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bound item suggestion.


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Poll: do you think we should have a BOUND ITEM ONLY bp? (seperate bp from main) (29 member(s) have cast votes)

do you think we should have a BOUND ITEM ONLY bp? (seperate bp from main)

  1. Voted yes (14 votes [48.28%])

    Percentage of vote: 48.28%

  2. Voted no (10 votes [34.48%])

    Percentage of vote: 34.48%

  3. Voted i like my bp slots taken (1 votes [3.45%])

    Percentage of vote: 3.45%

  4. Voted yes, but improve the idea (4 votes [13.79%])

    Percentage of vote: 13.79%

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#21 watagashi

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Posted 17 September 2011 - 05:25

theres a option to create backpack folders,,they are quite helpful especially if you have 300 spaces like me. I have a pot folder a gear folder and a folder for quest items and stuff i dont really need cluttering the others up.

#22 4gottn4ver

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Posted 17 September 2011 - 06:18

in a small way not too bad of an idea but also at same time just can get bp folders an more bp spots. I understand mostly what you mean. the aether essence is a pain if ya mess up an dump it no way to re-invent it. known a few that had that happen to, would be nice for it to be able to re-invent that. but as for like the kraken blade that is easy to re-invent, I done that about 3-4 times just cause I needed the space at the time. same goes for Fushy blade but is a little more of a hassle to re-invent but it can be done just takes more work to re-do.

#23 xrxr1

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Posted 17 September 2011 - 08:24

I would like an option to allow you to pay gold per item so that it can be made undroppable until you decide you no longer want the gear, then you just unlock it and it can be dropped. This would stop accidentally destroying quest items needed to finish quests or gear needed to kill elites etc.

Ranger - levels  -Alchemy 49 . Foraging 49 . Skinning 49 . Leatherworking 49 . Cooking 49 .  Forestry 49 . Cooking 49. Prospecting 49 .  Weaponsmithing 49 .  Farming 49. Fishing 49 . Crystal Cutting 49. Jewelry 49. Tailoring 49.   Armor smithing 49.

 

Done all the hard yards  - Crafted and Gathered everything myself in Beta version and currently as well..


#24 sweetlou

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Posted 17 September 2011 - 08:49

i like the idea :mrgreen:

Bind everything I say... Tagged gear has done nothing but make the difficulty, what makes that portion of the game a game nearly disappear.

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“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM


#25 aryann

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Posted 17 September 2011 - 17:05

+1 :mrgreen:

#26 watagashi

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Posted 17 September 2011 - 18:27

I agree! Lets give everyone 10 more backpack spaces,,,then refund 150FSP to the players who actually bought the upgrade :P

fail,,,help keep the lights on or settle with the spaces they gave you

#27 fs_ragingwave

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Posted 18 September 2011 - 01:15


*Edit: Bound potions from AH specials should be excluded.

If implemented, yep. That'd be an epic discount for me, since I hold a ton of FI1000's, FL200's, and Lesser Cloaks at nearly all times. Not that I don't want them, but I don't really deserve the discount.
I'm not too supportive of the epic potions being stored in these bound-backpack slots, but I can see the merits of it. But choosing to save the benefit of these potions later is a benefit in itself. Plus, how would you classify the "Bowl of Porridge"? It's a quest reward, but it's also an "epic" (not officially) potion in a sense.


As for the 1 FSP + 1 per slot increment, I'm going to have to disagree. Increasing the initial amount of BP slots is fine, and while I think 15 FSP for a BP slot is a bit high, the amount of FSP that people would be getting refunded would FLOOD - and I use the caps with selective emphasis - the economy with FSP. If so many people like me were willing to fork out the 15 FSP for BP slots, keep it so, or make the change far less drastic. Perhaps, make it start at 5, then 10, then 15, and have it stay there.

