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Special Event + Global Quest!


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#401 jdlaw

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Posted 26 February 2012 - 05:04

If You cant find the creatures
yet
there at every map just walk around
you can find lots at elite places and places with no creatures
:)

#402 RebornJedi

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Posted 26 February 2012 - 05:07

should of counted the legendary kills as well...they're footsoldiers too :oops:

 


#403 killerz15

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Posted 26 February 2012 - 05:17

Something needs to be done about the Legendary and their drops. This event is going on too long that the gear is already flooding the AH. It's a bit ridiculous.

#404 Ringhal

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Posted 26 February 2012 - 06:43

I have read every single post in this thread, reading people complain that killing anything more than the 250 is a waste of their stamina. Player's using all their stam and resources to get in as many kills as possible, some willing to even use their reserved stam. Also some very good ideas for future global events like this.

I agree, the minimum to qualify should be at least 1k kills and that legendary kills should count towards the kill requirement.

it's going to be funny when it doesn't hit 5 million. All those who stopped at 250 kills hoping to get easy containers will be the ones to blame for being greedy and not helping reach the 5 million threshold ;)

+1

I spent 10k stam and killed about 10k of the foot soldiers. I plan to kill more near the end of the event. This will keep me in the the Top 100. If the community fails to reach the minimum of 5,000,000 total kills, at least I will get a medal.

It is possible to reach the top target of 25,000,000 total kills, even go much higher, if people would use their stam to kill the soldiers. Let's assume every one does only the minimum of 250 kills. With the target requirement of 5,000,000 total kills, that means at least 20k players need to defeat 250 foot soldiers. There aren't even 20k active players. For players not being able to contribute due to the bugs in the map/game, we have HCS to blame for that. Hopefully, all the bugs will be sorted out soon and before the next global event.

Of course, everyone that qualified will get the same reward, but if we, as a community, don't reach the target, no one will get any reward. On top of that, every player that isn't in the top 100 would have wasted their stam, as they will get absolutely nothing, not even a medal.

#405 Ali

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Posted 26 February 2012 - 07:08

so nice to see such opinionated players with over 10k+ stam ,and yet they themselves are not on the top 100 while the minimum is less then half their max plus some even have full or close to full max clearly indicating they did not do much at all to help the community in terms of kills. not saying some those opinions are bad in fact i agree with some of them ,but i don't think players like that should have the right to complain or say anything when they haven't done much if anything more then the minimum 250. players like that are part of the problem not the solution.


Equally nice to see people who haven't been willing to shell out thousands of FSP on their max stam criticize those who have. Feeling a little privileged? Like we owe you something? Get over it. It's our stam, and we have every right to decide what to do with it - or NOT do with it, as the case may be. If you feel so strongly about this event, then put your money where your mouth is. The FSP store is still open, last I checked.

As for not having the right to complain, that's just silly. Of course we have the right to complain, just as you do. However, that's not what most of us are doing. Making constructive criticisms and suggestions how the event can be improved next time is not "complaining."

also i disagree with making LE kills count. why would anyone kill the critters that don't give anything the player can profit from when they could just kill LE's gaining profits from the items/recipes and getting kills. there would be no point to killing the other critters if you could kill the LE and it counted.


I don't understand your objection. Seems to me your goal is to get people to use all (or at least more) of their stam participating in the event, so that the "community" (such as it is) can meet its goals. The more kills we get, the better it is for the "community," and counting legendary kills will improve our numbers drastically. Seems pretty straightforward to me.

Perhaps you agree with the Cows that people ought to have to choose between killing legendaries (and not helping the effort) and killing peons (and helping the effort). I don't really see why the two have to be mutually exclusive, but OK, let's say you're right and the two do have to be separated. The solution is to do as I suggested and have ten or fifteen different types of peons, none dropping legendary gear or resources, but all of them a different level. I chose not to spend a lot of stam killing level 1 peons. I would have been happy to spend all of my stam killing a level 900 peon, even if he didn't drop anything.

#406 Ali

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Posted 26 February 2012 - 07:15

If the community fails to reach the minimum of 5,000,000 total kills, at least I will get a medal.


Yes, as will everybody else who qualifies.

(snip)

Of course, everyone that qualified will get the same reward, but if we, as a community, don't reach the target, no one will get any reward. On top of that, every player that isn't in the top 100 would have wasted their stam, as they will get absolutely nothing, not even a medal.


quoting from the base post:

"Note also we've added some medals which you can obtain by participating in the Global Quest (1 for qualifying and 1 for being within the top 100 contributers)."

So assuming I'm not misreading this, it's not true that "every player that isn't in the top 100 would have wasted their stam, as they will get absolutely nothing, not even a medal." - everyone who qualifies will get a medal. Not a top 100 medal, certainly, but definitely a participation medal.

