There is no doubt it is very difficult for game developers to get the balance spot on, as a first timer to this genre of game I made the assumption that the priority was completing quests to advance in the game and I believe this is where the focus should be. I struggle to see the attraction of the PvP side of things, surely there are enough 'beat em up' games out there?
There is certainly some work to been done with the maths on some of the crafting side of things, especially the ores and WS/AS IMHO, but I would be disappointed if the game started to focus upon, and became, a beat em up, I think it would do a great disservice to the development carried out so far.
The one thing I would really like to see is the use of horses from the stables to make moving around the world quicker ( brief homage to Skyrim here I know) as the one thing that does hack me off is all the wandering about I have to do. A horse, a horse, my kingdom for a horse!
Stay true to the original game plan guys remember, K.I.S.S. 
I am Warrior, I kill shit!
Tailoring-22: Cooking-30 : Jewelry-21: Alchemy-30 : Weapons-30: Leather-26 : Armor-17
Farming-30 : Prospect-30 : Crystal-29: Foraging-30 : Forestry-30 : Skinning-30 : Fishing-29