Hey there, i'm new here and i'm waiting for my Beta-key's arrival.. With any luck of course.
I've seen a little bit of this game so far and from what i've seen it has the potential to topple any other 3d browser mmorpg on the market. And let me tell you, storylines make great for these type of games, don't get me wrong. But after everything has been and gone, all that remains is social behaviour and PvP.
I suggest a full-loot system. Drop all gear on death. No remorse. Again, those of you who think this is an idea from Runescape, you are deadly wrong. Many other games have adopted this feature, and it is a great one, amongst pvp heavy games. Take Mortal Online for instance (look it up if you haven't heard of it), which is a lot like Elder Scrolls, but online.
A full drop-loot system would ensure players from all types of backgrounds of MMO's to join in on the hustle. You will be fighting for your livelyhood every step of the way through the game. It would take skill, not only that but would encourage maturity and bring about a generally intelligent player-base.
This type of feature really seperates the men from the boys. In essence, "Would you like some cheese with that whine..?"
I'd love to see some heavy-scale PvP introduced to this game by the time I get the chance to play it.
Any thoughts?
EDIT: I've read a thread in the forums here about a basic copy of a "Wilderness" styled PK zone.. I mean it's a great idea and all but you have to draw the line somewhere between this game and Runescape. But if you think it's a good idea, go for it. I'd like to see what this game can make of a feature like that.
Edited by Kiwi, 01 October 2013 - 09:41.
