@ hoof 75% and no pvp protection. OR 50%xp loss and pvp protection is available.
I think the higher reduction on xp loss is better to be honest. If you trying to build up your PvP Rating, why is xp loss such a big deal?
Also we don't want to make it essential for levellers to get PvP Protection - I think the 75% reduction will help make it fairer to players not interested in PvP while removing the need for the opt-in/out.
I disagree. At quick glance sure it seems like a good idea, but over the long haul, exp loss becomes part of the process. To stay in prime gear for your band, you have to take some breaks, and still do some hunting, or max exp gain with upgrades. That gives others a chance to dominate while you are regrouping, and it also makes you play more sportsman like to avoid living on the BB taking double xp loss.
I also think if you win or lose a PvP attack on the ladder, you should gain or lose rating regardless who initiated. A more fun version would be to make it double rating lost if you lose an attack you initiate, or to make the gloat buff accomplish that, since the buff is virtually worthless as is.
If the point of this 75% reduction is to stop the need for pvp protection, then just leave it at opt in like it was. If no rating is gained from off ladder hits, then the only two reasons for pvp hits are to steal gold, which they dont have to hold, or to take exp from them for some reason, so just be careful whom you provoke.