Grim? 3 responses in this thread already and once again the topic was just skipped over...just curious but was the creature formula for xp ever fixed remember while back thought it was gonna be looked into
Haven't mentioned it because in all honesty, I have no idea. I don't know if it was mentioned here or if it's forum scuttlebut or anything. I can ask after it but I wouldn't expect any answers for a while as Hoofmaster and co are working on servers, stability and bug fixes. That has a much higher priority.
it was mentioned by hoof or you or forn a while back i would go search but for some odd reason even though hoof has over 2k posts i can only view maybe 10 so cant pull up the thread it was said in i believe it was in a content update when it was mentioned how much stam it uses to now gain a lvl even one hitting using standard buffs and pots
#16
fs_xoulou
Posted 17 August 2011 - 16:52
Any input here Grim? 3 responses in this thread already and once again the topic was just skipped over...just curious but was the creature formula for xp ever fixed remember while back thought it was gonna be looked into
Haven't mentioned it because in all honesty, I have no idea. I don't know if it was mentioned here or if it's forum scuttlebut or anything. I can ask after it but I wouldn't expect any answers for a while as Hoofmaster and co are working on servers, stability and bug fixes. That has a much higher priority.
We'll take a look at the xp formula when we release the next content update
from viewtopic.php?f=1&t=103045&start=30
#17
Posted 17 August 2011 - 16:56
We'll take a look at the xp formula when we release the next content update
from viewtopic.php?f=1&t=103045&start=30
Thank you. I have bookmarked that thread. I'll remind him once more pressing fixes are dealt with.
#18
Posted 17 August 2011 - 16:57
'( 0 / 250 Zendell Corpselights killed )'
Which ruins the whole thing for me. Let me guess, thousands of creatures to kill again for quests, and you wonder why a lot of people hate them?
#19
Posted 17 August 2011 - 16:58
just curious but was the creature formula for xp ever fixed remember while back thought it was gonna be looked into
hopefully the formula gets adjusted to higher levels. Its getting to be ridiculous the amount of kills required for each level.
#20
Posted 17 August 2011 - 16:59
I was looking forward to content, until in the first map I saw:
'( 0 / 250 Zendell Corpselights killed )'
Which ruins the whole thing for me. Let me guess, thousands of creatures to kill again for quests, and you wonder why a lot of people hate them?
Sigh, I hate these huge creature kill quests :cry:
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