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Eldevin Progress Report #3


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#1 Mojawk

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Posted 18 July 2013 - 18:44

Hi all,

 

I'd like to give you a little update on where we are with the closed beta and what's ahead.

 

So over the last 4 months we've added a number of things from our development list. However we are working around the clock to continue to improve the game.

 

Our next update will be v0.8 and this is a big step towards launch. We're aiming to have this update live on the 31st of July. It will include the following features:

  • Socketable armors, weapons and gems with bonus stats.
  • Gems and Gem Components added to loot tables throughout the world.
  • 300 new achievements.
  • Multiple character slots per account. (Upgradable to 16 slots)
  • PvP Game Mode : Capture the Flag
  • PvP Game Mode : Domination

And as always there are a bunch of fixes, smaller improvements and content such as new emotes and as always more items including 2 new sets for the rangers at level 15 and 25. Shortly after this update (August) we'll be rolling out the 35-40 content for testing and we plan on then transitioning to Open Beta (September), where anyone without a key will be able to join the beta! (Note : After the Open Beta all characters will be wiped for the game launch)

 

So looking back at our first two progress reports, I hope you can all see how many of the features we promised to add have been implemented, nearly all of them!

 

Along with the v0.8 update, we're going to be releasing the Founder Packs. This will allow you to pre-purchase a pack to show your support of the game and in doing so get some great exclusive rewards which will be applied to your account when the game goes live.

 

There is still a lot for us to do! And the forums are filled with great suggestions and ways we could continue to improve the game and there's still 15 levels of content we've yet to show you. Our target release date for the official launch is November 2013 and we'll be launching with an additional 5 levels than previously planned which will mean the level cap at launch will be 45. (40-45 content will be on the beta server in October.) As mentioned in Progress Report #2, update 1.1 will increase the level cap to 50, add lots of new content, endgame dungeons and improved crafting professions.

 

We've been listening to your feedback and we've discussed internally and there are a few major improvements we are working on. The first will be belts. People felt they'd be better suited as a toolbar so you could store them in bags and also the quick potion toolbar could be much more usable, i.e. store usable quest items. Secondly we've also been looking at the prices of bags, respecs and other items in the premium shop and we've reduced prices and buffed some items, like in the case of respec tokens and bags. 

 

I hope you all see the potential we see in Eldevin and I hope you are all looking forward to the many updates we have scheduled as we approach launch.

 

Sincerely
John Stewart
Producer, The Eldevin Team

John Stewart
Chief Operations Officer


#2 Alpion

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Posted 18 July 2013 - 20:00

Most awesome news.  You guys have been doing a fantastic job and I can't wait for all the upcoming improvements.  Great work all!


Would you like some cheese with your whine?


#3 UrcK

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Posted 18 July 2013 - 20:44

can you please elaborate on the Founder Packs .. possible stuff included and approx. cost?



#4 dragon1234

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Posted 18 July 2013 - 21:25

Looking good :), been having a blast playing the game. Question though, it was mentioned a while back that equipment would have variable stats and bonuses in the near future. Is this still the case or is the gems and stuff replacing that?


dragon1234 - Ranger - lv 45

NoExercise - Tank - lv 45

DragonStorage - Storage - lv 13


#5 ernzor

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Posted 18 July 2013 - 22:30

can you please elaborate on the Founder Packs .. possible stuff included and approx. cost?

+1 would like to know this!


Naked pirate will be back!

When lvl 50 is here


#6 Login Out

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Posted 18 July 2013 - 22:42

:wub:  :wub:  :wub:



#7 awollsd

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Posted 18 July 2013 - 23:08

"(Note : After the Open Beta all characters will be wiped for the game launch)"

 

that is interesting. I don't mind realy just I've beta tested (and alpha tested) a LOT LOT of games mostly browser games like this and never heard of someone wiping after the OBT usualy its a wipe after CBT befor OBT and then no more unless there was a major bug. the reason for this is after OBT starts anyone can play so its not like anyone will get a head start.

 

so like I said I personaly don't realy mind the wipe but im certain a lot of people in OBT will so was curious what the reasoning was/is for it?


no longer playing so feel free to ignore more (if i even post) just do still follow forums so MAY comment from time to time. 


#8 Crofil

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Posted 18 July 2013 - 23:36

you folks are doing an amazing job

 

fingers x'd i might be able to purchase the founder pack,

 

i am looking forward to the new content coming up and looking forward to meeting new people in open beta :)


Crofil - 49  O=(`-`Q)

l0rdka0s - 49 Tank

Ridcully - 49 healer

Liforc - 49 Ranger

Nihilus - 49 Warsin

+ others


#9 KeS

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Posted 19 July 2013 - 08:31

*screams like a school girl*


The world is cruel...as will I....


