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#1 WowRefugee

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Posted 24 August 2013 - 14:04

There has been some discussion recently of some exotic talent builds (like this), turning on particular combinations and synergies.   But I was wondering what the "standard" builds are, and what people are using now.   I encourage people to post their current builds here, maybe with a few comments, even if they are not totally happy with them, just to start collecting a baseline, and seeing what talents show up repeatedly in build after build for each class.

 

After all, you can't go off the beaten path until you have one.

 


A Text-Based Talent Calculator For Eldevin: http://TalentTheory.com/calc/

 

Current Characters: Salador, Serculer, Aquinas

 


#2 Glanppuccino

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Posted 24 August 2013 - 15:21

This is my current set-up http://TalentTheory....t4y1z2B1D1E2V1/ for Warrior.  For stats I went equally between Vit, Melee and Focus (2 each for each lvl).  Unbuffed, I sit at 7070 Melee Attack Power , 6600 HP, 89,75% hit chance and 39% crit.  Buffed it's 9531 Melee Attack Power, 7000 HP, 91,44% hit chance and 43,05% crit (no idea if this is poor, normal or good).

 

I used to have 2 points in Burden instead of Blazing Strike but I didn't make much use of it.  I noticed that  if you used Bane after Meteor, it increased the stun from Meteor by one second (that is if Bane hit's while the stun from Meteor is still active).  Otherwise it gets lost in the stun immunity buff, or if you Bane before Meteor, then Meteor doesn't stun.

 

Then I changed it for Adrenaline Rush and its passive, but then again the only time I used it was to cleanse a stun, wich isn't really usefull while lvling because I only came across stuns in instances (and I'm not doing much of these because there is no one to do it with while lvling, you either pass them or get a free run from higher lvls).

 

I also tried Destruction (AoE on Bane, but it didn't seem to do anything).  Bloodlust seems good but then again with a low CD Ruin, you don't spam much regular attacks. Same goes for Marauder, but Marauder is extremely useful to regain mana now and then.

 

Finaly, I tried Two Right Feet just to see how it does.  It's pretty neat to be able to run while Maelstroming, but the use in PvE is limited.  It would be good for PvP.  In fact there are a lot of PvP oriented talents for the Warrior, wich might be good or bad depending on what you like to do.  At least, it helped me select PvE oriented talents because the PvP ones are fairly obvious.

 

Here is a basic rotation for 1 mob : Ruin -> Meteor -> Bane -> Ruin -> Reg. Attack x2 -> Ruin.

For tougher ennemies I open with Sear.  For groups I just Meteor -> Maelstrom.

 

So far I didn't come across any major drawbacks to this build.  The only problem I had was to beat Gamacaris, but onced I had decent potions and Sear for the DoT (he kept dodging lots of attacks), it wasn't that hard.

 

So I'd call this a success build!


IGN : Bestandan


#3 Veronique

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Posted 24 August 2013 - 16:36

[attachment=607:ranger build.jpg]     


Find me In game  Veronique (ranger) Vero (mage) Miss_V (warrior)

 


#4 ExtremelyPoliteGuy

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Posted 24 August 2013 - 16:43

attachicon.gifranger build.jpg     

You surely need a scarab shield.


IGN

Captain Politness lvl 1 War.Ass.Pro.

 

Man.... its boring!!!!  Lets do some everyday TEAM PVP

 


#5 Irradiated

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Posted 24 August 2013 - 18:13

Decided to have a little fun with this.

 

With the new content about to come out, subject to change, this is my planned level 40 talents.

 

Feedback welcome.  I'm looking to survive solo, while pretty much maxing group contribution.


Meleager, ranger

Tuor, templar (Inactive)

Deimos, mage

Thangbrand, warsin (Mostly on vacation)

Bart, ??? (bene trades)


#6 Crofil

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Posted 24 August 2013 - 21:38

my current ranger build but am thinking of making some changes to the talent tree (i don't use a Shield cause i lose ranged power)

 

Talents

 

9-18-2011-122947AM8-15-2013-80801AM_zpsb

 

Dressed

 

9-18-2011-122947AM8-15-2013-81923AM_zps6

 

Nekkid

 

9-18-2011-122947AM8-15-2013-81408AM_zpsc


Crofil - 49  O=(`-`Q)

l0rdka0s - 49 Tank

Ridcully - 49 healer

Liforc - 49 Ranger

Nihilus - 49 Warsin

+ others


#7 dragon1234

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Posted 25 August 2013 - 01:39

http://talenttheory....e2g2i2m1n1t3y3/

 

My current build, I wear the heavy Mercenary set, shield and a melee weapon. Looking for amulet, charm, rings for sorcery though. Split my attributes between energy and sorcery. 

 

http://talenttheory....c3h2i1l2o1p4v1/

 

My previous templar/war build. Basically tossed everything into melee saved for about 20 or so in HP. 


dragon1234 - Ranger - lv 45

NoExercise - Tank - lv 45

DragonStorage - Storage - lv 13


#8 Irradiated

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Posted 25 August 2013 - 12:31

http://talenttheory....e2g2i2m1n1t3y3/

 

My current build, I wear the heavy Mercenary set, shield and a melee weapon. Looking for amulet, charm, rings for sorcery though. Split my attributes between energy and sorcery. 

 

http://talenttheory....c3h2i1l2o1p4v1/

 

My previous templar/war build. Basically tossed everything into melee saved for about 20 or so in HP. 

Very interesting builds.  Love it.

 

Just wondering.  Without Born for Combat, Ferocious Taunt, or Impalement, do you ever have problems holding threat?  Or is D. Stance alone really enough?


Meleager, ranger

Tuor, templar (Inactive)

Deimos, mage

Thangbrand, warsin (Mostly on vacation)

Bart, ??? (bene trades)


#9 dragon1234

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Posted 25 August 2013 - 13:40

Very interesting builds.  Love it.

 

Just wondering.  Without Born for Combat, Ferocious Taunt, or Impalement, do you ever have problems holding threat?  Or is D. Stance alone really enough?

 

Very interesting builds.  Love it.

 

Just wondering.  Without Born for Combat, Ferocious Taunt, or Impalement, do you ever have problems holding threat?  Or is D. Stance alone really enough?

 

Very interesting builds.  Love it.

 

Just wondering.  Without Born for Combat, Ferocious Taunt, or Impalement, do you ever have problems holding threat?  Or is D. Stance alone really enough?

 

I deal a fair amount of damage since I put all my points into melee and since DS add 100% threat, Its usually enough. Vindicate, Rupture, Sear helps to keep aggro also. If I have a mouse, I would also toss down a lethal concoction. The only boss that I have problem holding aggro would be the zephyr and those like it since I cant deal damage since Im stun every 20-25 seconds. 


dragon1234 - Ranger - lv 45

NoExercise - Tank - lv 45

DragonStorage - Storage - lv 13



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