#407 Neomaxiums

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Posted 26 February 2012 - 07:32

Alrighty here we go...again I have 13k kills and plan to put more up by monday.Is it because "I" will get more than the next player? or maybe because "I" choose to or not to donate as much money as the next player?
No,it is because I choose to put the community ahead of myself and not going under the thought I may get more cause I put forth more effort :roll: it's all "click click click" anyway .Whether we make it to 5 mill or not I will get the medal not cause "I" or "my guild" will dominate but because I would like the RARE chance to prove that I am someone that would play to put others ahead of them selves.All just bits and bites anyway right?

Again its not about "YOU" it's about "US" :shock: can you believe it?

#408 evilbry

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Posted 26 February 2012 - 07:47

While there are many good features which have come out of this event, the cows have sadly shown their determination to reward mediocrity at the expense of Fallensword as a whole, and at the expense of the wider community.

So many of the features of Fallensword which reward mediocrity are the ones which so sorely need fixing.

Example:

[*:3oyszli5] The Arena: for so long rewarded people, not for skill, but for luck. This is now being addressed.
[*:3oyszli5] PvP Ladder: Again, rewards luck over skill. This has been an issue for a long time, cows have very selective reading when it comes to dealing with threads/tickets raised.
[*:3oyszli5] GvG: Rewards those who trade/farm rating from guilds, and punishes those who excel in winning most of their conflicts.
[*:3oyszli5] Global Event: Fosters greed and individualism amongst min:max players rather than encouraging community spirit.
In each of the categories above it's usually only a few bad apples giving a bad name, but it highlights one underlying problem HCS overlook time and time again.

Hopefully the bovines come in on Monday, and mull things over and take on board feedback when considering their long term plans for Fallensword.

#409 Neomaxiums

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Posted 26 February 2012 - 08:11

While there are many good features which have come out of this event, the cows have sadly shown their determination to reward mediocrity at the expense of Fallensword as a whole, and at the expense of the wider community.

So many of the features of Fallensword which reward mediocrity are the ones which so sorely need fixing.

Example:

[*:31el7ffc] The Arena: for so long rewarded people, not for skill, but for luck. This is now being addressed.
[*:31el7ffc] PvP Ladder: Again, rewards luck over skill. This has been an issue for a long time, cows have very selective reading when it comes to dealing with threads/tickets raised.
[*:31el7ffc] GvG: Rewards those who trade/farm rating from guilds, and punishes those who excel in winning most of their conflicts.
[*:31el7ffc] Global Event: Fosters greed and individualism amongst min:max players rather than encouraging community spirit.
In each of the categories above it's usually only a few bad apples giving a bad name, but it highlights one underlying problem HCS overlook time and time again.

Hopefully the bovines come in on Monday, and mull things over and take on board feedback when considering their long term plans for Fallensword.

+1k if that is possible?
For far to long certain aspects of the game have been overlooked while adding more and more to the game I for one miss the days when there would be 10-20k+ players online (about 2-2.5 years ago) but most have left for this exact reason.I will say I had fun for this event (pretty good for a first time try compared to what we have gotten before) But I really hope the rest of the game is looked at before you even think of future global events and when you do get to looking at future 'global' events you should think of adding more...A titan and some sort of PvP aspect where you must choose sides (even if there is no pvp choosing one side is a great idea) and these events would take off like a bat outta hell.

*EDIT*-late night spelling errors :lol:

#410 Ringhal

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Posted 26 February 2012 - 08:14


If the community fails to reach the minimum of 5,000,000 total kills, at least I will get a medal.


Yes, as will everybody else who qualifies.

I was talking about the Top 100 medal, not the participation medal.

Alrighty here we go...again I have 13k kills and plan to put more up by monday.Is it because "I" will get more than the next player? or maybe because "I" choose to or not to donate as much money as the next player?
No,it is because I choose to put the community ahead of myself and not going under the thought I may get more cause I put forth more effort :roll: it's all "click click click" anyway .Whether we make it to 5 mill or not I will get the medal not cause "I" or "my guild" will dominate but because I would like the RARE chance to prove that I am someone that would play to put others ahead of them selves.All just bits and bites anyway right?

Again its not about "YOU" it's about "US" :shock: can you believe it?

