Arena might need some tending by HCS
#41
fs_ragingwave
Posted 12 September 2011 - 00:22
#42
Posted 12 September 2011 - 01:06
#43
Posted 12 September 2011 - 02:06
i wonder if you would have still posted that..if the higher level had won... :wink:
obviously not :roll: the higher level is supposed to win
#44
fs_ragingwave
Posted 12 September 2011 - 02:08
#45
fs_johe71
Posted 12 September 2011 - 05:55
That's just about as near to 2% as it should get, yet it occurs in the first 4 hits. What does that tell you..?
it tells me that the 2% is random ...
there is a 1 in 6 chance to roll a 6 on a die, still you can do it on the first roll.. what does that tell you....?
when we (I, earlier in this thread) checked a complete tournament, the 2% occured at 2.0% of the hits... the 2% is working as intended - posting a single battle where a 2% occured is not a proof of anything (you can roll 3 sixes in a row on a die... it doesn't proove that random is broken)
#46
fs_ragingwave
Posted 12 September 2011 - 06:03
That's just about as near to 2% as it should get, yet it occurs in the first 4 hits. What does that tell you..?
it tells me that the 2% is random ...
there is a 1 in 6 chance to roll a 6 on a die, still you can do it on the first roll.. what does that tell you....?
when we (I, earlier in this thread) checked a complete tournament, the 2% occured at 2.0% of the hits... the 2% is working as intended - posting a single battle where a 2% occured is not a proof of anything (you can roll 3 sixes in a row on a die... it doesn't proove that random is broken)
Genetic drift. One tournament isn't enough context to base the test on. Try taking multiple tournaments, perhaps. Plus, the issue isn't simply that the 2% happens more than 2% of the time. Even if the mathematics are correct for the 2% (which I doubt, but believe what you like),
the issue is that the 2% even exists.
It's like rolling a die, when the dice roll was never required and never should have been rolled in the first place.
#47
Posted 12 September 2011 - 19:17
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