Also - another item -
For GVG's, are you able to defend with just 1 person, or do you need multiple people as well? For example, 2 level 1k+ people hit me for 50 hits, and they only have minimum amount of members needed to GVG. If the remaining targets they have are 1050+, can I hit for 50 hits back to tie/win by myself, or can I only hit 25?
Defenders should be able to hit back completely by themselves, or this opens the ability to manipulate GVG and take advantage of "farming" guilds. Example - you recruit 4 members who are 50 and you are level 1200. You have your members attack guilds who only have 1 person within the attackable level range and make sure you (high level) can't be hit by a member of the other guild. Your guild goes 50/50, but if they only have 1 target who can hit your members, they would only be able to hit 25/50, thus never able to achieve a draw as the defending guild. (Sorry just realized this as an example as I was looking at people around my level range to see how many targets I currently have).
It is mentioned the max 25 hits is only for the attacking guild, defending guild can use just one player.
They can't choose the time of the defend, have a timelimit and this way will be able to defend exactly the same way as the GvG as it stands now.
In the higher levels, and using all pvp buffs/pots, I don't believe a 100 levels is always going to be such a big difference as you seem to think. BB is full of lower levels managing even pvpers that are more than 100 levels above them.
Also, the points awarded for at least completing all the attacks, makes even a loss more interesting.