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Azure Owlbear


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#1 Sai

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Posted 02 August 2013 - 08:04

There are a few things about it.

*Runs excessively fast, on your heel the entire time. Looks awkward. 

*Cannot be removed via right click on the icon in upper left, but he can be de-summoned by simply recasting him. 

*Summon and de-summon materialization animation are the same as "Call of the Wild" ability.

 

  I'm not sure if these are things that just haven't been implemented or if they are truly bugs. If they aren't bugs I apologize for the post. 

 


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#2 Anakiro

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Posted 02 August 2013 - 09:01

*Runs excessively fast, on your heel the entire time. Looks awkward. 

 

This was an attempt to counter reports that pets were moving too slowly and disappearing. Evidently we've gone too far in the other direction and we're still trying to strike a happy balance with this.

 

*Cannot be removed via right click on the icon in upper left, but he can be de-summoned by simply recasting him. 

 
This is an issue we're aware of. It's a problem with un-timed status effects in general. I've not got a timeframe for a fix on it, but we know it's there. :)

*Summon and de-summon materialization animation are the same as "Call of the Wild" ability.

 

Those effects are temporary until we have a full roster of pets sorted and then they should all be dealt with together.

 

Thanks for the reports!




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