#10 Mojawk

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Posted 19 July 2013 - 11:04

Looking good :), been having a blast playing the game. Question though, it was mentioned a while back that equipment would have variable stats and bonuses in the near future. Is this still the case or is the gems and stuff replacing that?

We will plan on doing everything we set out on the previous progress reports just they just aren't ready for the July patch.

 

so like I said I personaly don't realy mind the wipe but im certain a lot of people in OBT will so was curious what the reasoning was/is for it?

There will be no wipe between closed and open beta but we always planned on having a fresh start for everyone on launch as a number of game systems will have been changed or improved.

 

can you please elaborate on the Founder Packs .. possible stuff included and approx. cost?

We are going to offer Founder Packs that will suit everyone's budget. (It depends how much cool stuff you want!) There will be a full announcement with details of all the packs on the 31st of the month!


John Stewart
Chief Operations Officer


#11 awollsd

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Posted 20 July 2013 - 03:41

hhmmm that is very interesting. so no wipe between closed and open but a wipe after open..  haha like I said befor I don't care either way i'm fine leveling again just means longer befor I have to create an alt :)  but i'ld be prepared for lots of hate over this. players are used to wipe between closed and open no wipe after open and the internet population tends to over react to say the least haha.


no longer playing so feel free to ignore more (if i even post) just do still follow forums so MAY comment from time to time. 


#12 Mojawk

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Posted 24 July 2013 - 16:46

A very small preview of a couple of cool physical items from some of the founder pack's we'll be announcing next week!

 

T-Shirt & Keyring.JPG


John Stewart
Chief Operations Officer


#13 Irradiated

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Posted 24 July 2013 - 17:43

Unless I missed it, no one has yet asked the usual question.  Are we getting an Eldevin point reset? 

 

And a new question along the same vein.  How do the points work with multiple alts?


Meleager, ranger

Tuor, templar (Inactive)

Deimos, mage

Thangbrand, warsin (Mostly on vacation)

Bart, ??? (bene trades)


#14 Alpion

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Posted 24 July 2013 - 19:10

Unless I missed it, no one has yet asked the usual question.  Are we getting an Eldevin point reset? 

 

And a new question along the same vein.  How do the points work with multiple alts?

Was wondering the same thing lol.


Would you like some cheese with your whine?


#15 livingtarget

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Posted 24 July 2013 - 23:25

Eldevin points will be account based so your points are shared between your characters.



#16 Mongo

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Posted 13 August 2013 - 23:00

Any plans for an auction system in the pipeline? or will it be left to players, to carry on trading between ourselves after full release  :)

 

I guess either way would work, auction house would be cool though  :P


Visit my shop! Mongo's Emporium for emotes, pets, vanity and more!


#17 redsmokeboy

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Posted 14 August 2013 - 22:16

Did not see mail sys , If so be usefull , CoD sys mail Cash on Deviler, sell stuff via mail - Love AH - auction house or some thing simlure RS - Grand exchange!

 

Over all so far so good!


Frog - Archer - lvl 49

Kazzarat - Templar lvl 49 Skiller

Redsmokegirl - War/sin lvl 49

 

Q PvP | No repair fee's | 1% EXP of lvl | Valor | Weekly 10 match | Achvemnt's | So much more Join when log | Click on cross sword via mini map Q solo |

 

Looking for group's RG/BT/ASV/ARG/ICC/CC Boss Killing/Arena 30+/ToC/ Need DPS willing come usly asking in world chat.


#18 grimnok

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Posted 15 August 2013 - 15:01

Any plans for an auction system in the pipeline? or will it be left to players, to carry on trading between ourselves after full release  :)

 

I guess either way would work, auction house would be cool though  :P

Auction house, or equivalent, is essential, in my opinion.

 

It allows faster incremental upgrades. Provides a worthwhile outlet for selling rare/heroic gear rather than vendoring them.  Allows efficient access to the mid/upper tier profession outputs.

 

The game is incomplete without an auction system.



#19 gapukas

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Posted 18 August 2013 - 16:30

cool news,this is going to be a "BOMB" when it will be public



#20 thickenergy

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Posted 19 August 2013 - 17:53

I think you mean "the bomb", as being "a bomb" has the opposite meaning in English. :)




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