Content Roadmap.
#181
Posted 09 May 2014 - 17:01
#182
Posted 18 May 2014 - 00:38
I'd love to see Darksun Dragons pop up again personally. Was a very underrated event with a good potion for offensive use. Would be great to see the same payout in chests or more of them to encourage more non-hunters to go after them. Better yet, a defensive potion to counter the offensive one in Darksun would be a really nice tweak that might enocurage more participation.
Edited by Gutie, 18 May 2014 - 00:39.

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#183
Posted 19 May 2014 - 08:43
#184
Posted 20 May 2014 - 10:53
You have any suggestion as to a decent defensive potion? One that does not exist yet?
How about one called "Blind".... It has a higher chance of activating when force shield or reflection does, in which, it blinds the attacker(causes them to miss) for 1 combat turn and raises your attack for one combat turn.
- lapdragon likes this
#185
Posted 20 May 2014 - 12:28
You have any suggestion as to a decent defensive potion? One that does not exist yet?
A defensive potion that contains combination buffs of Absorb, Unbreakable and/or Assist would be good. Or maybe replace Unbreakable with High Guard or something. Just my suggestion.
#186
Posted 20 May 2014 - 13:47
I hope we still get *uber* potions because if we only get half rate potions i cant be asked to spend my stamina as often as these things are released.
#187
Posted 20 May 2014 - 13:49
i think like ef 525 epic craft 525 with a high level armor boost and or shield wall would be pretty nice
#188
Posted 22 May 2014 - 04:27
Maybe combination of high guard and either shield wall + constitution or armor boost + sanctuary could have its uses
On a different note - one of the upcomming relics seems to grant hypnotize. Is that intentional?
#189
Posted 22 May 2014 - 05:07
I was just thinking, if by chance a double xp event was on the table for the month of June, why not start it on Friday the 13th when everyone is afraid to go outside anyway?
#190
Posted 09 June 2014 - 11:05
Initial post updated with new Content targets.
#191
Posted 13 June 2014 - 15:46
Content 2101 - 2125 released.
#192
Posted 30 June 2014 - 00:43
Well I will guess with all the arena changes, I have to assume that content will not come out today?
#193
Posted 03 July 2014 - 06:54
Well I will guess with all the arena changes, I have to assume that content will not come out today?
Probably sometime this weekend .. but then again maybe 12th / 13th
#194
Posted 03 July 2014 - 07:52
A whole month for new content?? oh well, oh and also these:
The Springtime Forest.
The Event shall be returning. We will look into it and see what additions we may add to it. No immediate time frame, but soon as we ain't seen it in ages.
Quango Adventures.
Again, this event will be returning. We'll look to add additional levels of Quango madness. No immediate time frame.
any time frame on these, seems nothing has been done in weeks now apart from cause more mayhem fudging other aspects of the game... ![]()
Edited by Davros81, 03 July 2014 - 07:54.
#195
Posted 06 July 2014 - 16:24
I will note that last June to September we had a drop off in content that got so bad I thought I'd need to delevel to get gold for my guild.
I'm not saying that will happen again, and I know BG has been sick, I'm just noting the potential for a cyclical summer slow down.
Last year the lack of content was covered by extra cave and legendary and global events... which did me no good in terms of guild balance so I was acutely aware of lack of content. The events seemed to me a distraction from the absence of content.
Of course now we'd be happy for some cave action or a legendary. Or a global. And Quango may be on its way. Spring sprang and ran away - but hey - it might always be spring somewhere on Erildath! LOL!
Has content slowed in summers before last year? That would be an interesting I have no life bit of research to do.
And I think the quests are still to be inserted in 2101-2125.
Any way you look at it there is a backlog of stuff to be done. In terms of content and related events, let alone other things.
- Davros81 likes this
Good-bye and hello, as always.
#196
Posted 07 July 2014 - 04:44
And I think the quests are still to be inserted in 2101-2125.
Any way you look at it there is a backlog of stuff to be done. In terms of content and related events, let alone other things.
As far as I am aware, yes, they are. As is a master realm for the previous batch of content - highest current portal back to EOC is Level 2069 (according to the UFSG) which is currently 56 levels away.
Hopefully BG will start burning the midnight oil and start catching up on the backlog ![]()
(including the still unfinished arena reward item pricing)
- Undjuvion likes this
Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.
Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?
I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...
#197
Posted 09 July 2014 - 16:27
Content for 2126 to 2150 released.
Quests and Sets for Content 2101 to 2125 will be released tomorrow.
#198
Posted 14 July 2014 - 07:42
New content out today...? also the below... ![]()
The Springtime Forest.
The Event shall be returning. We will look into it and see what additions we may add to it. No immediate time frame, but soon as we ain't seen it in ages.
Quango Adventures.
Again, this event will be returning. We'll look to add additional levels of Quango madness. No immediate time frame.
any time frame on these, seems nothing has been done in weeks now apart from cause more mayhem fudging other aspects of the game...
#199
Posted 14 July 2014 - 09:59
I am aware of what's in the opening post Dav. I don't need it copied here. Content will be released as it it ready and this thread updated as it is. All dates are estimates.
#200
Posted 14 July 2014 - 10:30
New content is always appricated and the new global is also very nice, good to see we got plenty of time to finish it off ![]()
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