New SE & Mercs
#61
Posted 07 September 2011 - 22:05
#62
Posted 07 September 2011 - 22:06
:shock: wow his stats are huge
Skull Carver (Super Elite)
Statistics Class:
Demon Level: 1100
Attack: 57,685
Defense: 38,799
Armor: 37,168
Damage: 54,265
HP: 225,478
Gold: 261
#63
Posted 07 September 2011 - 22:08
#64
Posted 07 September 2011 - 22:16
#65
Posted 07 September 2011 - 22:36
#66
Posted 07 September 2011 - 23:08
Skull Carver (Super Elite) was withered.
subito activated Spectral Knight reducing targets armor to zero.
subito activated Shield Strike.
subito hits Skull Carver (Super Elite) for 72196 damage. (Piercing Strike)
subito caused a shockwave.
subito's bloodthirst caused an additional 5637 damage.
Skull Carver (Super Elite) misses subito.
Shockwave from previous attack caused automatic miss.
subito hits Skull Carver (Super Elite) for 74063 damage.
subito's bloodthirst caused an additional 1745 damage.
subito was victorious!
You gain 460 experience.
You take 111 gold from the creature.
Guild tax deducted 28 gold to the guild bank.
#67
Posted 07 September 2011 - 23:10
Skull Carver (Super Elite) was afflicted by Super Elite Slayer.
Skull Carver (Super Elite) was withered.
subito activated Spectral Knight reducing targets armor to zero.
subito activated Shield Strike.
subito hits Skull Carver (Super Elite) for 72196 damage. (Piercing Strike)
subito caused a shockwave.
subito's bloodthirst caused an additional 5637 damage.
Skull Carver (Super Elite) misses subito.
Shockwave from previous attack caused automatic miss.
subito hits Skull Carver (Super Elite) for 74063 damage.
subito's bloodthirst caused an additional 1745 damage.
subito was victorious!
You gain 460 experience. < ---- xp is a bit low :?
You take 111 gold from the creature.
Guild tax deducted 28 gold to the guild bank.
Congrats on solo
#68
Posted 07 September 2011 - 23:32
#70
Posted 08 September 2011 - 01:07
#71
Posted 08 September 2011 - 01:28
Are the drops on? or is it just super low seen 5 or 6 kills with no drops so far at this rate its gonna be a LONG time before anyone has a set.
Isn't that how it's MEANT to be ??
#72
fs_fate05
Posted 08 September 2011 - 02:24
For Example, the ones no one wants to buy and replace them with stronger ones.
They are a waste of gold and they make us waste our time trying to get the good ones, so we can buy them to kill what ever we need to kill.
Please get rid and or replace
Thankz for your time Fate05
#73
Posted 08 September 2011 - 02:40
Are the drops on? or is it just super low seen 5 or 6 kills with no drops so far at this rate its gonna be a LONG time before anyone has a set.
He just dropped
#74
fs_fate05
Posted 08 September 2011 - 02:56
#75
Posted 08 September 2011 - 03:28
Even though it is a bi..ch to kill (I tried xD) it still is manageable for lower levels with a nice size group ~ So fair enough
Hopefully the next new SE(s) released will fill in that lvl 610-780 gap.
#76
fs_musjacom
Posted 08 September 2011 - 04:15
Why are they all ways high levels? why not have a new Se level 65-100?
The other comments posted to you sum it up quite nicely - you wanna play with new toys, level up into the range...
You're right, the people have joined a free online game to work hard for next four years before actually having "fun" they were initially looking for. "Doing things people don't like and working hard for many years before playing the game how they want" is what people generally want to see in free online games.
There is something incredibly boring right from the start in this game, that's why most people leave, guess what it is! Change leveling so it was fun (fast?) enough to keep people entertained! And if you can earn XP through quests why can't you earn some XP through PvP, PvP arena, Inventing, Scavenging?
#77
fs_ragingwave
Posted 08 September 2011 - 04:23
Why are they all ways high levels? why not have a new Se level 65-100?
The other comments posted to you sum it up quite nicely - you wanna play with new toys, level up into the range...
You're right, the people have joined a free online game to work hard for next four years before actually having "fun" they were initially looking for. "Doing things people don't like and working hard for many years before playing the game how they want" is what people generally want to see in free online games.
There is something incredibly boring right from the start in this game, that's why most people leave, guess what it is! Change leveling so it was fun (fast?) enough to keep people entertained! And if you can earn XP through quests why can't you earn some XP through PvP, PvP arena, Inventing, Scavenging?
Because none of those require any stamina, and could be abused and farmed for XP. Apart from PvP, but adding an XP gain through PvP would be quite counteractive of the purpose of PvP as is.
#78
Posted 08 September 2011 - 04:30
And if you can earn XP through quests why can't you earn some XP through PvP, PvP arena, Inventing, Scavenging?
You can BUY xp with the % upgrade from your profits in arena, scavenging,inventing and the gold you steal
#79
fs_musjacom
Posted 08 September 2011 - 04:36
You're right, the people have joined a free online game to work hard for next four years before actually having "fun" they were initially looking for. "Doing things people don't like and working hard for many years before playing the game how they want" is what people generally want to see in free online games.
There is something incredibly boring right from the start in this game, that's why most people leave, guess what it is! Change leveling so it was fun (fast?) enough to keep people entertained! And if you can earn XP through quests why can't you earn some XP through PvP, PvP arena, Inventing, Scavenging?
Because none of those require any stamina, and could be abused and farmed for XP. Apart from PvP, but adding an XP gain through PvP would be quite counteractive of the purpose of PvP as is.
All of those require stamina indirectly, and there is already a skill that helps to get more XP/stamina, but less gold.
#80
Posted 08 September 2011 - 05:04
Why are they all ways high levels? why not have a new Se level 65-100?
The other comments posted to you sum it up quite nicely - you wanna play with new toys, level up into the range...
You're right, the people have joined a free online game to work hard for next four years before actually having "fun" they were initially looking for.
Hang on a moment, so, because the high level players get a new SE, you're throwing your toys out of the pram ?
What about when Lusika (Level 30) was brought out and when Yokai Amakiri (Level 60) was brought out and when Fushiyoma and Nightbranch were brought out (Level 200). They're all relatively new SE's as well... So, have fun with the ones you can access and don't begrudge those of us who have been in the game for more than 5 minutes when we get something new. 6 weeks in the game and already an "expert" *shakes my head*
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users



