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If only this had a downloadable client.


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#21 livingtarget

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Posted 27 November 2013 - 12:33

You can change to other servers by just logging out and selecting a different server. There is no region locking, you can play in different regions if that's where your friends are currently playing.

There is no cross server chat for launch, but you are able to see how many friends are playing on other servers in the server select.

You guys need to advertise this fact alot more.  I've already told some friends and they are going to give it ago almost entirely based on the fact you are supporting Aussies.  Great work!


If we wanted to advertise it is there a go-to aussie game/mmo portal?

#22 WowRefugee

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Posted 27 November 2013 - 20:51

Returning to the OP, a downloadable client is not a big stretch, programming-wise.  It's just a matter of replacing the services the browser normally provides as a stand-alone Java application with an executable launcher for each possible platform: secure authentication, keeping jar file(s) and other DLC  up to date, wrapper toplevel window interface, etc..   But the business case for diversion of precious developer resources to do it at this point probably isn't there.   There are so many other things that are far more important, especially during this early phase of the launch:

 

1. Dealing with server scaling issues, and general support and bug-fixing for a whole new, larger group of players.  The more successful the game, initially, the bigger this issue is.

2. Implementing missing content: levels 40-50 and endgame play.

3. Implementing critical missing MMO mechanics: guilds, AH and mail systems.

4. Graphics engine upgrades - offloading processing to graphic cards, which in turn will allow wider camera angles, and later possibly more detailed graphics (though the art people are also needed for that to occur).

 

Given the scope of the above list (plus maybe other issues, since I am not privy to insider details), don't expect a standalone client any time soon.


Edited by WowRefugee, 27 November 2013 - 20:54.

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#23 redsmokeboy

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Posted 27 November 2013 - 21:31

4. Graphics engine upgrades - offloading processing to graphic cards, which in turn will allow wider camera angles, and later possibly more detailed graphics (though the art people are also needed for that to occur).

 

Given the scope of the above list (plus maybe other issues, since I am not privy to insider details), don't expect a standalone client any time soon.

Main thing needed implented before any client version!


 


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#24 Kaizermos

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Posted 28 November 2013 - 02:52

You can change to other servers by just logging out and selecting a different server. There is no region locking, you can play in different regions if that's where your friends are currently playing.

There is no cross server chat for launch, but you are able to see how many friends are playing on other servers in the server select.


If we wanted to advertise it is there a go-to aussie game/mmo portal?

Not that I know of.  But Aussies are everywhere and will at least take a look if there are Aus servers.  I would just go to sites like MMORPG.com etc and just make a forum post etc.  Certainly won't hurt :D  Also just while your listening open world PvP is another sort after feature, explaining/advertising that wouldn't hurt either :P



#25 DocSooty

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Posted 28 November 2013 - 12:11

First time I've made a complaint on a games forum and actually received balanced, thought out replies instead of a plethora of mindless hatred and fanboying towards the game without even reading the post. There's always room for improvement right? Nothing bad about pointing out flaws.

 

haha sounds like you've been subjected to the mmo-champion forums. :D



#26 Kaendor

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Posted 28 November 2013 - 12:27

Regarding what u said about the graphics. Graphics dont make the game, the gameplay does. and Even if what I played some time ago was the earliest beta stage, I can tell u that this game is pretty darn good. You cant really find a game like this.

 

A downloadable client would be really nice, but from what I remember even with my crappy connection I was able to to load and play the game with absolutelly no problem. And it actually loaded faster than alot of other browser mmos out there.


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#27 Sky

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Posted 28 November 2013 - 12:42

A client have been suggested many times before. If you would write a list of all who wants a client, you would get a long list very fast.


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#28 cfurlin

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Posted 28 November 2013 - 15:37

First time I've made a complaint on a games forum and actually received balanced, thought out replies instead of a plethora of mindless hatred and fanboying towards the game without even reading the post.

Spend a lot of time on MMORPG.com? lol

 

Anyway, yes better heads prevail on this forum as opposed to "some other" MMO-related sites.



 


#29 pigheaded

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Posted 28 November 2013 - 20:42

Regarding what u said about the graphics. Graphics dont make the game, the gameplay does.

 

Is doing the above really that hard? Besides good graphics, that's fine, I understand how successful minecraft is despite its graphics.

 



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