Right now mana as the spell is being started; It should be the other way around.. It should be taken IF the spell is sucessfully casted.
The camera angle is on auto-pilot and there should be a way to set it on manual so it doesn't jump around all the time.
Add a toolbelt for our tools as they take far too much space and clutter the inventory(I do realise you can purchase more inventory space, but i don't think forcing people carrying around tools is a good thing, it becomes very overwhelming for players and it confuses new players.. Hey i don't need this axe since i am a X class so I'm gonna sell it and then realise they actually need it for cutting wood, you get my point?
Quest items should have their own inventory, it should also specificy which quest the item is linked to.
Add cooldown on spells instead of giving them a small cast time, this makes the game more smooth and movement feels way more fluid. I'm not talking about the more powerful spells but for example incinerate is a very good example on why it shouldn't have a cast time but a cooldown.
Lack of prophet/mage gear in quest rewards, honestly i can find medium/heavy/swords everywhere but no light/staff/essences.
Please take these suggestions in consideration, but i guess my voice isn't enough to influence.
Edited by Hab, 02 February 2014 - 01:25.