#28 goolsby7

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Posted 23 September 2011 - 06:54

ok, first, to everyone dising me with the excuse of "use what they gave you" (im looking at you grendaldog), the idea isnt to replace them, but to add three spots for bound only. and to the "make folders, and get more slots" the idea that started this was that ALOT OF PEOPLE CANT AFFORD THEM. im not saying ppl dont get them, but not everyone has 10+ extra bp slots. alot of the people i know have 5-6 because the market is such a pain.

as for the elite weapons, i didnt know you could re-invent them, and thats helpful


theres a option to create backpack folders,,they are quite helpful especially if you have 300 spaces like me. I have a pot folder a gear folder and a folder for quest items and stuff i dont really need cluttering the others up.

and how manny of us have 300 bp spaces like you hmmm???

ragingwave : how would you classify the "Bowl of Porridge"? It's a quest reward, but it's also an "epic" (not officially) potion in a sense. this im not quite sure about lol


As for the 1 FSP + 1 per slot increment, I'm going to have to disagree. Increasing the initial amount of BP slots is fine, and while I think 15 FSP for a BP slot is a bit high, the amount of FSP that people would be getting refunded would FLOOD - and I use the caps with selective emphasis - the economy with FSP. If so many people like me were willing to fork out the 15 FSP for BP slots, keep it so, or make the change far less drastic. Perhaps, make it start at 5, then 10, then 15, and have it stay there. i like this better ^_^



as for tagging gear, thats already implemented with the guilds XDD but i guess you could do something like that, but i doubt HCS would :/

Gold / Kill peaks at about Level 310 or so - and then drops again twice - once at 1601 (from average 300g / kill with no doubler/mer/th to 250g / kill) and then again at at 1626 (down another 50g / kill to an average of 200g / kill)

 


#29 douglasj

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Posted 23 September 2011 - 07:04

Still dislike this idea. Find it would be major game update and not really needed as many people have gone through the same thing. I currently have 12 Backpack spaces, 3000+mx stam. 5/25 1+stam per hour and 26+ bio characters which is around 600+ fsp upgrades

I have never donated to the game, merchanted, farmed or anything really so its not THAT hard to gain fsp and spend it on backpack spaces.

People who spend RL money becomes much better than people who dont (Character update wise) Because i bet most people had a problem with just 3 backpack spaces so they just saved fsp from leveling, farming, Point rewards and spent them on backpack updates. Not just ask HCS to change the game for them.

#30 watagashi

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Posted 23 September 2011 - 07:38

ok, first, to everyone dising me with the excuse of "use what they gave you" (im looking at you grendaldog), the idea isnt to replace them, but to add three spots for bound only. and to the "make folders, and get more slots" the idea that started this was that ALOT OF PEOPLE CANT AFFORD THEM. im not saying ppl dont get them, but not everyone has 10+ extra bp slots. alot of the people i know have 5-6 because the market is such a pain.

as for the elite weapons, i didnt know you could re-invent them, and thats helpful


theres a option to create backpack folders,,they are quite helpful especially if you have 300 spaces like me. I have a pot folder a gear folder and a folder for quest items and stuff i dont really need cluttering the others up.

and how manny of us have 300 bp spaces like you hmmm???


At least 50 came free by doing FSP rewards,,want more room work for it or buy it
epic fail,,this suggestion is never gonna happen

Use what they gave you, dont care if its for epic potions, epic gear or sacred knifes the option to upgrade your slots is there and the option to get FSP with rewards is too

#31 goolsby7

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Posted 23 September 2011 - 07:40

i can understand that, and im not saying they should, much less that they have to. just that it would be nice to get rid of the bound items we need and have space without waiting forever to get points through hunting ( ive only gotten 2 through hunting in almost 3 years) and some people cant/wont do rewards. my point being it would be a nice update for some of the slower people (leveling, actions, whatever they do) now pvp'ers probly get more points since there always stealn gold (lol)

Gold / Kill peaks at about Level 310 or so - and then drops again twice - once at 1601 (from average 300g / kill with no doubler/mer/th to 250g / kill) and then again at at 1626 (down another 50g / kill to an average of 200g / kill)

 



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