This is my intention. No new Crystal until I can convince the Coders that it ought to take some damage, regardless of UB200. New Sets built from existing Quest Item rewards.
Now if it was the wishes of HCS's to have crystaline gear "always take damage", than why would HCS create UB 200 to begin with? What is the purpose of having potions such as distil and a UB 190 = which equal a UB 200 if it won't protect gear? This statement causes me to question if our devs are aware of buff affects?
Further more, if crystal gear does take damage in the future, and if the UB potion no longer protects gear how will this affect the Erosion buff? Does this mean that Erosion will always destroy gear?
Despite whether or not Crystal gear does take damage or not... I can't see why this should get in the way of releasing new gear into the community? No offense, but the community would like some new toys regardless of whether or not those toys take damage or not... So why do we all have to wait to see if HCS can undo their own work before getting new gear??
- Chazz
Grim's always been trying to change ub200, but its ultimately hoofs call on what happens.
Simply make resilience pots ( ub190) un affected by distil.. similar to cloak, and other distil's
There will still be ub200 loyalty pots, but using them sinks alot of tokens and the only way to get more *tokens* is donating ( win for the moo moo's or waiting a longggg time to collect tokens lol.)
My only issue with erosion currently is the fact that "sealed" basically kills UB, similar to cursed rune..( this will be fixed soon when sealed is changed, hopefully)
Basically If someone is running sealed(17.5% chance) and erosion (17.5% chance), that roughly equates to a 3% chance of "eroding" equipped gear.( against UB200)
UB190 ( 5 % chance of gear taking damage) x ( 17.5% chance of erosion firing) = 0.008% chance.. roughly 1% chance of an erosion kick.
Using Ub175 = 12.5% chance of damage to gear x ( erosion 17.5%) = roughly 2% chance of an erosion kick.
Other then the above ( sealed issue), I dont see a problem of gear being damaged, crystal is SUPPOSED to break, be it over time, or due to a random erosion kick.
I do agree tho with no new crystal being brought into the game until this "unbreakable" issue is handled. Right now, crystal simply isn't breaking much. IT SHOULD.