Yes, that's the problem with these revisions, they were initially meant to revive and improve PvP, but have ended up catering for everyone and everything else while leaving the PvP issue unsolved or making it worse by every revision...
Whats not to like? PVP ladder has been addressed, XP/Gold hits remains basically the same. I dont see helping my guildmates/friends as being taken advantage of, anymore than you do by hitting someone or taking a bounty for guildmates/friends? Until such time as the BB is fixed, there are those that will always get their kicks picking on people, making pvp protection necessary. I have no respect for those kinds of people and choose to not participate in PVP at all until Hoof addresses the exploits. If you hit someone from the BB, EVERY attack should be bountiable! Period! Meanwhile, I will buy PVP Protection and ignore them.
Well, if you really want to know..
In my opinion, the current main issues with PvP and the ladder are:
- Low to no risk in playing the ladder. XP loss is not risk, on the ladder its resources. Just like stamina.
- PvP and the PvP ladder are treated as two separate games.
- You cannot place on the ladder by taking risks and doing well in pvp.
- The bounty board is almost dead. Bounties hardly ever get placed and when they do they often hang there for hours as very few bothers to hit them and/or clear them.
- PvP rating is tradable.
The main issues with this revision 10 are:
- Low to no risk in playing the ladder.
- PvP and the PvP ladder are treated as two separate games. The opt in has been replaced by hits only taking rating by choice. Same thing, but now it'll cost you 10 stam.
- You cannot place on the ladder by taking risks and doing well in pvp.
- The bounty board will stay quiet. No increased incentive to place, hit or clear bounties.
The only issue 'solved' is tradable rating, which is just one part of the problem, and means almost nothing if none of the other issues are adressed.
Revision 3 was close to perfect from a PvP perspective. This might be close to perfect from a non-PvP perspective. Methinks HCS should rewind and find some middle ground at least. After all this time and effort put into arguments from every point of view, it would be a disappointment to see this one go through.
EDIT: Added my own quote to make it more clear what I was replying to.