Jump to content

Photo

New ASV (NEW UPDATED DUNGEON LVL 40+)


This topic has been archived. This means that you cannot reply to this topic.
10 replies to this topic

#1 ZombieFreak

ZombieFreak

    Member

  • Members
  • PipPip
  • 236 posts
  • Badge

Posted 13 March 2014 - 15:16

First Group To Do The New Shet xD

ok so first off i picked all 5 geared 40s cuz i didnt know how it was gonna turned out

and we discussed the follow. WAAAAAY TOO EASY. Something thats gonna have a big impact on the game, n give new gear an stuff for maxed levels. needs to be ALOOOOOT harder than this was. :/

2nd the Loot Was Horrible, but we knew that is gonna change.

3rdly It was really fun seeing what u guys have plan for the future. love the new tower.

But yes Something with this big of a impact needs to be a challenge for all tysm <3

2uyio7r.png



#2 Dave

Dave

    Member

  • Members
  • PipPip
  • 494 posts
  • Badge

Posted 13 March 2014 - 15:18

The cannonballs need to do more damage on last boss, even mage can just tank them as they are.  The weekly quest reward definitely makes it worth doing, but 1 item drop per boss means tr is way more profitable.  Will be great when the new loot tables are added.



#3 dragon1234

dragon1234

    Veteran

  • Members
  • PipPipPip
  • 1,287 posts
  • Badge

Posted 13 March 2014 - 15:23

The only mechanic changed is the archer having stun on shot. Everything else, as I saw it, was basically the same as the regular SV. I would say that maybe adding some user abilities such as engulf, ignite etc on mages. Adding hemorrage/envenom for archers and make the stun attack crystal blast instead of on every shot. Maybe even add some of the lv 50 abilities on those champions. 

 

Bosses could constantly spawn new adds or something and maybe some new mechanics. 

 

Oh and can we get some glimmering gems on boss drops? I would remove all the TR equipment and just make it 1 glim + 1 fair for each boss. 


Edited by dragon1234, 13 March 2014 - 15:26.

dragon1234 - Ranger - lv 45

NoExercise - Tank - lv 45

DragonStorage - Storage - lv 13


#4 Dave

Dave

    Member

  • Members
  • PipPip
  • 494 posts
  • Badge

Posted 13 March 2014 - 15:41

As a whole, I liked ASV except for it being too easy.  I know loot tables will be changed so can't really comment on them for now.

 

Will the level of ASV get changed to 45 after next update?



#5 hussey

hussey

    Veteran

  • Members
  • PipPipPip
  • 788 posts
  • Badge

Posted 13 March 2014 - 15:42

It is long, but lacks the "hard feeling " . Some good things to add maybe - 

 

1>Random de agro buff which makes the boss non tauntable for some time or just random deagro attack . This is like the kongar one . 

 

2> AOE dmg to team members .

 

3> Some effects like place on fire ( zorskar one ) or heal steal or a minion ( like viridian ) .

 

4> Make the rocks able to one hit in the last boss . 

 

5> Armor debuff to tanks like the shade one .

 

What would be more thrilling is randomly one of the effects kick on , so the mechanism is new every time :D .

 

We like it to be hard but at the same time not too hard . 

 

The rewards could be tweaked so that the rolls are very good , or good gems , or remnants/flakes .

 

Ya, one ascended weopens /fabled ones come , it should be good :D .


PLAYING     ONLY     FOR     PVP ! ! !


#6 Mongo

Mongo

    Veteran

  • Members
  • PipPipPip
  • 2,879 posts
  • Badge

Posted 13 March 2014 - 16:35

For a start, make the cannon balls cause insta death... no matter our stats! that be fun. :D


Visit my shop! Mongo's Emporium for emotes, pets, vanity and more!


#7 Ant

Ant

    Veteran

  • Members
  • PipPipPip
  • 902 posts
  • Badge

Posted 13 March 2014 - 17:55

For a start, make the cannon balls cause insta death... no matter our stats! that be fun. :D

 

 

Would be ok if the lag was sorted, I jumped out my skin at Kong one day cos it was like BOOM dead didn't even see it coming.


If buff or wave to you in passing, it means hello!
@AntEldevin
##ETradin Buy & Sell Chat

http://webchat.freenode.net

zLz5Qbo.gif

WTB Founder Torch PM me


#8 Maquiboy

Maquiboy

    Member

  • Members
  • PipPip
  • 199 posts
  • Badge

Posted 13 March 2014 - 17:55

For a start, make the cannon balls cause insta death... no matter our stats! that be fun. :D

no not fun!!! ;)   we just cant move for several seconds because of the sleeping stunt so its ok if it give more damage but not death please! ;)  

 

but you still can make an exception for Mongo.



#9 dragon1234

dragon1234

    Veteran

  • Members
  • PipPipPip
  • 1,287 posts
  • Badge

Posted 13 March 2014 - 19:14

An idea to make the final boss(or any really) harder, adds that spawn that locked onto a player. Nothing can take agro off the player that the adds locked onto. It can be randomly selected or every member of the team will have one at random intervals or whatever. 

 

Something else would be death timer from FF (5sec?), where it can be cast upon a player and if they dont cast serenity, they will automatically die at the end of the timer. It could be a roulette type deal or a group buff at the beggining and at regular interval during the fight. 

 

Oh and increase the speed of all the bosses. Really aside from the first one, all the other ones can be kited. 


dragon1234 - Ranger - lv 45

NoExercise - Tank - lv 45

DragonStorage - Storage - lv 13


#10 Anakiro

Anakiro

    Veteran

  • Members
  • PipPipPip
  • 1,542 posts
  • Badge

Posted 14 March 2014 - 16:18

Please keep the ideas coming folks! On Monday I'll be prepping a list of ideas for Ascended Secluded Valley and then discussing them with the team. Let me know what you'd like me to put on my list.



#11 ComradeLewis

ComradeLewis

    Veteran

  • Members
  • PipPipPip
  • 611 posts
  • Badge

Posted 14 March 2014 - 21:40

I don't know if this is a given, but if the difficulty is extremely hard the rewards should be equally rewarding. I know Trials of Champions and the Arena can be extremely difficult, yet the rewards are not nearly worth the effort. I hope this pattern doesn't continue.

 

By the way, I am aware that the loot given now is just a placeholder for future drops. I am just questioning the value of those future drops.

 

Uhm, pps. how about making better loot on the above mentioned too?


11/29/13 - 4/29/14 | 4/25/15 - 5/25/15



Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: