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Coming Thursday! v 0.85!


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#21 KeS

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Posted 18 September 2013 - 01:39

So no lvl 38 quests?

 

So many people peeking.......


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#22 hussey

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Posted 18 September 2013 - 01:57

Wow Nice update! I'm guessing we'll be seeing a lot more classes going for some type of prophet combo now that you can only drink 1 pot.

 

I would suggest an increasing intoxication cooldown instead of just limiting it to 1 potion. Ie. 15 sec for the first use 30 sec for second use etc...Given that there will be an enrage timer, it might allow a better fighting chance.

 

  • Fixed an issue causing 'Stouthearted' to not grant the correct amount of armor

Just checked the armor bonuses for stouthearted seem to be working fine to me, maybe you meant defensive stance which was giving a whopping 60% more armor?

 

 


  • Crafted sets from Armorsmithing, Leatherworking and Tailoring have been reduced to level 30 to not conflict with Temple of the Three sets.

The idea given by dragon on potions is better . We would lost mana a lot .And you mean all special sets are made back to lvl 30 stats ?And is elemental flakes bound or tradeable ?


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#23 redsmokeboy

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Posted 18 September 2013 - 02:16

  • Crafted sets from Armorsmithing, Leatherworking and Tailoring have been reduced to level 30 to not conflict with Temple of the Three sets.

 

Quote woolRefuge

Ooh, you nerfed my Void set.  It's a good thing I didn't gem it yet (haven't been playing Salador recently).

 

 

Hussey:And you mean all special sets are made back to lvl 30 stats

 

 

  • Improved the stats on all crafted gear.
  • Improved the stats on all heroic gear.

 

 

  •  All gems now provide greatly increased bonuses stats.

     

     

    In short, Gear more less Buffed from what can read understand Gem upgrade as well!

Lvl 30 - 35 set now lvl 30 in short from what i can tell be about same or better!


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#24 l3fty

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Posted 18 September 2013 - 08:25

Aye the in-game mail, vault, auction house and guilds are features for later down the line.


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#25 Mongo

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Posted 18 September 2013 - 12:59

Nice update! Looking forward to testing it all :)  


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#26 Irradiated

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Posted 18 September 2013 - 17:34

Aye the in-game mail, vault, auction house and guilds are features for later down the line.

I should probably wait until after this release settles down before asking.  But, any ETA on these?  IMHO, these features are critical for release, especially since all content won't be available.

 

There have been many suggestions made along the way, some excellent, some not so.  But these are the big four.


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#27 Neon

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Posted 18 September 2013 - 17:49

I should probably wait until after this release settles down before asking.  But, any ETA on these?  IMHO, these features are critical for release, especially since all content won't be available.

 

There have been many suggestions made along the way, some excellent, some not so.  But these are the big four.

I agree they're some of the most sought after features but I think it would take much longer for them to fully implement each system before the game can launch.

 

So many people here have allot of ideas of how guilds would work, and how they want them to work, primarily from playing other games. The list of suggestions and ideas for guilds is probably huge, if they've even started making one. :P

 

Personally I'd happily wait for these features to be added before release, but it would lose HCS credibility if they delayed much further. :/


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#28 Mojawk

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Posted 18 September 2013 - 19:09

The vault and account bank may actually make tomorrows update. Along with some other bits and bobs. 

 

However mail, auction house and guilds have always been planned as post release features.


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#29 Mojawk

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Posted 18 September 2013 - 19:20

So no lvl 38 quests?

 

So many people peeking.......

The Great Tree contains 5 quests books, 2 at 37, 2 at 38 and 1 at 39, I simply put the minimum level required to access the realm.


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#30 Fizban

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Posted 18 September 2013 - 19:24

Getting excited=D


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#31 ExtremelyPoliteGuy

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Posted 18 September 2013 - 20:01

auction house and guilds have always been planned as post release features.

:blink:

So there no economy issues tests and we are to have unpredictable and mostly appealing to hyperinflation world?

Then we are to think of some Platinum coins slots :D


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#32 Crofil

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Posted 18 September 2013 - 20:56

The vault and account bank may actually make tomorrows update. Along with some other bits and bobs. 

 

However mail, auction house and guilds have always been planned as post release features.

 

will bound items then be able to be transfered between alts? 


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#33 livingtarget

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Posted 18 September 2013 - 20:57

will bound items then be able to be transfered between alts? 

 

Yes you can trade bound items freely between alts.



#34 Fizban

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Posted 18 September 2013 - 21:21

Yes you can trade bound items freely between alts.

Gonna be a lot more Needers in groups then with 'i need it for my alt' syndrome.

Also low level alts won't need to do instances other than for quests, main alt gets the gear and puts it in bank vault.....


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#35 Crofil

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Posted 18 September 2013 - 21:34

Gonna be a lot more Needers in groups then with 'i need it for my alt' syndrome.

Also low level alts won't need to do instances other than for quests, main alt gets the gear and puts it in bank vault.....

 

that's true but me being a glutton for punishment would do all the instances for gear anyway :)

 

there are some heroics out there that bind on pick up, which say picked up in 1 account that doesn't use two handed weapons it would be good to pass across to an account that can :)


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Liforc - 49 Ranger

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#36 ernzor

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Posted 18 September 2013 - 22:01

Gonna be a lot more Needers in groups then with 'i need it for my alt' syndrome.

Already people like this. Quite easy to figure out who they are and stop doing dungeons with them.


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#37 KeS

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Posted 19 September 2013 - 00:02

The Great Tree contains 5 quests books, 2 at 37, 2 at 38 and 1 at 39, I simply put the minimum level required to access the realm.

Awesome; thanks.


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#38 redsmokeboy

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Posted 19 September 2013 - 01:45

The vault and account bank may actually make tomorrows update. Along with some other bits and bobs. 

 

However mail, auction house and guilds have always been planned as post release features.

Darn, Love test mail sys before reasle , AH wait , Guild something should be implented before reaslse!

 

Over all looking forwared to see if get use vault!


Frog - Archer - lvl 49

Kazzarat - Templar lvl 49 Skiller

Redsmokegirl - War/sin lvl 49

 

Q PvP | No repair fee's | 1% EXP of lvl | Valor | Weekly 10 match | Achvemnt's | So much more Join when log | Click on cross sword via mini map Q solo |

 

Looking for group's RG/BT/ASV/ARG/ICC/CC Boss Killing/Arena 30+/ToC/ Need DPS willing come usly asking in world chat.


#39 Elnestor

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Posted 19 September 2013 - 05:09

Just another inofficial rule to be implemented:

 

"Need" is only allowed if the item fits the char you're doing the instance with.


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#40 Rorke

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Posted 19 September 2013 - 07:48

Already people like this. Quite easy to figure out who they are and stop doing dungeons with them.

My list is growing, unfortunately!

 

 

Darn, Love test mail sys before reasle , AH wait , Guild something should be implented before reaslse!

 

Don't get all this desperation for guilds huh.png  not sure what they would add to the game with the exception of forming cliques which, in a social environment like this, can often lead to some unwelcome traits being exposed.  The only advantage would be to put all the 'needers' into one guild where they can only do dungeons with each other, see how they like it then.

 

HCS has said it will happen after this update, they are quite good at what they do so I don't think you should be telling them what they should be doing really, it has already been suggested, they are looking at it, you are supposed to be testing the game in its current state and reporting bugs and issues not telling them how to develop different aspects that you want to see implemented.  And yes I do know it's not just you ;)


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