Jump to content

Photo

Absurd resources


This topic has been archived. This means that you cannot reply to this topic.
10 replies to this topic

#1 Fafhred

Fafhred

    Member

  • Members
  • PipPip
  • 55 posts
  • Badge

Posted 23 April 2013 - 12:16

I just passed by a 'Bronze Deposit'; bronze is an alloy, NOT a pure metal ( https://en.wikipedia.org/wiki/Bronze ).

As such, there is no ore for it to mine, therefore no deposits; it would need to be crafted from copper and tin.

 

Any 'Bronze Deposits' around would need to become deposits for an ore that actually exists (maybe tin is there is not any yet).



#2 Neon

Neon

    Veteran

  • Members
  • PipPipPip
  • 2,000 posts
  • Badge

Posted 23 April 2013 - 13:16

I just passed by a 'Bronze Deposit'; bronze is an alloy, NOT a pure metal ( https://en.wikipedia.org/wiki/Bronze ).

As such, there is no ore for it to mine, therefore no deposits; it would need to be crafted from copper and tin.

 

Any 'Bronze Deposits' around would need to become deposits for an ore that actually exists (maybe tin is there is not any yet).

It's not real life o_O.

These things happen in games I mean a tree wouldn't come to life and chase after you..

Bronze deposits just show how advanced Eldevin is. The deposits form the alloy themselves  :ph34r:.


a5kwtf.png

My YouTube Channel - Click Here

 

 

 


#3 Stephalan

Stephalan

    New Member

  • New Members
  • Pip
  • 27 posts

Posted 23 April 2013 - 13:30

I just passed by a walking tree and it started to chase me...



#4 PhurieDae

PhurieDae

    Chief Creative Officer

  • Administrators
  • PipPip
  • 345 posts
  • Badge

Posted 23 April 2013 - 13:32

We did originally have Bronze made from copper and tin, but we felt it then required too much extra time and effort to craft Bronze gear.  You have to mine twice as much, spend twice as long at the forge, and eventually we decided that keeping the crafting process fun was an acceptable trade-off for realism.  So in the magical world of Eldevin you get dragons, you get talking trees, and you get Bronze ore ;)


Louisa Gallie
Senior Concept & UI Artist

#5 Neon

Neon

    Veteran

  • Members
  • PipPipPip
  • 2,000 posts
  • Badge

Posted 23 April 2013 - 13:38

I just passed by a walking tree and it started to chase me...

That's the point I was making lol 


a5kwtf.png

My YouTube Channel - Click Here

 

 

 


#6 Jar Jar Binks

Jar Jar Binks

    New Member

  • New Members
  • Pip
  • 23 posts

Posted 23 April 2013 - 13:55

We did originally have Bronze made from copper and tin, but we felt it then required too much extra time and effort to craft Bronze gear.  You have to mine twice as much, spend twice as long at the forge, and eventually we decided that keeping the crafting process fun was an acceptable trade-off for realism.  So in the magical world of Eldevin you get dragons, you get talking trees, and you get Bronze ore ;)

Than why not just make it so that you get double the bars as you use double the ores? That would mean you would only have to keep track of mining em in the right amounts but wouldnt increase the total amount of time spent mining.



#7 Jeffrey Miller

Jeffrey Miller

    New Member

  • Members
  • Pip
  • 11 posts

Posted 23 April 2013 - 16:54

We did originally have Bronze made from copper and tin, but we felt it then required too much extra time and effort to craft Bronze gear.  You have to mine twice as much, spend twice as long at the forge, and eventually we decided that keeping the crafting process fun was an acceptable trade-off for realism.  So in the magical world of Eldevin you get dragons, you get talking trees, and you get Bronze ore ;)

Well, if you did not want people to have to spend more time making the bronze. You could just change the Bronze ore right now, to tin that also gives a decent amount of coal. Not exactly realistic, but helps alleviate the oddity of mining Bronze as a ore. Of course this might cause certain problems from people just mining the tin for future use of not making Bronze bars(coal), so I guess that suggestion isn't exactly helpful. But, something along those lines might help people who want abit more realism when it comes to mining ore. /shrug



#8 Sai

Sai

    Member

  • Members
  • PipPip
  • 83 posts
  • Badge

Posted 23 April 2013 - 17:01

Maybe its fanlore time?

 

 There may be giant worm or worm like creatures that ingest ore particularly tin and copper, what you are mining is just petrified worm "left overs"....

 

Edit: Added detail because I could....

 

Could even go into greater detail, instead of ingesting just ore, maybe tin and copper happen to be a main supplement in their diet, which has caused tin and copper alone to become extremely scarce, even more so than gold itself. This has caused an unfortunate die-off of these worms. The only evidence left of these worms are the bronze deposits left by their death. Or excretion however you'd like to think of it. 


Steam Gashen_Sai

RuneScape Gashen-Sai

 


#9 Fafhred

Fafhred

    Member

  • Members
  • PipPip
  • 55 posts
  • Badge

Posted 23 April 2013 - 17:03

Actually, getting a certain amount of finished metal should require more or less the same total amount of ores, either from 1 type for pure metals, or for alloys.

In the case of bronze, copper is the main metal and tin is in much lower amount; it should not be difficult to add those metals without to have to double the ores and the mining, but using the same total amount, just shared between both metals, in uneven proportion to match bronze composition.

 

Or just keep it as it is, but replace 'Bronze' with an imaginary metal; there are plenty of those in RPG, and at least one from legends... (http://en.wikipedia....wiki/Orichalcum)



#10 Orlac

Orlac

    Member

  • Members
  • PipPip
  • 246 posts
  • Badge

Posted 23 April 2013 - 21:49

If they change the bronze ore then they'll have to change every piece of crafted gear that requires bronze... Personally I'd rather them keep working on more important issues like major bug fixes and getting the Lv 31-50 content  ready to roll out and test so they can make the necessary adjustments for OBT.

 

If you want realism go outside and dig a hole.


Orlac

Templar

Alchemist

Forager

Sexy


#11 sareth

sareth

    Member

  • Members
  • PipPip
  • 207 posts
  • Badge

Posted 24 April 2013 - 00:14

I just passed by a walking tree and it started to chase me...

 

this




Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: