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Content Update. 1201 - 1210


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#21 Leos3000

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Posted 17 August 2011 - 17:38

I was looking forward to content, until in the first map I saw:

'( 0 / 250 Zendell Corpselights killed )'

Which ruins the whole thing for me. Let me guess, thousands of creatures to kill again for quests, and you wonder why a lot of people hate them?


Sigh, I hate these huge creature kill quests :cry:


+1000000000 the worst thing about leveling is quests that make u kill more then 100 of any creature!

#22 Mistle

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Posted 17 August 2011 - 19:03

Crafting is broken for level 1206 and 1209 sets, everything drops 'Uncrafted', even when Four Leaf activates. Other items are crafted properly.

+1000000000 the worst thing about leveling is quests that make u kill more then 100 of any creature!

Well, turns out it's not THAT bad later on... 150, 150, 200 (threshold for DBL 1260/AL 175 hunting), and then just 50 (maybe changed on the fly since I started hunting?)

#23 BigGrim

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Posted 17 August 2011 - 19:34

Crafting is broken for level 1206 and 1209 sets, everything drops 'Uncrafted', even when Four Leaf activates. Other items are crafted properly.


Fixed.

Well, turns out it's not THAT bad later on... 150, 150, 200 (threshold for DBL 1260/AL 175 hunting), and then just 50 (maybe changed on the fly since I started hunting?)


Nope. I intended all of them to be at the numbers they are. Final 50 are coz he summoned them then and there.

#24 Mistle

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Posted 17 August 2011 - 19:53

Crafting is broken for level 1206 and 1209 sets, everything drops 'Uncrafted', even when Four Leaf activates. Other items are crafted properly.

Fixed.

Are you sure? 4-leafed Dairy Cow Tail Whip still shows up as Uncrafted, as do the other items. I also had a Bone Laced Ring drop today, shows up as Uncrafted too (which is unusual for dropped items, but does happen, so who knows).

Well, turns out it's not THAT bad later on... 150, 150, 200 (threshold for DBL 1260/AL 175 hunting), and then just 50 (maybe changed on the fly since I started hunting?)


Nope. I intended all of them to be at the numbers they are. Final 50 are coz he summoned them then and there.

When I saw that first quest, I was expecting MUCH worse... I was doing the overdue quests from 1151-1200 earlier today and 'The Burning Domain' one required 300, 200, 400 and 350 kills; 'Cleansing the Corruption' is 150, 100, 250, 150 and 250, so a bit better. There are a few more that require hundreds of kills at one level.

As you probably realize, almost everyone up here uses loyalty Doubler, which has to be disabled if you don't want to sub-level. Probably wouldn't be an issue if it was normally available, but it costs AT; when you have to disable it 3 times per content, you will get annoyed. ;)

It'd be great if "kill X creatures" requirements were limited to 100-125 (mmmaybe 150), that's pretty much the perfect value; you could still use a higher Conserve pot and PLB guild pack, and not have to sub-level.

#25 BigGrim

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Posted 18 August 2011 - 11:43

Are you sure? 4-leafed Dairy Cow Tail Whip still shows up as Uncrafted, as do the other items. I also had a Bone Laced Ring drop today, shows up as Uncrafted too (which is unusual for dropped items, but does happen, so who knows).


Positive. I flushed the game cache as soon as they were fixed. Checked the Bone Laced Ring and that's correct. No problem there. If this continues, lemme know. Might be something to be looked into.

It'd be great if "kill X creatures" requirements were limited to 100-125 (mmmaybe 150), that's pretty much the perfect value; you could still use a higher Conserve pot and PLB guild pack, and not have to sub-level.


I'll bear that in mind. I don't think I've ever gone above 300 in the Quests I've written. Some of the others do so but not I.

#26 Leos3000

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Posted 18 August 2011 - 13:02

Content seemed pretty good when I did it, have a few questions tho.

1. update says 3 sets, but I killed everything and only found 2? 1 champ 1 elite
2. what was the point of making the purified milk thingy? I made it after the quest and it looks like it could be a potion, but is just a bound object that i never used.

#27 Mistle

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Posted 18 August 2011 - 13:33

1. update says 3 sets, but I killed everything and only found 2? 1 champ 1 elite
2. what was the point of making the purified milk thingy? I made it after the quest and it looks like it could be a potion, but is just a bound object that i never used.

1. Both champs drop sets, the Dairy Cow one just needs a few more kills.
2. Last step in the last quest, you smack the Necromancer over the head with the bucket. Yeah...

