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Apologies if it's been addressed before


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#1 MummRa

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Posted 15 August 2012 - 16:27

I know I've suggested it and others have liked it and also mentioned that the idea was not original (but what idea is anymore)

Regarding PvP... Why can't their be an option to bounty, ignore or have the option of a retaliatory hit. The retaliatory hit would not be bountyable. This way a player can choose to use the retaliatory hit or bounty... But bit both

Cons
Yes, it might hurt the livelihood of the BB

Pros
I can only speak for myself but I'd rather hit back than place a bounty. But don't want to open myself York being on the BB. I think that if a player could retaliate to a pvp hit without being subsequently placed in the BB it would encourage more people to hit back. Maybe once they do this a few times they will find they like pvp and the community has a new pvper


There have been details discussed in the past I apologize for not infusing them here but I'm on a phone and searching past threads is a burden

Please leave comments suggested details and your own pro cons

I'd especially like to hear from the cows

#2 Windbattle

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Posted 15 August 2012 - 16:34

No, all hits should be bountiable. I would also like to see the pvp smasher medal returned to its former glory and removal of pvp protection.

Deflect does a pretty good job already, 43.75% chance to stop incoming attacks, at level 175.

#3 MummRa

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Posted 15 August 2012 - 17:33

No, all hits should be bountiable. I would also like to see the pvp smasher medal returned to its former glory and removal of pvp protection.

Deflect does a pretty good job already, 43.75% chance to stop incoming attacks, at level 175.


Smasher medal has nothing to do with this thread I'd appreciate if it can stay on topic. If you allow for a retaliation hit that can't be bountied you would get more people involved in pvp.

If in 1 day, 100 people used the retaliation hit option, maybe just maybe 1 (or more) of them like the taste of it and give pvp a try.

It would expose more people to an aspect of this game that people are trying to save

#4 Savanc

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Posted 15 August 2012 - 18:50

Regarding PvP... Why can't their be an option to bounty, ignore or have the option of a retaliatory hit. The retaliatory hit would not be bountyable.

Cons
Yes, it might hurt the livelihood of the BB

Pros
I can only speak for myself but I'd rather hit back than place a bounty. But don't want to open myself York being on the BB. I think that if a player could retaliate to a pvp hit without being subsequently placed in the BB it would encourage more people to hit back. Maybe once they do this a few times they will find they like pvp and the community has a new pvper

I think it sounds fair to give the one who got attacked (Person A) a chance to retaliate against the attack (of Person B) without the chance to get bountied for that retaliation hit (as long as the amounts of stam of both hits are the same).
But I think it would be most fair that if the retaliation hit cannot be bountied then the first attack should also not be bountyable as well if Person A chooses to retaliate. So there can't be both a retaliation hit (Person A hits back Person B) and a bounty (Person A puts Person B on the BB) for the first attack.

So Person A (who got attacked) has 3 options:
[*:1z9k65g3]Bounty the hit (and after that everything returns to normal)
[*:1z9k65g3]Ignore the hit (and everything returns to normal - except Person B 'fears' what Person A will do for two days)
[*:1z9k65g3]Retaliate (and after that everything returns to normal because this option leaves both attacks unbountyable)

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#5 MummRa

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Posted 15 August 2012 - 19:11

Regarding PvP... Why can't their be an option to bounty, ignore or have the option of a retaliatory hit. The retaliatory hit would not be bountyable.

Cons
Yes, it might hurt the livelihood of the BB

Pros
I can only speak for myself but I'd rather hit back than place a bounty. But don't want to open myself York being on the BB. I think that if a player could retaliate to a pvp hit without being subsequently placed in the BB it would encourage more people to hit back. Maybe once they do this a few times they will find they like pvp and the community has a new pvper

I think it sounds fair to give the one who got attacked (Person A) a chance to retaliate against the attack (of Person B) without the chance to get bountied for that retaliation hit (as long as the amounts of stam of both hits are the same).
But I think it would be most fair that if the retaliation hit cannot be bountied then the first attack should also not be bountyable as well if Person A chooses to retaliate. So there can't be both a retaliation hit (Person A hits back Person B) and a bounty (Person A puts Person B on the BB) for the first attack.

So Person A (who got attacked) has 3 options:
[*:2sjw92oe]Bounty the hit (and after that everything returns to normal)
[*:2sjw92oe]Ignore the hit (and everything returns to normal - except Person B 'fears' what Person A will do for two days)
[*:2sjw92oe]Retaliate (and after that everything returns to normal because this option leaves both attacks unbountyable)


Sorry if I was not clear I meant to indicate that it was a choice either bounty or retaliate but not both


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