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Official Suggestion : PvP Improvements (rev. 9)


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#81 Necra

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Posted 16 October 2011 - 20:32

Gotta say that Hoof is listening to the community as a whole. Kudos for that




+500 :D

#82 douglasj

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Posted 16 October 2011 - 20:32

"post ediited"
You really want a game where you sit their for 5 minutes and you drag you finger from 1-8 and click a button a few times. You carry on ranting. Cause this is what the game it turning into

@Pardoux: Not just at you just at the levelers.



Didn't take it personally - but, different strokes for different folks ? - everyone has a different way of playing a game within those game options. Being forced to play it in a way they don't want to play it will just mean there's a strong potential for folk going to find a different game, one they CAN play the way THEY want to play it (within the game options).


Players should play they way the game is made. Not change it to suit them. This happens and the community divides. And.... It has.

#83 fs_dok1234

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Posted 16 October 2011 - 20:33

why not bring back some kind of rewards for the bounty board and you just might get more PvP action going on :o

#84 LLAP

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Posted 16 October 2011 - 20:33

A couple questions.
1) Will there still be the same 1st, 2nd and 3rd place untill Level600?
2) Will it be -/+10 for Everyone and not just those 210 and beyond?
3) The new recipies, Will they remiain Multi-proof?(level 100 below the repice level can make 'em?)


#85 Maehdros

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Posted 16 October 2011 - 20:33

Would top ten ladder hits be 100% gold, xp and rating loss? or is it still a choice for those in the top of a ladder. IF so, its simply rating hits for the top 10... thats just rubber bat pvp to win a medal o.O


Also..a failed hit on an attack for just rating.. What would it cause to the attacker? Just simple lost rating?


Sorry i know its alot of questions.. lol, but last one.. would clearing bounties still award rating?

#86 daco

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Posted 16 October 2011 - 20:34

There seems to be a clear distinction between players who are interested in levelling and those who are interested in PvP.

Maybe it is better to keep the opt-in/out. My main concern however is the limitation of targets that it causes.

How about this for a different idea: When you attack a player, you can choose whether it is for PvP Rating or Gold/XP. This way there would be no need for an opt-in/out as hits for PvP Rating would not take Gold/XP.

We could then also leave in PvP Protection.




Hoff m8 we are standing in one place with this ...
Simple my concern is when im first on ladder and i have 6 more people below me why can they take free rating from someone that is not in pvp gear, does not havepvp buffs etc... man we are now in perfect pvp condition in game ... i do not know what is problem with it ...

#87 Hoofmaster

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Posted 16 October 2011 - 20:34

So if I find someone with 10 mil gold.. i have to choose to smash em..i get gold, they lose xp and i get no rating?

OR

i hit them and gain rating, they lose no xp or gold?




Are both of these attacks bountyable?


Yes - you would choose what 'type' of attack. I think this would help create a distinction between 'normal' PvP and the PvP Ladder.

#88 watagashi

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Posted 16 October 2011 - 20:35

I'm not opposed to making the item rewards unbound.


Do that and you have a yes from me:)


me too,,,0r bind titan drops an arena prizes,,,that would also be fair compromise

I am NOT against binding the pots,,just make them well worth the effort but bound gear is just over restricting us and the arguement about profit fails when titans arenas and gvgs can profit just as much

#89 Hoofmaster

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Posted 16 October 2011 - 20:35

Gotta say that Hoof is listening to the community as a whole. Kudos for that




+500 :D


I think it's best to discuss it and get it right :)

#90 vegasmark

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Posted 16 October 2011 - 20:36

"post ediited"
You really want a game where you sit their for 5 minutes and you drag you finger from 1-8 and click a button a few times. You carry on ranting. Cause this is what the game it turning into

@Pardoux: Not just at you just at the levelers.



Didn't take it personally - but, different strokes for different folks ? - everyone has a different way of playing a game within those game options. Being forced to play it in a way they don't want to play it will just mean there's a strong potential for folk going to find a different game, one they CAN play the way THEY want to play it (within the game options).


Players should play they way the game is made. Not change it to suit them. This happens and the community divides. And.... It has.


