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How to do the start of Terenul Rosu quickly


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#1 ernzor

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Posted 27 September 2013 - 01:36

Simply invite all the mobs to a party :)

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#2 Maquiboy

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Posted 27 September 2013 - 02:28

Simply invite all the mobs to a party :)

haha you took the print screen at the same time i said you should ;)



#3 Login Out

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Posted 27 September 2013 - 03:20

LOL  :lol:



#4 KeS

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Posted 27 September 2013 - 05:56

the epic rises again


The world is cruel...as will I....


#5 l3fty

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Posted 27 September 2013 - 08:38

This should just not be possible xD Did you die during this? How many of you were in the instance?


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#6 ExtremelyPoliteGuy

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Posted 27 September 2013 - 09:56

This should just not be possible xD Did you die during this? How many of you were in the instance?

Possible and done many times. Full tank + any good healer simply manage it.


Edited by ExtremelyPoliteGuy, 27 September 2013 - 09:56.

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#7 Alpion

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Posted 27 September 2013 - 09:57

This should just not be possible xD Did you die during this? How many of you were in the instance?

Welp...looks like the difficulty is gonna get bumped up again lol.


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#8 Crofil

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Posted 27 September 2013 - 11:28

This should just not be possible xD Did you die during this? How many of you were in the instance?

 

i was in this party of 5.... 1 warrrior 1 assassin 1 prophet 1 templar and me a ranger, we did it twice and the third time there was nothing but death lots of death.. 


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Ridcully - 49 healer

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#9 grimnok

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Posted 27 September 2013 - 13:22

I have to say, instead of just ramping up the difficulty more, why not take a look at some core game mechanics.  You should not be able to effectively engage a dozen mobs, with full blocking/defense stats.



#10 PhurieDae

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Posted 27 September 2013 - 13:45

I have to say, instead of just ramping up the difficulty more, why not take a look at some core game mechanics.  You should not be able to effectively engage a dozen mobs, with full blocking/defense stat

 

I think this is definitely something we'll check out thoroughly to see if/what kind of changes might be needed.

 

...Personally, I want a shot at tanking that many creatures myself. You know, for research purposes :D.


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#11 l3fty

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Posted 27 September 2013 - 13:47

Aye I know, don't want to have a knee jerk reaction to some of the best geared guys running through a dungeon easily I suppose. There are ways we can make this type of mass pulling more punishing (stacking dots for example) which shouldn't affect the regular more careful pulling.


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#12 ExtremelyPoliteGuy

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Posted 27 September 2013 - 14:04

Aye I know, don't want to have a knee jerk reaction to some of the best geared guys running through a dungeon easily I suppose. There are ways we can make this type of mass pulling more punishing (stacking dots for example) which shouldn't affect the regular more careful pulling.

Ahhh, being honest these crockies and juggies are not the onece to be tuned.... let them be as they are... its more about bosses  http://forums.hunted...showtopic=58781

 

People acually mostly dislike these champions in dungeons. we mosly SNEAK-pass em :D and when sneaks are anyhow not possible - mass pull comes in.

 

PS did you guys run there dungeons yourselves? :)  If not, we would be glad to power level you up and show how things are in.


Edited by ExtremelyPoliteGuy, 27 September 2013 - 14:10.

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Man.... its boring!!!!  Lets do some everyday TEAM PVP

 


#13 l3fty

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Posted 27 September 2013 - 14:31

Definitely some good suggestions for improving the boss fights in that thread, we're currently adding more attacks to creatures throughout the game so hopefully we can get to the dungeons aswell. We did test the dungeons, but more for functionality our side than balance. Next week some of us can create some test characters on the server and have a go .. if we have time ;)


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#14 ExtremelyPoliteGuy

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Posted 27 September 2013 - 14:36

 Next week some of us can create some test characters on the server and have a go .. if we have time ;)

Great. People would be glad to show you some tricks.


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Man.... its boring!!!!  Lets do some everyday TEAM PVP

 


#15 dragon1234

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Posted 27 September 2013 - 20:33

I think that most of the higher level bosses should have the ability to block player abilities. I also think that these creature should have the ability to remove buffs from players using special abilities or whatever. I would suggest putting ALL abilities in this list but those ones that you get from potions/foods/scrolls should probably be excluded. 

 

Say a AOE attack that remove types of buff from everyone w/in a certain radius or something. 


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#16 Maquiboy

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Posted 28 September 2013 - 00:02

This should just not be possible xD Did you die during this? How many of you were in the instance?

 

seriously staff dont panic with that. Few things you have to know about it.

 

I did tank that what you see in the pics.  You have to know that i changed recently my talents to be pure tank, all talent were put to be efficient in dongeons or groups cause i know i dont have to do quests anymore (no way i will solo game with those talents. it will take to much times having no damage done to creature)

 

- that group of 5 was especially efficient and we did Rosu together probably over 200 times. (did it my self over 70 times to been able to buy my set and lucky me i had 2 drops of that set)

 

- our gears are all heroic. For me, battlegear set level 40 heroic + shield, one hand mace, 2 rings level 40 heroic, my throwong weapon too and charm + amulet heroic level a little lower than 40. i had none of them when i hit lvl 40.

 

- with several potions and buffs i can hit 10k health now. With few talents cast on right time,i can be practically invicible for 30 seconds. The rest of the time i need a really good healer and 3 others who can do a lot of damage really quick to a lot of ennemies at the same time. Not "any healer" like Fx50 said. i remember the first time we did Rosu together and his healing was not that effiency as it is now with better staff and gear.

 

There is no way we had been able to do that on our 10th first try when we all catch level 40 with bad gears. at the 3rd attempt to do that, just a little mistake of myself and we all died several times...

 

if staff want to try that. put some cheap level 37 to 39 gears and good luck ;) then you will see its not that easy and players in real game doing a middle dongeon (if not EOC) will not be able to do that.

 

it will be a pleasure to try the dongeon with the staff next week ;)

 

as we said often we cant change all things just because its easy now. We are all way too well equip than usual...

 

*** by the way, i think group xp is broken in dongeon (Rosu at least)

*** im not sure if it suppose to be that way but the "repair kit" repair only the gear we have on us and not those in our backpack...

 

thx for all and sorry for some english errors. id tried my best :)


Edited by Maquiboy, 28 September 2013 - 02:07.


#17 Irradiated

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Posted 28 September 2013 - 02:08

Thank you for that explanation.  It now makes perfect sense, and it should be easy with that gear level.  If this was at 50 cap everyone would accept this as normal, while you went on to the next level dungeons.

 

Yes, I made the same mistake apparently everyone made, that you did this after just a few runs, with perhaps better then average but not best gear.  Not a group of fully 'raid' geared players.

 

And your English is fine.


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#18 KeS

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Posted 28 September 2013 - 03:01

I think this is definitely something we'll check out thoroughly to see if/what kind of changes might be needed.

 

...Personally, I want a shot at tanking that many creatures myself. You know, for research purposes :D.

Research....right.... ^_^


The world is cruel...as will I....


#19 hussey

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Posted 29 September 2013 - 03:30

It would be very good if TR bosses drop 2 relics . ATM they drop just 1 relic :)


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#20 Crofil

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Posted 29 September 2013 - 05:00

It would be very good if TR bosses drop 2 relics . ATM they drop just 1 relic :)

the baron in the Vault drops 2 relics don't know why higher levels get stuck with only 1 per kill


Crofil - 49  O=(`-`Q)

l0rdka0s - 49 Tank

Ridcully - 49 healer

Liforc - 49 Ranger

Nihilus - 49 Warsin

+ others



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