+1

#411 Zennaro

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Posted 26 February 2012 - 08:21

I don't know about you guys but I am having fun. Yes, some people will contribute a lot and other very little. I think that is besides the point, which is having fun. We are probably going to get to 5 but not more. I think that is great and I am sad that the cows plan to change the tiers. I think we have all learned something here. (And there are plenty of things to be learned from this event ;-))

Virtually yours,
Zennaro

#412 stormfury3

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Posted 26 February 2012 - 08:35

Equally nice to see people who haven't been willing to shell out thousands of FSP on their max stam criticize those who have. Feeling a little privileged? Like we owe you something? Get over it. It's our stam, and we have every right to decide what to do with it - or NOT do with it, as the case may be. If you feel so strongly about this event, then put your money where your mouth is. The FSP store is still open, last I checked.


just because i haven't "been willing to shell out thousands of FSP" on max stam doesn't mean i don't have the FSP to do it by any means. fact is i have access to more FSP then you could possibly fathom ,and the only reason i'm at 6k max is because i don't feel the need for more as i don't like to wait long for it to max out. that's besides the point anyway. the point was that certain players are doing nothing but complain ,and are only worried about what they can gain instead of pulling together as community like this event was intended to do. that they are not willing to expend anymore effort then the minimum amount needed for personal gain.

for the record i never said any name you singled yourself out... feeling guilty?

I don't understand your objection. Seems to me your goal is to get people to use all (or at least more) of their stam participating in the event, so that the "community" (such as it is) can meet its goals. The more kills we get, the better it is for the "community," and counting legendary kills will improve our numbers drastically. Seems pretty straightforward to me.

Perhaps you agree with the Cows that people ought to have to choose between killing legendaries (and not helping the effort) and killing peons (and helping the effort). I don't really see why the two have to be mutually exclusive, but OK, let's say you're right and the two do have to be separated. The solution is to do as I suggested and have ten or fifteen different types of peons, none dropping legendary gear or resources, but all of them a different level. I chose not to spend a lot of stam killing level 1 peons. I would have been happy to spend all of my stam killing a level 900 peon, even if he didn't drop anything.


all that does is prove your only willing to do what benefits YOU.

I would have stayed in longer to kill something closer to my level, since I would have (presumably) gotten some gold and xp from it in addition to tallying up kills.


not wanting to kill level 1's because YOU don't gain gold/exp as you said just shows your true colors.
you are not willing to sacrifice anything more then the minimum requirement to help the community because you don't gain anything... your being selfish and greedy enough said

+1k if that is possible?
For far to long certain aspects of the game have been overlooked while adding more and more to the game I for one miss the days when there would be 10-20k+ players online (about 2-2.5 years ago) but most have left for this exact reason.I will say I had fun for this event (pretty good for a first time try compared to what we have gotten before) But I really hope the rest of the game is looked at before you even think of future global events and when you do get to looking at future 'global' events you should think of adding more...A titan and some sort of PvP aspect where you must choose sides (even if there is no pvp choosing one side is a great idea) and these events would take off like a bat outta hell.

*EDIT*-late night spelling errors :lol:


+1
would love to see some sort of pvp aspect in future global events

#413 ventr

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Posted 26 February 2012 - 10:09

There can be another workaround for making it more attractable to players to get more kills.
Some time (posts) before it was suggested to base reward depending on personal records.

Example given by him/her was a potion that was lower in levels than market and go up as you progress on getting kills.

What I think of it could be something like this:
Every1 gets the same reward - just tunded in power by personal kill count. Like this:
0 - 249 kills - no reward
250-499 kills - potion has only 25% of max levels
500-999 kills - 50% of power
1000-1999 kills - 75% power
2000+ kills - 100% power

Kill amounts and % of power are just a possibility. They do not need to be equal.

Then the reward could be unbound and we would have seen in AH Zorgrom Stash (50%)

#414 fs_chibibucky

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Posted 26 February 2012 - 10:21

my computer has been down all day so i didnt get to help. can anyone tell me just a nice place to hunt these thing so i can spend my stam. im not finding a lot of them and if i only do 250 kills im gonna feel like a clod.

#415 Grimwald

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Posted 26 February 2012 - 10:52


I don't understand your objection. Seems to me your goal is to get people to use all (or at least more) of their stam participating in the event, so that the "community" (such as it is) can meet its goals. The more kills we get, the better it is for the "community," and counting legendary kills will improve our numbers drastically. Seems pretty straightforward to me.

Perhaps you agree with the Cows that people ought to have to choose between killing legendaries (and not helping the effort) and killing peons (and helping the effort). I don't really see why the two have to be mutually exclusive, but OK, let's say you're right and the two do have to be separated. The solution is to do as I suggested and have ten or fifteen different types of peons, none dropping legendary gear or resources, but all of them a different level. I chose not to spend a lot of stam killing level 1 peons. I would have been happy to spend all of my stam killing a level 900 peon, even if he didn't drop anything.