The game continues to evolve and change ... as life does. It is not the same as it was 4 years ago and 4 years from now it will be completely different too. Cheers mate :D

#91 LLAP

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Posted 16 October 2011 - 20:36

So if I find someone with 10 mil gold.. i have to choose to smash em..i get gold, they lose xp and i get no rating?

OR

i hit them and gain rating, they lose no xp or gold?




Are both of these attacks bountyable?


Yes - you would choose what 'type' of attack. I think this would help create a distinction between 'normal' PvP and the PvP Ladder.


Being bountied from nothing more than a Rating hit would be like getting deflected or conserve Activating.. extremly pathetic and keeps the BB as it is. Dead :(


#92 fs_tawebyrd

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Posted 16 October 2011 - 20:36

No No no no no no no no no no no no no no for next 5 revisions no opt out i quit and so will many more YOU have opt out why not me hoof NO NO No no no no for the next 10 revisions woot a joke and waste of my time now vote no hcs dont like it vote no again hcs dont like it wooot a joke this all is now vote no for eternity til u leave both opt out alone and pvp protection in place as has been said ya want to RUIN whats left of the fs community then you doing a bang up job

#93 Hoofmaster

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Posted 16 October 2011 - 20:37

Yes, there would be no need for the 75% reduction :)

Why? Why do you cater to people whose chief joy seems to be upsetting other players ?
Do you WANT people to quit the game? I seems a poor business strategy.


I'm suggesting people can choose to attack for either PvP Rating or Gold/XP. The only reason the reduction was suggested was because there would be no way to 'opt-out' of the PvP Ladder.

#94 douglasj

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Posted 16 October 2011 - 20:37

Leaving PvP as it is now ought to be a choice in the poll. Nuetral doesn't really capture that sentiment.

In that case I Dont Care should be an option to as thats why neutral is huge. Also have the option to change your vote.

#95 fs_nahkera

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Posted 16 October 2011 - 20:37

I still do not want the new Items bound, any other part of this game when you use Stamina you receive rewards that are not bound, Mix it up atleast, that way we have an option on some of it~!!!!

#96 watagashi

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Posted 16 October 2011 - 20:38

changing the vote would be helpful, We voted strongly disagree because it had the part of bound gear rewards

#97 LLAP

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Posted 16 October 2011 - 20:39

No No no no no no no no no no no no no no for next 5 revisions no opt out i quit and so will many more YOU have opt out why not me hoof NO NO No no no no for the next 10 revisions woot a joke and waste of my time now vote no hcs dont like it vote no again hcs dont like it wooot a joke this all is now vote no for eternity til u leave both opt out alone and pvp protection in place as has been said ya want to RUIN whats left of the fs community then you doing a bang up job


Quit then, please!!


#98 vegasmark

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Posted 16 October 2011 - 20:39

So if I find someone with 10 mil gold.. i have to choose to smash em..i get gold, they lose xp and i get no rating?

OR

i hit them and gain rating, they lose no xp or gold?




Are both of these attacks bountyable?


Yes - you would choose what 'type' of attack. I think this would help create a distinction between 'normal' PvP and the PvP Ladder.



Smartest thing I have heard yet ... and if I attack a player for rating, I would lose rating on the BB too. If I attack them for XP and gold, I lose XP on the BB. That would be awesome

#99 Removed20081

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Posted 16 October 2011 - 20:39

There seems to be a clear distinction between players who are interested in levelling and those who are interested in PvP.

Maybe it is better to keep the opt-in/out. My main concern however is the limitation of targets that it causes.

How about this for a different idea: When you attack a player, you can choose whether it is for PvP Rating or Gold/XP. This way there would be no need for an opt-in/out as hits for PvP Rating would not take Gold/XP.

We could then also leave in PvP Protection.


Yes, there would be no need for the 75% reduction :)


I Like this option! huge +1 from me, seems fair all round, gold thieves can still go about their business without being put on to a ladder they want no part of, people playing the ladder and farming for rating will do less damage to people that hate losing so much xp on a 100 stam, other complete anti PvPers will still have their protection, and people wanting to do maximum damage to players off the board over a dispute or in a guild war can still do so... it's a win/win in my point of view and a good compromise I could live with, now we are getting somewhere :D

#100 fs_steveram5

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Posted 16 October 2011 - 20:39

Revert back to the good old days scrap the ladder and its rewards.


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