As we know, there are already way more fragments than needed right now.
Whey don’t we have a Global Quest that penalise instead of reward for not reaching each given tiles. So if not qualified we loss 90% of total fragments we gained from previous Global, if reached the final tile we might get to keep those fragments. Make the goal quite hard to reach.
*Someone did suggest in another topic “Snap a zero off the end of each frag type”
*More Global was what many wanted, to not take too long to reach Diamond Medal.
*Idea of penalise was suggested before, to push players to kill more than the minimum requirement or something like that, I think.
Only downside I can think of now is players who missed it would loss lot of fragments. But hey, just have more global to make up.
This is half joking suggestion only



