New Content. 1751 to 1775.
#1
Posted 25 September 2013 - 15:09
This is a major content update, we have just added the following to the game...
- New Area 'Gelorath Caverns (Opening)'.
- New Area 'Gelorath Caverns (Cleft)'.
- New Area 'Gelorath Caverns (Fissure)'.
- New Area 'Gelorath Caverns (Fracture)'.
- New Area 'Gelorath Caverns (Shanty)'.
- New Area 'Gelorath Caverns (Shaman Haunt)'.
- New Area 'Gelorath Caverns (Pit)'.
- New Area 'Gelorath Caverns (Hunting Grounds)'.
- New Area 'Gelorath Caverns (Web)'.
- New Area 'Gelorath Caverns (Hive)'.
- New Area 'Gelorath Caverns (Haunt)'.
- New Area 'Gelorath Caverns (Grave)'.
- New Area 'Gelorath Caverns (Sepulchre)'.
- New Area 'Gelorath Caverns (Depths)'.
- New Area 'Gelorath Caverns (Wastes)'.
- New Area 'Gelorath Caverns (Raptor Ground)'.
- New Area 'Gelorath Caverns (Void)'.
- New Area 'Gelorath Caverns (Rot)'.
- New Area 'Gelorath Caverns (Reptile Hide)'.
- New Area 'Gelorath Caverns (Beetle Nest)'.
- New Area 'Gelorath Caverns (Tunnels)'.
- New Area 'Gelorath Caverns (Flight)'.
- New Area 'Gelorath Caverns (Horror)'.
- New Area 'Gelorath Caverns (Scuttle)'.
- New Area 'Gelorath Caverns (Bug Nest)'.
- New Area 'Gelorath Caverns (Daemonwall)'.
- 25 New Creatures.
- 3 New 'Champion' Creatures.
- 1 New 'Elite' Creature.
- 4 New 'Rare' Items.
- 2 New 'Unique' Items.
- 2 New Item Sets.
- 3 New Portals.
- 2 New Relics.
- New Quest 'Encroaching Bonepickers'.
- New Quest 'Uncontrolled Mayhem'.
- New Quest 'Terror from within'.
It is rumored that a new portal to the Gelorath Caverns (Opening) has been discovered in the Hyrom Glacier (Fiends Lair).
A new Feedback thread is open for all who wish to comment!
Enjoy
~The Fallen Sword Team
#2
Posted 25 September 2013 - 15:11
Nice job content is always a good thing.
#3
Posted 25 September 2013 - 15:24
would be cool if you released a new common item one of these days :-)
#4
Posted 25 September 2013 - 15:39
would be nice to earn items for composing like the rest of fs instead of having to actually farm for them at much lower lvls
#6
Posted 25 September 2013 - 16:18
We've explained why Commons and whatnot were taken out and why they won't be back. Nothing has changed I'm afraid. You can still earn commons from hunting lower level creatures.
Yeah i know why they was taken out the players wanted it that way, as we was fed up of so much useless junk because that is what it was. it had no purpose and it used to fill our backpacks while we leveled.. now there is a purpose to useless junk and we havent got any ...sadly i have stopped composing as i ran out of gold lol..and i aint wasting stam going to a lower lvl but thanx anyway grim
#8
Posted 25 September 2013 - 17:15
whats to say it was wrong?
#9
Posted 25 September 2013 - 17:31
We've explained why Commons and whatnot were taken out and why they won't be back. Nothing has changed I'm afraid. You can still earn commons from hunting lower level creatures.
I wasn't suggesting you load up the high level critters with tons of common items like what was previously done at lower levels. I would only like to see one critter every 50 levels that drops a common item.
So, I've made a poll so we can get feedback :-)
http://forums.hunted...showtopic=58739
thank you!
#10
Posted 25 September 2013 - 19:20
No new world areas? Thats the line? We need a good light foot to come back to 1750 ![]()
#11
Posted 25 September 2013 - 19:34
No new world areas? Thats the line? We need a good light foot to come back to 1750
Was just gonna post about a new master realm
- Last map we can get "quick" access to is Pyron Desert (Dunes) - L1720.
Nice long 30 maps to walk ![]()
Can we have new master realms (even if they only go to the top end of the previous content) at new content release please ?
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Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.
Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?
I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...
#12
Posted 25 September 2013 - 23:31
Was just gonna post about a new master realm
- Last map we can get "quick" access to is Pyron Desert (Dunes) - L1720.
Nice long 30 maps to walk
Can we have new master realms (even if they only go to the top end of the previous content) at new content release please ?
yes... last world area is a little bit far from... & creating new RFSA map is most hard too ![]()
The first & second are online 24/24 :
#13
Posted 26 September 2013 - 00:13
Graphic for "GELORATH AMULET (L1755)" is missing ![]()
Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.
Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?
I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...
#14
Posted 26 September 2013 - 08:06
suggestion ! - how about u add the RAT in cave at lets say 2500 gold ? or more or less what u think it is suited so we can get commons for gold
just a suggestion ![]()
#15
Posted 26 September 2013 - 08:43
Speaking of gold Biggrim, did you fix the gold per kill on the creatures for this content back to the correct average of 310 gold per kill?
I haven't done anything to the gold dropped by Creatures.
No new world areas? Thats the line? We need a good light foot to come back to 1750
I'll look to getting a Master Realm as soon as I can.
Graphic for "GELORATH AMULET (L1755)" is missing
Fixed.
suggestion ! - how about u add the RAT in cave at lets say 2500 gold ? or more or less what u think it is suited so we can get commons for gold.
Why? Just hunt the thing. It's all over the Mountain Path. Additionally, that would be the same as us allowing you to compose items from shops. Not going to happen.
#16
Posted 26 September 2013 - 08:46
Why? Just hunt the thing. It's all over the Mountain Path. Additionally, that would be the same as us allowing you to compose items from shops. Not going to happen.
well i prefer to use gold then stamina and at wood be a nice added bonus to any scav i do for potions .. i got 10.000 + rare fragments ... mostly from cave ...
#17
Posted 26 September 2013 - 16:29
Was just gonna post about a new master realm
- Last map we can get "quick" access to is Pyron Desert (Dunes) - L1720.
Nice long 30 maps to walk
Can we have new master realms (even if they only go to the top end of the previous content) at new content release please ?
"In another moment down went Alice after it, never once considering how in the world she was to get out again."
Edited by koenvdv, 26 September 2013 - 16:30.
Hunting Setup Guide: http://wiki.fallensw...ting_setup_list
Create Setups: http://jagger.atwebpages.com/fs/
How to get to map: http://games.jmle.net/fs.htm
#18
Posted 28 September 2013 - 02:57
Finally new content, great!!!
All ready to explore...
.. but then...
30 maps walking to reach hunting map...
1000 stam gone... and ill survive to that...
...but with a slow computer, 20 minutes of walking and walking and walking...
really, make us pay a gold fee, 200/300/400K gold to reach the map, but please dont force us to do that, it ruins hunting before starting
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