Constitution and flinch dont have the duration to be meaningfull protection even if they do activate for defending party (which i'm not sure at all they do). The attacker has KE175 (+70% att) and DC225 (-45% defender defense). And than the attacker has Sealed to reduce minute risk a first strike or dodge in combination with critical hit and piercing strike could make the attack fail
Not everyone uses a 4x ke set. Because more than likely where you get the attack you lack in other stats. You are very likely to lose the combat if sealed activates in any setup. I still like the idea of the KE200 longer duration pot would be a nice addition

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