Loyalty Potions
#1
Posted 06 October 2011 - 18:19
#2
Posted 06 October 2011 - 18:25
I'll try not and go off topic here.. but if there are pvp potions suggested at as loyalty pots, can you go and look at the sealed thread hoof? I dont see a point in using tokens to buy pots/buffs if the pots and buffs wont work
As for suggestions.. I pressume theres going to be pvp ladder potions, But grendle dog had a good thread.suggesting some potions. Even some pots aimed towards other aspects of the game. Buffmaster is a good one, an extend potion, SeS longer lasting pot..etc. Something for everyone
#3
fs_peyrhon
Posted 06 October 2011 - 18:26
Personally, I don't think you should add anything that is already in the game as a skill....there are so many variations of most useful skills in potion form already.
New potions should get new skills - loyalty rewards only. Why not take a peek back at some of the suggestions from previous skill threads and see if there are any ideas that didn't make the cut as skills, but might be alright for some low/high LP rewards?
#4
fs_liuskoj
Posted 06 October 2011 - 18:39
#5
Posted 06 October 2011 - 19:00
#6
Posted 06 October 2011 - 20:21
Overkill 250
Sacrifice250
#7
Posted 06 October 2011 - 20:31
Maybe Hypnotize 200
#8
Posted 06 October 2011 - 20:35
also hoof i have come up with some new pvp arena combat moves i think you may be interested in, could i please pm or e-mail you these ideas?
#9
Posted 06 October 2011 - 21:56
I also really liked micro generator in SS2!! It was cheap and always helped out kind of a epic forge before EF was available. And it would be easy to convert to FS world and be a loyalty only buff.
#10
fs_scrogger
Posted 06 October 2011 - 22:12
Lib400-500
Overkill 250
Sacrifice250
I love the idea of sacrifice and overkill 250, less gold coming into the game with sacrifice and bring back the gold sink for wither in the bazaar with it being used as a combo with overkill.
#11
Posted 07 October 2011 - 01:56
Something along the lines of pvp pots
#12
Posted 07 October 2011 - 03:11
5X loss of XP if someone attacking you loses if the skill sealed activates on their behalf in combat,. note that this loss will also happen on the bounty board...
cost 100 Loyalty points
i like the idea mae came up with the pvp potions, would love a terr 500, but not sure if un-leechable, and un SB-able potions of those skills might be just a bit too much,,, would be fun though.
overkill 250 and sac 250 is pretty good too.
#13
Posted 07 October 2011 - 03:38
a decent find item pot that works... (0 for 38 on night branch with fi1K on? really?)
a super, super elite slayer pot, so I can kill that new one...
death dealer 200+ (for those of us who jacked out kill streaks)
any pots that have level 1400 buffs we want to try out before anyone reaches them
inventor pot, names after Steve Jobs as tribute
Wicked Renewal does sound much cooler though...lol
#14
Posted 07 October 2011 - 04:30
Cloak level 70
Stalker 100, cause I want to Stalk things, 90 minutes should be enough on this.
Dispel Curse 100, lasts 24 hours.
I think longer Cloak would be well used for overnight defense, plus Sealed, Fist Fight, Dispel Curse would be nice for pvp'ers to get access to a buff that allows defense to work sometimes as an offline setup. Big donaters could keep it running almost constantly.
None would be affected by Spell Beaker.
If Maehdros can't get Sealed fixed, maybe we can agree everyone gets a chance to use it sometimes.
Important to keep levels of these potions under level 175 so when we do get access to 1400 buffs they're not trumped by loyalty pots.
#15
Posted 07 October 2011 - 04:51
#16
Posted 07 October 2011 - 08:11
Hidden Coffer
Sacrifice
Nightmare Visage/Terrorise
Beserk
Enchanted Weapon or Armor
Reckoning
Or a new buffs like Telport and Heatscan or even Headhunter. Could give them a week/month trial.
viewtopic.php?f=1&t=104398 <- Headhunter Topic
viewtopic.php?f=1&t=104391 <- Telport & Heatscan Topic
Nothing to big though like a low leveled Potion for newbies. If the potion ends up being high skilled 200+ make us pay a large amount for it.
#17
Posted 07 October 2011 - 09:53
You do know that Terrorize 500 and Flinch 500 effectively cut the opponent's damage and defense in half, right? That's way too overpowered. :shock:Ie: long lasting terror 500, sanc 500, flinch500 or even Constitution500.
