Thereby FORCING my guild and allies to PVP, when they dont want to. Ya, great solution.
Then what would you suggest? If You dont want someone to defend you, or take levels on a player who wronged you, what do you propose?
Posted 18 October 2011 - 21:26
Thereby FORCING my guild and allies to PVP, when they dont want to. Ya, great solution.
Posted 18 October 2011 - 21:28
Players can only attack other players within +/-10 of their virtual level. Players can always attack the top 10 players in their band regardless of if the target is active or within +/-10 of their virtual level.<---
This part has me curious, If i am top ten.. anyone can hit me..but i can only hit back if they are top ten? That makes no sense. It should be..To hit others in the top ten, you have to BE in the top ten.
Rating, xp gold loss..should always apply to top ten hits.
I was thinking the same thing, but not even sure if hoof is paying attention here anymore?
Posted 18 October 2011 - 21:38
Posted 18 October 2011 - 21:40
I think this revision looks the most promising. I'm not saying there won't need to be improvements to other aspects of PvP, but I do like the separation of the PvP Ladder from 'normal' PvP.
Posted 18 October 2011 - 21:42
Posted 18 October 2011 - 21:59
I think this revision looks the most promising. I'm not saying there won't need to be improvements to other aspects of PvP, but I do like the separation of the PvP Ladder from 'normal' PvP.
Posted 18 October 2011 - 22:00
Thereby FORCING my guild and allies to PVP, when they dont want to. Ya, great solution.
Then what would you suggest? If You dont want someone to defend you, or take levels on a player who wronged you, what do you propose?

Tact is for those that lack the intelligence to be sarcastic!
Posted 18 October 2011 - 22:01
How about FIXING the bounty board, so the cowards cant have their free hits? Or is that too logical?
Posted 18 October 2011 - 22:47
How about FIXING the bounty board, so the cowards cant have their free hits? Or is that too logical?
Ive no issue with disallowing free hits from the board, However...someone isnt a coward for repeatedly hitting a player, who wont do anything about it, other then post a bounty and forget about it. Want revenge? DO something.

Tact is for those that lack the intelligence to be sarcastic!
Posted 18 October 2011 - 22:48
It's Karma.
How about FIXING the bounty board, so the cowards cant have their free hits? Or is that too logical?
Ive no issue with disallowing free hits from the board, However...someone isnt a coward for repeatedly hitting a player, who wont do anything about it, other then post a bounty and forget about it. Want revenge? DO something.
I dont want to PVP. I used to do it, and now Im completely disgusted with it and choose not to anymore. Its no longer fun.
Posted 18 October 2011 - 22:57
It's Karma.
How about FIXING the bounty board, so the cowards cant have their free hits? Or is that too logical?
Ive no issue with disallowing free hits from the board, However...someone isnt a coward for repeatedly hitting a player, who wont do anything about it, other then post a bounty and forget about it. Want revenge? DO something.
I dont want to PVP. I used to do it, and now Im completely disgusted with it and choose not to anymore. Its no longer fun.

Tact is for those that lack the intelligence to be sarcastic!
Posted 18 October 2011 - 23:04
When I pvped, I asked permission before doing so, and quite a few people will recall me because of that. I have NEVER bullied anyone in FS. So, nope, not karma...just bullies. God forbid they should actually test their SKILL on a real pvp target, someone that actually enjoys fighting back and would be an actual challenge. How are free hits from the bounty board on a leveler, a challenge or test of skill?
Posted 18 October 2011 - 23:10
Thereby FORCING my guild and allies to PVP, when they dont want to. Ya, great solution.
Posted 18 October 2011 - 23:12
And almost every PvP-er got on BB at least once in order to test their skill against higher level players...Some even do it all the time...Why bullies?-if they can hit-they WILL hit...Nothing wrong with that.When I pvped, I asked permission before doing so, and quite a few people will recall me because of that. I have NEVER bullied anyone in FS. So, nope, not karma...just bullies. God forbid they should actually test their SKILL on a real pvp target, someone that actually enjoys fighting back and would be an actual challenge. How are free hits from the bounty board on a leveler, a challenge or test of skill?
Posted 18 October 2011 - 23:51
I think this revision looks the most promising. I'm not saying there won't need to be improvements to other aspects of PvP, but I do like the separation of the PvP Ladder from 'normal' PvP.
Can you comment on the issue with hitting top ten players? Anyone can hit the top ten? How can top ten player hit back?
Posted 18 October 2011 - 23:53
When I pvped, I asked permission before doing so, and quite a few people will recall me because of that. I have NEVER bullied anyone in FS. So, nope, not karma...just bullies. God forbid they should actually test their SKILL on a real pvp target, someone that actually enjoys fighting back and would be an actual challenge. How are free hits from the bounty board on a leveler, a challenge or test of skill?
If you asked permission then you never truly pvped. That is not PvP. Not a test of skill but sure as hell fun
Posted 18 October 2011 - 23:57
I think this revision looks the most promising. I'm not saying there won't need to be improvements to other aspects of PvP, but I do like the separation of the PvP Ladder from 'normal' PvP.
Can you comment on the issue with hitting top ten players? Anyone can hit the top ten? How can top ten player hit back?
I think if a player attacks someone in the top 10 of the PvP Band (and they are outwith the +/-10), then the player in the top 10 gets an opportunity to attack that player back equal to the amount of times they were attacked (no more, no less). Unless anyone has any better ideas?
Posted 19 October 2011 - 00:32
Posted 19 October 2011 - 00:35
Then the first 10 players that hurry and get hits in will be in top ten and no one else can hit them. A baseline would have to be established or some other criteria met.
Posted 19 October 2011 - 00:47
This is getting very complicated...Then the first 10 players that hurry and get hits in will be in top ten and no one else can hit them. A baseline would have to be established or some other criteria met.
to hit them, players would have to either be in range, +/- 10 OR hit others at 0 to get into the top ten.
I do see your point tho... eventually if top ten hit one another enough... when someone who inst in top ten just starts hitting for rating ,...even if they hit 5 x 0 rated players...wont be able to hit anyone in the top ten since they cant make the top ten. They have to hope..a top ten player is in +/- 10 level range
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