Personally, I went out, killed some 400 or so soldiers and went back to my hunting spot. It did cost me more then a days worth of stamina, as it took me a lot of time to figure out where those soldiers where spawning. A friendly remark like "They are spawning from level 25 onwards" would have helped. Especially as I noticed on the first couple of pages of this thread severall people asking where they are spawning :(

The numbers needed to get to silver tier is way too high. After two days (and after most of the heavy hitters spend their stamina already) we are at 3.8mln. Don't mind spending a couple of thousands stamina on lower level hitting, but getting 1 xp / 1 gold is a bit too low, especially as the drops itself is now worthless. A smaller chance of getting an somewhat more usefull drop would have been nice. Maybe thinking about an unbound RF200, AM200, conserve200 and so on? Nothing earthbraking but enough to warrent continue killing those mobs. At this moment only those who are hitting those legendarys are making some income, and I bet they all killed at least 250 soldiers too.

#416 Zennaro

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Posted 26 February 2012 - 11:05

The best way to hunt the low level soldiers is to band together with other players in a realm. You can divide the realm among you and then you have to walk much less.

The creatures respawn immediately on other spots, thus making it seem like you are chasing them around. If you work together with others it is much more efficient. Perhaps something you can do with your guild mates? Just make sure that you work at approximately the same pace - if you do it faster than the others then you have to walk more, and if you are too slow you make the others walk for you.

Virtually yours,
Zennaro

#417 dew1631

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Posted 26 February 2012 - 13:21

I want to apologize to the community for griping the other day about the event even though it was a private gripe to a guild mate.. After reading this thread (for hours) I can see that the larger community attitude is one I have rarely had. This game has been about me and my guild for the most part, though I have encouraged others from time to time and put forth resources to help a few outside of my own circle. Despite the view I had of the cows using this as a HUGE gold sink and stam drainer (I am an accountant and saw this in terms of costs to the individuals and guilds) and saw no overall benefit to me and my guild, I will go ahead and kill more foot soldiers for the good of the community. I DO want to see this game continue and those who participate have fun doing so. I can go back to competing when it's over. :)

PS. Some GREAT suggestions have been put forth to make future community events more fun (less boring), more and better tiers for rewards, less about individual profits, and getting individuals to pull together both at levels and in guilds.

Thanks HCS, for putting this event on! It's a great first effort! Now back to defeating these hordes of invaders!
*unsheathes sword and dashes back into the fray - after getting breakfast :) *

#418 fs_mithnaur

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Posted 26 February 2012 - 13:25

4 days is 96 hours, with BASIC stam gain for hour = 50 thats 4800 stamina gain while the event is in progress. YES 250 kills for a player to be able to get a reward is a bit low, make it 500. For a 1st tier reward. 1000 kills for second and thats IF community gets total kills for a second tier rewards, 1500 for third and so on.
For next time just get rid of LE creatures UNTIL community gets half of total kills required for 1st tier. "thier armies bleeding out, officers take action! Legendary creatures go to the fields of battle!" - this looks more like an invasion. This should go for 24(or 18) hours, next spawning of LE when community breaches 2nd tier Or again in the middle of kiling for second tier. Yes, ive hunted down LE for one full day just to get a full set of gear. Almost 800 stamina for 6 items. There is 40 pages of "Exalted Emissarie"s items in AH. Fragging overkill in stamina costs.

how much Common and LE resources will get you to invent item on average? maybe here some tweaking could be done.

General ideas. Im not veteran player, so if they are really bad please be understanding.

And dont get me banned for bad language, will you?

#419 fs_corathus

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Posted 26 February 2012 - 14:03

For next time just get rid of LE creatures UNTIL community gets half of total kills required for 1st tier. "thier armies bleeding out, officers take action! Legendary creatures go to the fields of battle!" - this looks more like an invasion.


Ooh. This is a very good idea, and makes the whole event MUCH more interesting.
Definitely lower the number of kills required for each tier, however, each tier will release more difficult enemies to defeat. The drops get better for each tier, but not for individual drops, as this is a group effort. Individual drops from tier mobs would just encourage farming and individual goals when the global even would be about a total community goal. Perhaps? I like this idea very, very much.

Example:
Tier 1 - foot soldiers (or whatever)
Tier 2 - Champions
Tier 3 - Elite's
Tier 4 - Legendaries
Tier 5 - Super Elites (perhaps 1 SE within a mob of Legendaries)

Just an example/idea....

#420 morderme

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Posted 26 February 2012 - 14:13

I feel the Event was, and is, a great idea. I think it is also great to see all this feedback to make the next such Event (hint-hint, HCs!) even better… It is great that so many players are pumped for this event.

I like that the potions are bound. If you could, include more options across the board so that GvGers, etc., could use them as well – with benefits that don’t affect their rank and status.

When’s the next one?!


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