#28 BigGrim

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Posted 18 August 2011 - 13:58

2. Last step in the last quest, you smack the Necromancer over the head with the bucket. Yeah...


Hey! It's evil, putrefying milk that rots his flesh super fast so that the Hero (that's you gits) can delivery the coup de grâce!

#29 Leos3000

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Posted 18 August 2011 - 14:00

Thanks mistle, I noticed in the final wording that it mentioned the milk, but didnt even realize it was needed/required, and I found the set on the 1206 as well, just got all milk bottles for a while so it seemed that was all it dropped.

#30 Mistle

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Posted 18 August 2011 - 14:02

2. Last step in the last quest, you smack the Necromancer over the head with the bucket. Yeah...

Hey! It's evil, putrefying milk that rots his flesh super fast so that the Hero (that's you gits) can delivery the coup de grâce!

Not it's not. :P It's the other way round, you kill the Elite, and then you can "throw the bucket" (according to the button). The bucket is the death blow... Which makes the whole thing better...

#31 BigGrim

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Posted 18 August 2011 - 14:10

Not it's not. :P It's the other way round, you kill the Elite, and then you can "throw the bucket" (according to the button). The bucket is the death blow... Which makes the whole thing better...


Did you like the terrible one liner at the end?

#32 evilbry

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Posted 18 August 2011 - 14:16

Not it's not. :P It's the other way round, you kill the Elite, and then you can "throw the bucket" (according to the button). The bucket is the death blow... Which makes the whole thing better...


Did you like the terrible one liner at the end?

I'm tired and you're making me want to do this content! darn you

#33 Mistle

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Posted 18 August 2011 - 14:22

Not it's not. :P It's the other way round, you kill the Elite, and then you can "throw the bucket" (according to the button). The bucket is the death blow... Which makes the whole thing better...

Did you like the terrible one liner at the end?

Yeah that was seriously really bad... :D

#34 Kae1712

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Posted 18 August 2011 - 14:26

That sounds like an awesome quest though... getting to throw a bucket!

#35 FORN

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Posted 18 August 2011 - 14:41

Im taking credit for the horrible one liner ;) Grim came up with it and I convinced him to add it.

Inspired by 80s action hero's and my own action filled life! I mean literally every day i wake up there is an assassin or ninja in my closet and have a car chase on the way to work!

#36 KitiaraLi

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Posted 18 August 2011 - 14:44

The ninja/assassin would be your alarm clock, and the car chase due to you being late :lol:

No one can deny that we changed this game and influenced it in such a way that NO ONE could compete with us.. so much so that they changed the rules. ~Abhorrence, chosen founder of Cerulean Sins


#37 FORN

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Posted 18 August 2011 - 14:49

you may be right KitiaraLi ...i think i watch too many films :D its getting all too real!

#38 KitiaraLi

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Posted 18 August 2011 - 14:57

I had the exact same problem here for a while - not setting the alarm clock, and ignoring the boss screaming at me when I was late for work seemed to help alot :-P

No one can deny that we changed this game and influenced it in such a way that NO ONE could compete with us.. so much so that they changed the rules. ~Abhorrence, chosen founder of Cerulean Sins


#39 Leos3000

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Posted 18 August 2011 - 17:10

Question for future content, and just content in general.

Elite and champion set bonuses, why are they always the same values whether they are level 100 or level 1000?

Normal gear seems to get +2 total stats per level, and something similar to Legendary Gear on a different scale.

However Legendary set bonuses go up according to the level they are, so set bonuses are relevant to the items.

Is is possible to either adjust the entire formula on elite and champion sets to make them relevant or at least for future sets?

Not asking for anything huge, Legenday set Bonuses seem to give a set bonus of having 1 extra item, can Elite sets be similar to this but on a slightly smaller scale?

Elite Set Bonuses: 75% of an item of the set
Champion Set Bonuses: 50% of an item of the set

Just think this would make the sets a little more relevant then filling in a gap where Le sets dont, and maybe put less pressure on creating so many new LE sets. as the content team seems to work hard on designing new sets and items for us, but we really only get excited lately when Le sets are in the mix.

#40 BigGrim

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Posted 19 August 2011 - 09:52

Not asking for anything huge, Legenday set Bonuses seem to give a set bonus of having 1 extra item, can Elite sets be similar to this but on a slightly smaller scale?

Elite Set Bonuses: 75% of an item of the set
Champion Set Bonuses: 50% of an item of the set


Not a bad idea. I'll have a chat with the others and see what people think, though I might be more inclided to 50% & 25% resppectively. We'll see.


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