Flinch 250/300 and Terrorize 200/250/300 would be powerful enough as the damage and defense will drop to 70%/75%/80% of their original value.
Sanctuary 500 and Constitution 500 are also over the top, but at least an increase of 50% is less powerful as a drop of the opponent's stats of 50%. I'd say Const 300/350 and Sanc 250 would be powerful enough. :roll:
Lib 400-500 is a bit too much in my opinion. Lib 300 sounds nice though.Lib400-500
Overkill 250
Sacrifice250
Overkill 250 could work. But a lower level would work as well; it's a level 1200 buff so releasing it as a potion already gives the benefit of making it available for a lot more people. A level 150/175/200 Overkill would be enough to make it a desirable potion. :wink:
Sanc250 is nice. 8)
Sanctuary is already available through a lot of buffing players. I don't think releasing it as a Loyalty potion would be a good option. Perhaps as an AH potion though.Yeh we have leveling potions now so how about a sanctuary (level 100) or maybe a new buff that can only be bought via loyalty points
That would mean an introduction of Hypnotize being available to players instead of only creatures.I would rather just see some new pots available to everyone, but 1 pvp based pot in loyalty wouldnt be a bad thing
Maybe Hypnotize 200
Since we don't know how 'strong' Hypnotize for players is (is it 0.1% per point? Or 0.05%, or 0.2% per point?), I'd say a level like 200 doesn't make much sense to me.
Hypnotize can activate in any round of a combat so the dice of chance is rolled many times. In that case, my first guess would be that an activation chance at or below 10% per round would seem ok. 8)
You mean a FI5K? :?lower level light foots..
a decent find item pot that works... (0 for 38 on night branch with fi1K on? really?)
a super, super elite slayer pot, so I can kill that new one...
death dealer 200+ (for those of us who jacked out kill streaks)
any pots that have level 1400 buffs we want to try out before anyone reaches them
inventor pot, names after Steve Jobs as tribute
Wicked Renewal does sound much cooler though...lol
If you haven't gotten a drop in 38 times from Night Branch then you're clearly an unlucky guy in that department. There are plenty of people that have had more luck and FI1k worked fine for them. I wouldn't chance FI.
The SES 125 potion and the 175 buff already drops the creature's stats to 75% and 65% of their original values. For SE hunting it's the strongest buff around... Maybe a Loyalty potion of level 175 could be introduced, but in my opinion a higher level isn't necessary. :roll:
DD 200+ is pretty useless for most players in most situations and I wonder if anyone would go for the DD200+ pot if it would cost Loyalty points. They could also buy a new doubler pot, disable their current one and kill 60 creatures to get their full 20% damage bonus back again. Maybe a new AH potion of DD400 that works for only 10 minutes could be introduced though. :wink:
The 1400 buffs could be introduced as level 50 AH pots. No need to make them Loyalty potions if we want everyone to be able to give them a try. :wink:
#18
Posted 07 October 2011 - 10:40
You do know that Terrorize 500 and Flinch 500 effectively cut the opponent's damage and defense in half, right? That's way too overpowered. :shock:Ie: long lasting terror 500, sanc 500, flinch500 or even Constitution500.
Flinch 250/300 and Terrorize 200/250/300 would be powerful enough as the damage and defense will drop to 70%/75%/80% of their original value.
Sanctuary 500 and Constitution 500 are also over the top, but at least an increase of 50% is less powerful as a drop of the opponent's stats of 50%. I'd say Const 300/350 and Sanc 250 would be powerful enough. :roll:
Some pvp based donating pots ( for the 20% offers) would be nice to see once in a while. I know they aren't loyalty token potions..but pvp players often buy alot of stam to hit others..buff others..etc. And donate to buy gear. An offer or two in that general aspect of the game wouldnt be a bad thing. Ie: long lasting terror 500, sanc 500, flinch500 or even Constitution500. I know many who would donate strictly for those pots in the case of war, Mass gvg's..etc.
If you read the entire post and what i suggested those were for DONATION offer potions. IE: spend 60 bucks..get a 500 PvP pot. For 60$ it dang well Should be over powered. ya think?
#19
Posted 07 October 2011 - 10:41
I can't comment on Sealed or FF, because I never use or encounter them.Sealed (or Fist Fight) level 75, lasts 24 hours.
Cloak level 70
Stalker 100, cause I want to Stalk things, 90 minutes should be enough on this.
Dispel Curse 100, lasts 24 hours.
