Gotta say that Hoof is listening to the community as a whole. Kudos for that
+500
Posted 16 October 2011 - 20:32
Gotta say that Hoof is listening to the community as a whole. Kudos for that
Posted 16 October 2011 - 20:32
"post ediited"
You really want a game where you sit their for 5 minutes and you drag you finger from 1-8 and click a button a few times. You carry on ranting. Cause this is what the game it turning into
@Pardoux: Not just at you just at the levelers.
Didn't take it personally - but, different strokes for different folks ? - everyone has a different way of playing a game within those game options. Being forced to play it in a way they don't want to play it will just mean there's a strong potential for folk going to find a different game, one they CAN play the way THEY want to play it (within the game options).
Posted 16 October 2011 - 20:33
Posted 16 October 2011 - 20:33
Posted 16 October 2011 - 20:33
Posted 16 October 2011 - 20:34
There seems to be a clear distinction between players who are interested in levelling and those who are interested in PvP.
Maybe it is better to keep the opt-in/out. My main concern however is the limitation of targets that it causes.
How about this for a different idea: When you attack a player, you can choose whether it is for PvP Rating or Gold/XP. This way there would be no need for an opt-in/out as hits for PvP Rating would not take Gold/XP.
We could then also leave in PvP Protection.
Posted 16 October 2011 - 20:34
So if I find someone with 10 mil gold.. i have to choose to smash em..i get gold, they lose xp and i get no rating?
OR
i hit them and gain rating, they lose no xp or gold?
Are both of these attacks bountyable?
Posted 16 October 2011 - 20:35
I'm not opposed to making the item rewards unbound.
Do that and you have a yes from me:)
Posted 16 October 2011 - 20:35
Gotta say that Hoof is listening to the community as a whole. Kudos for that
+500
Posted 16 October 2011 - 20:36
"post ediited"
You really want a game where you sit their for 5 minutes and you drag you finger from 1-8 and click a button a few times. You carry on ranting. Cause this is what the game it turning into
@Pardoux: Not just at you just at the levelers.
Didn't take it personally - but, different strokes for different folks ? - everyone has a different way of playing a game within those game options. Being forced to play it in a way they don't want to play it will just mean there's a strong potential for folk going to find a different game, one they CAN play the way THEY want to play it (within the game options).
Players should play they way the game is made. Not change it to suit them. This happens and the community divides. And.... It has.
Posted 16 October 2011 - 20:36
So if I find someone with 10 mil gold.. i have to choose to smash em..i get gold, they lose xp and i get no rating?
OR
i hit them and gain rating, they lose no xp or gold?
Are both of these attacks bountyable?
Yes - you would choose what 'type' of attack. I think this would help create a distinction between 'normal' PvP and the PvP Ladder.
Posted 16 October 2011 - 20:36
Posted 16 October 2011 - 20:37
Why? Why do you cater to people whose chief joy seems to be upsetting other players ?Yes, there would be no need for the 75% reduction
Do you WANT people to quit the game? I seems a poor business strategy.
Posted 16 October 2011 - 20:37
In that case I Dont Care should be an option to as thats why neutral is huge. Also have the option to change your vote.Leaving PvP as it is now ought to be a choice in the poll. Nuetral doesn't really capture that sentiment.
Posted 16 October 2011 - 20:37
Posted 16 October 2011 - 20:38
Posted 16 October 2011 - 20:39
No No no no no no no no no no no no no no for next 5 revisions no opt out i quit and so will many more YOU have opt out why not me hoof NO NO No no no no for the next 10 revisions woot a joke and waste of my time now vote no hcs dont like it vote no again hcs dont like it wooot a joke this all is now vote no for eternity til u leave both opt out alone and pvp protection in place as has been said ya want to RUIN whats left of the fs community then you doing a bang up job
Posted 16 October 2011 - 20:39
So if I find someone with 10 mil gold.. i have to choose to smash em..i get gold, they lose xp and i get no rating?
OR
i hit them and gain rating, they lose no xp or gold?
Are both of these attacks bountyable?
Yes - you would choose what 'type' of attack. I think this would help create a distinction between 'normal' PvP and the PvP Ladder.
Posted 16 October 2011 - 20:39
There seems to be a clear distinction between players who are interested in levelling and those who are interested in PvP.
Maybe it is better to keep the opt-in/out. My main concern however is the limitation of targets that it causes.
How about this for a different idea: When you attack a player, you can choose whether it is for PvP Rating or Gold/XP. This way there would be no need for an opt-in/out as hits for PvP Rating would not take Gold/XP.
We could then also leave in PvP Protection.
Yes, there would be no need for the 75% reduction
Posted 16 October 2011 - 20:39
0 members, 1 guests, 0 anonymous users