I think longer Cloak would be well used for overnight defense, plus Sealed, Fist Fight, Dispel Curse would be nice for pvp'ers to get access to a buff that allows defense to work sometimes as an offline setup. Big donaters could keep it running almost constantly.
None would be affected by Spell Beaker.
If Maehdros can't get Sealed fixed, maybe we can agree everyone gets a chance to use it sometimes.
Important to keep levels of these potions under level 175 so when we do get access to 1400 buffs they're not trumped by loyalty pots.
Cloak 70... Does BrewM affect Cloak pots? It says the duration is based on the level of the pot, so I'd say it doesn't affect it. But I'm not sure. If it doesn't then Distil 50 + Cloak 70 makes a Cloak of 3 hours and 42 minutes. Sounds alright if you buy it with Loyalty points, but it's not really good for defense during night times. Maybe BrewM does affect Cloak... :roll:
A 10% extra Elite Hunter sounds alright. I don't remember the exact XP bonus EH gives, but I'm pretty sure it was around 20%. An extra 10% EH probably means an extra 2% XP from creatures. Sounds fair to me. 8)
A 20% chance DC will not activate... I have no experience with DCurse so I won't comment on things I have no idea about.
Could work, but a high level potion could make some potions too powerful. Potions like DC, Flinch, Terrorize, Conserve and such (i.e. skills that make things like opponent's stats drop) are most vulnerable to that.distil
Distil 75/100/125/150 could probably work though.
Doesn't Hidden Coffer just say: "I'm probably carrying a lot of gold, so just try your luck and see if it's true"? HC probably isn't used that often, so making it a Loyalty potion seems a bit too much to me. :roll:Cloak
Hidden Coffer
Sacrifice
Nightmare Visage/Terrorise
Beserk
Enchanted Weapon or Armor
Reckoning
Or a new buffs like Telport and Heatscan or even Headhunter. Could give them a week/month trial.
viewtopic.php?f=1&t=104398 <- Headhunter Topic
viewtopic.php?f=1&t=104391 <- Telport & Heatscan Topic
Nothing to big though like a low leveled Potion for newbies. If the potion ends up being high skilled 200+ make us pay a large amount for it.
The thing about NMV is that every time you want to use it you want a different level (just like Counter Attack). Making it a potion with a fixed level seems close to useless to me. :?
Berserk already comes in level 350 pots. Of course a level 450 pot can be released, but why? :?
EW1500 exists. There's probably no need for a higher potion and I don't see many people spending Loyalty points on a lower level potion.
A higher level EA pot could happen. EA 250 or 300. Though the usefulness of EA is already quite limited so I wonder if many people will go and spend Loyalty points on it. :?
A higher level Reckoning could influence the price of plants and (LE) items a lot. Especially the high level players will benefit from it, because they can wear items that safely let them farm plants/LE items (so they can safely use only FI + Reck (and perhaps RF/QF/4L/LF)).
A lower level Reckoning would benefit lower level players a bit more because then they have easier excess to that buff. :wink:
#20
Posted 07 October 2011 - 10:45
Ah true. I must have read it too fast and then thought you were talking about Loyalty potions.You do know that Terrorize 500 and Flinch 500 effectively cut the opponent's damage and defense in half, right? That's way too overpowered. :shock:Ie: long lasting terror 500, sanc 500, flinch500 or even Constitution500.
Flinch 250/300 and Terrorize 200/250/300 would be powerful enough as the damage and defense will drop to 70%/75%/80% of their original value.
Sanctuary 500 and Constitution 500 are also over the top, but at least an increase of 50% is less powerful as a drop of the opponent's stats of 50%. I'd say Const 300/350 and Sanc 250 would be powerful enough. :roll:Some pvp based donating pots ( for the 20% offers) would be nice to see once in a while. I know they aren't loyalty token potions..but pvp players often buy alot of stam to hit others..buff others..etc. And donate to buy gear. An offer or two in that general aspect of the game wouldnt be a bad thing. Ie: long lasting terror 500, sanc 500, flinch500 or even Constitution500. I know many who would donate strictly for those pots in the case of war, Mass gvg's..etc.
If you read the entire post and what i suggested those were for DONATION offer potions. IE: spend 60 bucks..get a 500 PvP pot. For 60$ it dang well Should be over powered. ya think?
They could work as donation potions. I guess they'll be less popular then AL500, but after AL500, Lib500 and Conserve500 it wouldn't hurt to get a Sanc500 or something like that. 8)
I still think Flinch 500 and Terrorize 500 are a bit too powerful though. :wink:
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